;Green name	Boss name	stat01	sta02	...
Baglorag's Maul	Baglorag Grumblesnort	Blunt Dmg: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while in a Stance)	Armor penetration 20% (Chance: 20%)	Health +30
Jormungand's Thunder	Jormungand	Blunt Dmg: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Lissah's Edge	Lissah the Packleader	Slashing Dmg: 15-22 (req. 9 Swordsmanship)	Damage +15% (while Enchanted)	Armor penetration 20% (Chance: 20%)	Health +30
The Stonebreaker (axe)	Dvalinn Stonebreaker	Slashing Dmg: 6-28 (req. 9 Axe Mastery)	Damage +15% (while in a Stance)	Armor penetration +20% (Chance: 20%)	Health +30
Club of a Thousand Bears (weapon)	Rabid Bear	15-15 Blunt Damage	Inscription: None
Johon's Longbow	Johon the Oxflinger	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Lengthens Poison duration on foes by 33%	Health +30
Koren's Hornbow	Koren Wildrunner	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Nifling's Staff	Nifling the Chained	Energy +15	Holy Dmg: 11-22 (req. 9 Smiting Prayers)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Smiting Prayers spells (Chance: 20%)	Enchantments last 20% longer
Avarr's Scepter	Avarr the Fallen	Cold damage: 11-22 (req. 9 Death Magic)	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of Death Magic spells (Chance: 20%)
Earthbound Staff	Nulfastu Earthbound	Energy +10	Chaos damage: 11-22 (req. 9 Inspiration Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Inspiration Magic spells (Chance: 20%)	Health +60
Gwen's Flute	Special	Energy +12 (req. 9 Inspiration Magic)	Halves skill recharge of spells (Chance: 10%)	Health +30
Rose Focus	Special	Energy +12 (Requires 9 Fast Casting)	Halves casting time of spells (Chance: 10%)	Health +30
Elsnil's Frigidheart	Elsnil Frigidheart	Energy +10	Cold damage: 11-22 (req. 9 Water Magic)	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Health +60
Lord Glacius' Staff	Lord Glacius the Eternal	Energy +10	Cold damage: 11-22 (req. 9 Water Magic)	Halves skill recharge of spells (Chance: 20%)	Energy +5 (while enchanted)	Enchantments last 20% longer	Health +30
The Brainfreezer	Dazehl Brainfreezer	Energy +12 (req. 9 Water Magic)	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of Water Magic spells (Chance: 20%)
Whiteout's Focus	Whiteout	Energy +12 (req. 9 Energy Storage)	Halves skill recharge of spells (Chance: 10%)	Health +30
Edielh's Focus	Edielh Shockhunter	Energy +12 (req. 9 Air Magic)	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of Air Magic spells (Chance: 20%)
Thunderfist's Brass Knuckles	
Fenrir's Bastion	Fenrir	Armor: 16 (req. 9 Motivation)	Received physical damage -2 (while enchanted)	Health +30
Asterius' Scythe	Asterius the Mighty	Slashing Dmg: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while Health is above 50%)	Energy gain on hit +1 Energy regeneration -1	Enchantments last 20% longer
Myish's Scythe	Myish, Lady of the Lake	Slashing Dmg: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while enchanted)	Armor penetration 20% (Chance: 20%)	Enchantments last 20% longer
Taameh's Scythe	Taameh the Frigid	Slashing Dmg: 9-41 (req. 9 Scythe Mastery)	Damage +15% Energy -5	Armor penetration 20% (Chance: 20%)	Enchantments last 20% longer
The Bison Cup	
Zehtuka's Horn	Special	Energy +6	Received physical damage -5 (Chance: 20%)	Energy+6 (req. 9 Divine Favor)	Energy+6 (req. 9 Energy Storage)	Energy+6 (req. 9 Fast Casting)	Energy+6 (req. 9 Soul Reaping)	Energy+6 (req. 9 Spawning Power)	Health +30
Byndliss' Reaver	Byndliss Flamecrown	Slashing damage: 6-28 (req. 9 Axe Mastery)	Damage +15% (while enchanted)	Armor penetration +20% (Chance: 20%)	Health +30
Mobrin's Blade	Mobrin, Lord of the Marsh	Slashing damage: 15-22 (req. 9 Swordsmanship)	Damage +15% Energy -5	Armor penetration +20% (Chance: 20%) Health +30
The Bonehewer	Skomay Bonehewer	Slashing damage: 6-28 (req. 9 Axe Mastery)	Damage +15% Energy -5	Armor penetration +20% (Chance: 20%)	Health +30
Ashlyn's Shortbow	Ashlyn Spiderfriend	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Destructive Hornbow	Storm of Destruction	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Lengthens Poison duration on foes by 33% (Stacking)	Health +30
Nooseknitter's Flatbow	Gallow Nooseknitter	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Petraj's Recurve Bow	Petraj the Evasive	Piercing dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Lengthens Crippled duration on foes by 33% (stacking)	Health +30
Flannuss' Rod	Flannuss Broadwing	Holy Dmg: 11-22 (req. 9 Protection Prayers)	Halves casting time of Protection Prayers spells (Chance: 20%)	Halves skill recharge of Protection Prayers spells (Chance: 20%)
Caykitt's Focus	Kaykitt Hidemender	Energy +12 (req. 9 Healing Prayers)	Halves casting time of Healing Prayers spells (Chance: 20%)	Halves skill recharge of Healing Prayers spells (Chance: 20%)
Bredyss' Staff	Bredyss Longstride	Energy +15 Cold Dmg: 11-22 (req. 9 Curses)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Curses spells (Chance: 20%)	Health +30
Alitta's Focus	Alitta Guilebloom	Energy +12 (req. 9 Illusion Magic)	Halves skill recharge of Illusion Magic spells (Chance: 20%)	Health +30
Kemil's Scepter	Kemil the Inept	Chaos damage: 11-22 (req. 9 Domination Magic)	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of Domination Magic spells (Chance: 20%)
The Mindsquall	Veturni Mindsquall	Energy +12 (req. 9 Domination Magic)	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of Domination Magic spells (Chance: 20%)
The Skullflayer	Waray Skullflayer	Energy +15 Chaos damage: 11-22 (req. 9 Illusion Magic)	Halves skill recharge of spells (Chance: 20%) Halves casting time of Illusion Magic spells (Chance: 20%)	Health +30
Wilderm's Wand	Wilderm Wrathspew	 Chaos Dmg: 11-22 (req. 9 Illusion Magic)	Halves skill recharge of Illusion Magic spells (Chance: 20%)	Energy +5 (while Health is above 50%)
Joffs' Focus	Joffs the Mitigator	Energy +12 (req. 9 Earth Magic)	Halves casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of Earth Magic spells (Chance: 20%)
Claws of the Broodmother	Rekoff Broodmother	Slashing Dmg: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Lengthens Poison duration on foes by 33% (Stacking)	Health +30
Pywatt's Talons	Pywatt the Swift	Piercing Dmg: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Enchanted)	Energy gain on hit: 1 Energy regeneration -1	Enchantments last 20% longer
Staff of the Wanderer	Reesou the Wanderer	Energy +10 Dark damage: 11-22 (req. 9 Communing)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Communing spells (Chance: 20%)	Health +60
Brynn's Scythe	Brynn Earthporter	Slashing damage: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while Enchanted)	Armor penetration 20% (Chance: 20%)	Health +30
Kerrsh's Staff	Special 	Energy +10	Fire Dmg: 11-22 (Requires 9 Divine Favor)	Fire Dmg: 11-22 (Requires 9 Fast Casting)	Fire Dmg: 11-22 (Requires 9 Soul Reaping)	Fire Dmg: 11-22 (Requires 9 Energy Storage)	Fire Dmg: 11-22 (Requires 9 Spawning Power)	Halves skill recharge of spells (Chance: 20%)	Energy +5 (while Health is above 50%)	Health +60
Cobleri's Hammer	Cobleri Arronn	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Enchanted)	Double adrenaline on hit (Chance: 10%)	Health +30
Hodat's Maul	Hodat the Tumbler	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15% Energy -5	Armor penetration +20% (Chance: 20%)	Health +30
Rocktail's Stinger	Molotov Rocktail	Slashing Dmg: 15-22 (req. 9 Swordsmanship)	Damage +15% (while in a Stance)	Armor penetration +20% (Chance: 20%)	Health +30
Shons' Reaver	Shons the Pretender	Fire damage: 6-28 (req. 9 Axe Mastery)	Damage +15% (while Health is above 50%)	Health +30
The Wingshielder	Horai Wingshielder	Energy +15 Holy damage: 11-22 (req. 9 Healing Prayers)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Healing Prayers spells (Chance: 20%)	Health +30
The Bloodburner	Katye Bloodburner	Energy +15 Dark damage: 11-22 (req. 9 Blood Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Blood Magic spells (Chance: 20%)	Health +30
The Trickster	Anmat the Trickster	Energy +15 Chaos Damage: 11-22 (req. 9 Domination Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Domination Magic spells (Chance: 20%)	Health +30
Blisterbark's Staff	Borrguus Blisterbark	Energy +15 Fire Dmg: 11-22 (req. 9 Fire Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Fire Magic Spells (Chance: 20%)	Enchantments last 20% longer
Drikard's Rod	Drikard The Foggy	Cold Dmg: 11-22 (req. 9 Water Magic)	Halves casting time of Water Magic Spells (Chance: 20%)	Halves skill recharge of Water Magic Spells (Chance: 20%)
The Thundermaw	Thraexis Thundermaw	Energy +15 Lightning Damage: 11-22 (req. 9 Air Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Air Magic spells (Chance: 20%)	Enchantments last 20% longer
Fozzy's Staff	Fozzy Yeoryios	Energy +10 Lightning Damage: 11-22 (req. 9 Spawning Power)	Halves skill recharge of spells (Chance: 20%)	Energy +5 (while Health is above 50%)	Health +60
Arachni's Longbow	Arachni's Haunt	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration 20% (Chance: 20%)	Health +30
The Matriarch's Stinger	Spider Matriarchs	Piercing Dmg: 14-27 (req. 9 Spear Mastery)	Damage +15% (while Health is above 50%)	Lengthens Dazed duration on foes 33% (Stacking)	Health +30
Arachni's Staff	Arachni's Haunt	Energy +15 Dark damage: 11-22 (req. 9 Blood Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Blood Magic spells (Chance: 20%)	Health +30
Arachni's Scythe	Arachni's Haunt	Slashing damage: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while Health is above 50%)	Armor penetration 20% (Chance: 20%)	Health +30
Lok's Scepter	Lok the Mischievous	Fire Dmg: 11-22 (req. 9 Fire Magic)	Halves skill recharge of Fire Magic spells (Chance: 20%)	Energy +5 (while enchanted)
Ettin Club	Paranoia Ettin, Crystal Ettin, Eldritch Ettin	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15% Energy -5	Double adrenaline on hit (Chance: 10%)	Health +30
Eldritch Sword	Arachni's Haunt	Slashing Dmg: 15-22 (req. 9 Swordsmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Eldritch Maul	Arachni's Haunt	Blunt Dmg: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Health is above 50%)	Armor penetration 20% (Chance: 20%)	Health +30
Eldritch Staff	Arachni's Haunt	Energy +15 Fire damage: 11-22 (req. 9 Divine Favor)	Halves casting time of spells (Chance: 10%)	Halves skill recharge of spells (Chance: 20%)	Enchantments last 20% longer
Crystal Focus	Crystal Ettin	Energy +12 (req. 9 Water Magic)	Halves skill recharge of Water Magic spells (Chance: 20%)	Health +30
Bogroot Rod	Bogroot Growths	Chaos Dmg: 11-22 (req. 9 Inspiration Magic)	Halves casting time of Inspiration Magic spells (Chance: 20%)	Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Bogroot Staff	Bogroot GrowthsEnergy +10 Dark Dmg: 11-22 (req. 9 Restoration Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Restoration Magic spells (Chance: 20%)	Health +60
Bogroot Focus	Bogroot Growths	Energy +12 (req. 9 Channeling Magic)	Halves casting time of Channeling Magic spells (Chance: 20%)	Halves skill recharge of Channeling Magic spells (Chance: 20%)
Ilsundur's Focus	Catacombs of Kathandrax	Energy +12 (req. 9 Energy Storage)	Halves skill recharge of spells (Chance: 10%)	Health +30
Ilsundur's Rod	Catacombs of Kathandrax	Fire Dmg: 11-22 (req. 9 Fire Magic)	Halves skill recharge of Fire Magic spells (Chance: 20%)	Energy +5 (While Health is above 50%)
Ilsundur's Staff	Catacombs of Kathandrax		Energy +10 Fire damage: 11-22 (req. 9 Fire Magic)	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Health +60
Aegis of the Condemned	Vraxx the Condemned	Armor: 16 (req. 9 Tactics)	Received physical damage -5 (Chance: 20%)	Health +30
Aegis of the Condemned	Vraxx the Condemned	Armor: 16 (req. 9 Tactics)	Received physical damage -5 (Chance: 20%)	Health +30
Murakai's Blade	Cathedral of Flames	Slashing damage: 15-22 (req. 9 Swordsmanship)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1 Energy regeneration -1	Health +30
Murakai's Maul	Cathedral of Flames	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1 Energy regeneration -1	Health +30
Murakai's Reaver	Cathedral of Flames		Slashing damage: 6-28 (req. 9 Axe Mastery)	Damage +15% (while Health is above 50%)	Armor penetration 20% (Chance: 20%)	Health +30
Scepter of the Keeper	The Keeper	Dark Dmg: 11-22 (req. 9 Blood Magic)	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of Blood Magic spells (Chance: 20%)
Focus of the Master	The Master	Energy +12 (req. 9 Soul Reaping)	Halves skill recharge of Soul Reaping spells (Chance: 20%)	Health +30
The Magekiller	Faze Magekiller	Energy +10 Chaos Dmg: 11-22 (req. 9 Domination Magic)	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Health +60
Jadam's Spear	Jadam Spearspinner	Piercing Dmg: 14-27 (req. 9 Spear Mastery)	Damage +15% (while Health is above 50%)	Life stealing: 3 Health regeneration -1	Health +30
Shield of the Condemned	Vraxx the Condemned	Armor: 16 (req. 9 Command)	Received physical damage -5 (Chance: 20%)	Health +30
Bastion of the Condemned	Vraxx the Condemned	Armor: 16 (req. 9 Motivation)	Received physical damage -5 (Chance: 20%)	Health +30
Grelk's Hammer	Grelk Icelash	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while in a stance)	Double adrenaline on hit (Chance: 10%)	Health +30
Havok's Maul	Darkrime Delves	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Health is above 50%)	Armor penetration 20% (Chance: 20%)	Health +30
Havok's Shield	Darkrime Delves	Armor 16 (req. 9 Tactics)	Received physical damage -2 (while in a Stance)	Health +30
The Soulwailer	Darkrime Delves		Slashing Dmg: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Enchantments last 20% longer
Axe of the Kinslayer	Frostmaw's Burrow	Slashing damage: 6-28 (req. 9 Axe Mastery)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1 Energy regeneration -1	Health +30
Sword of the Kinslayer	Frostmaw's Burrow	Slashing Dmg: 15-22 (req. 9 Swordsmanship)	Damage +15% (while Health is above 50%)	Life stealing: 3 Health regeneration -1	Health +30
Maul of the Kinslayer	Frostmaw's Burrow	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Health is above 50%)	Life stealing: 5 Health regeneration -1	Health +30
Shield of the Kinslayer	Frostmaw's BurrowArmor: 16 (req. 9 Strength)	Received physical damage -5 (Chance: 20%)	Health +30
Bow of the Kinslayer	Frostmaw's Burrow	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)		Lengthens Poison duration on foes by 33% (Stacking)	Health +30
Scepter of the Kinslayer	Special	Fire Damage: 11-22 (req. 9 Divine Favor)	Halves skill recharge of Divine Favor spells (Chance: 20%)	Energy +5 (while Health is above 50%)
Heart of the Kinslayer	Frostmaw's Burrow	Energy +12 (req. 9 Divine Favor)	Halves skill recharge of Divine Favor spells (Chance: 20%)	Health +30
Staff of the Kinslayer	Frostmaw's Burrow	Energy +15 Dark damage: 11-22 (req. 9 Soul Reaping)	Halves skill recharge time of spells (Chance: 20%)	Energy +5 (while Health is above 50%)	Health +30
Claws of the Kinslayer	Frostmaw's Burrow	Piercing Dmg: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Life stealing: 3 Health regeneration -1	Health +30
Spear of the Kinslayer	Frostmaw's Burrow	Piercing Dmg: 14-27 (req. 9 Spear Mastery)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Scythe of the Kinslayer	Frostmaw's Burrow	Slashing Dmg: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while Health is above 50%)	Life stealing: 5 Health regeneration -1	Enchantments last 20% longer
Cyndr's Edge	Heart of the Shiverpeaks	Slashing Dmg: 15-22 (req. 9 Swordsmanship)	Damage +15% (while Health is above 50%)	Double adrenaline on hit (Chance: 10%)	Health +30
The Skinflayer	Gorlos Skinflayer	Energy +12 (req. 9 Smiting Prayers)	Smiting Prayers +1 (Chance: 20%)	Health +30
Jacado's Staff	Jacado the Putrid	Energy +10 Dark damage 11-22 (req. 9 Death Magic)	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Death Magic +1 (20% Chance while using skills)	Health +30
Cyndr's Heart	Heart of the Shiverpeaks	Energy +12 (req. 9 Fire Magic)	Energy +15 Energy regeneration -1	Health +30
Magmus' Staff	Heart of the Shiverpeaks	Energy +15 Chaos damage: 11-22 (req. 9 Energy Storage)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of spells (Chance: 10%)	Health +30
Erasklion's Spear	Erasklion the Prolific	Piercing Dmg: 14-27 (req. 9 Spear Mastery)	Damage +15% (while Health is above 50%)	Lengthens Deep Wound duration on foes by 33% (Stacking)	Health +30
Cyndr's Aegis	Heart of the Shiverpeaks	Armor: 16 (req. 9 Motivation)	Received physical damage -5 (Chance: 20%)	Health +30
Crystal Core Maul	Special	Blunt Dmg: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Enchanted)	Armor penetration 20% (Chance: 20%)	Health +30
Oola's Focus	Oola's Lab	Energy +12 (req. 9 Restoration Magic)	Halves skill recharge of Restoration Magic spells (Chance: 20%)	Health +30
Oola's Wand	Oola's Lab	Dark Dmg: 11-22 (req. 9 Restoration Magic)	Halves skill recharge of Restoration Magic spells (Chance: 20%)	Energy +5 (while Health is above 50%)
Oola's Staff	Oola's Lab	Energy +15 Dark damage: 11-22 (req. 9 Restoration Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Restoration Magic spells (Chance: 20%)	Health +30
Gloop's Focus	Gloop	Energy +12 (req. 9 Air Magic)	Halves skill recharge of Air Magic spells (Chance: 20%)	Health +30
Prismatic Focus	Ooze Pit	Energy +12 (req. 9 Energy Storage)	Halves skill recharge of Energy Storage spells (Chance: 20%)	Health +30
Prismatic Rod	Ooze Pit	Chaos Dmg: 11-22 (req. 9 Energy Storage)	Halves skill recharge of Energy Storage spells (Chance: 20%)	Energy +5 (while Health is above 50%)
Prismatic Staff	Ooze Pit	Energy +10 Chaos Dmg: 11-22 (req. 9 Energy Storage)	Halves skill recharge of spells (Chance: 20%)	Energy +5 (while Health is above 50%)	Health +60
Bonecage Scythe	Mutant Ooze	Slashing damage: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while Health is above 50%)	Life stealing: 5 Health regeneration - 1	Health +30
Destructive Blade	Raven's Point	Earth Dmg: 15-22 (req. 9 Swordsmanship)	Damage +15% (while Health is above 50%)	Health +30
Destructive Shield	Raven's Point	Armor: 16 (req. 9 Strength)	Received physical damage -2 (while in a Stance)	Health +30
Destructive Focus	Raven's Point	Energy +12 (req. 9 Curses)	Halves skill recharge of Curses spells (Chance: 20%)	Health +30
Hidesplitter's Shield	Rragar's Menagerie	Armor: 16 (req. 9 Tactics)	Received physical damage -2 (while Enchanted)	Health +30
Korg's Recurve Bow	Beastmaster Korg	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Lengthens Dazed duration on foes by 33%	Health +30
The Maneater	Special	Energy +15 Fire damage: 11-22 (req. 9 Divine Favor)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Divine Favor spells (Chance: 20%)	Health +30
The Flesheater	Flesheater	Energy +15 Cold Dmg: 11-22 (req. 9 Death Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Death Magic spells (Chance: 20%)	Health +30
Hidesplitter's Daggers	Rragar's Menagerie	Slashing Dmg: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1 Energy regeneration: -1	Health +30
Hidesplitter's Spear	Rragar's Menagerie	Piercing damage 14-27 (req. 9 Spear Mastery)	Damage +15% (while Health is above 50%)	Double adrenaline on hit (Chance: 10%)	Health +30
Antiquated Staff	Sepulchre of Dragrimmar	Energy +15	Cold damage: 11-22 (req. 9 Water Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Water Magic spells (Chance: 20%)	Health +30
Antiquated Rod	Sepulchre of Dragrimmar	Cold damage: 11-22 (req. 9 Water Magic)	Halves skill recharge of Water Magic spells (Chance: 20%)	Energy +5 (while Health is above 50%)
Antiquated Focus	Sepulchre of Dragrimmar	Energy +12 (req. 9 Water Magic)	Halves skill recharge of Water Magic spells (Chance: 20%)	Health +30
Fendi's Focus	Shards of Orr	Energy +12 (req. 9 Death Magic)	Energy +15 Energy regeneration -1	Health +30
Fendi's Rod	Shards of Orr	Cold damage: 11-22 (req. 9 Death Magic)	Halves skill recharge of Death Magic spells (Chance: 20%)	Energy +15 Energy regeneration -1
Fendi's Staff	Shards of Orr	Energy +10	Dark damage: 11-22 (req. 9 Soul Reaping)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of spells (Chance: 10%)	Health +60
Axe of the Hierophant	Slavers' Exile	Slashing damage: 6-28 (req. 9 Axe Mastery)	Damage +15% (while Health is above 50%)	Double adrenaline on hit (Chance: 10%)	Health +30
Blade of the Hierophant	Slavers' Exile	Fire damage: 15-22 (req. 9 Swordsmanship)	Damage +15% (while Health is above 50%)	Health +30
Shield of the Hierophant	Slavers' Exile	Armor: 16 (req. 9 Tactics)	Received physical damage -5 (Chance: 20%)	Health +30
Maul of the Hierophant	Slavers' Exile	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Health is above 50%)	Double adrenaline on hit (Chance: 10%)	Health +30
Bow of the Hierophant	Slavers' Exile	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Focus of the Hierophant	Slavers' Exile	Energy +12 (req. 9 Soul Reaping)	Halves skill recharge of spells (Chance: 10%)	Health +30
Staff of the Hierophant	Slavers' Exile	Energy +10	Dark damage: 11-22 (req. 9 Soul Reaping)	Halves skill recharge of spells (Chance: 20%)	Energy +5 (while Health is above 50%)	Health +60
Daggers of the Hierophant	Slashing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1 Energy regeneration -1	Enchantments last 20% longer
Durgon's Maul	Vloxen Excavations	Blunt Dmg: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Health is above 50%)	Armor penetration 20% (Chance: 20%)	Health +30
Xalnax's Destiny	Vloxen Excavations	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1 Energy regeneration -1	Health +30
Bellok's Staff	Taskmaster Bellok	Energy +15	Dark Dmg: 11-22 (req. 9 Blood Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Blood Magic spells (Chance: 20%)	Enchantments last 20% longer
Zoldark's Vloxen Excavations	Focus	Energy +12 (req. 9 Soul Reaping)	Halves skill recharge of spells (Chance: 10%)	Energy +15 Energy regeneration -1
Zoldark's Rod	Vloxen Excavations	Dark damage: 11-22 (req. 9 Soul Reaping)	Energy +15 Energy regeneration -1	Halves skill recharge of spells (Chance: 10%)
Zoldark's Staff	Vloxen Excavations	Energy +15	Dark damage: 11-22 (req. 9 Soul Reaping)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of spells (Chance: 10%)	Health +30
Kurg's Focus	Vloxen Excavations	Energy +12 (req. 9 Illusion Magic)	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of Illusion Magic spells (Chance: 20%)
Droknar's Axe	Epilogue	Slashing damage: 6-28 (req. 9 Axe Mastery)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Droknar's Maul	Epilogue	Blunt Dmg: 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Health is above 50%	Armor penetration +20% (Chance: 20%)	Health +30
Droknar's Shield	Epilogue	Armor: 16 (Requires 9 Strength/Tactics/Command/Motivation)	Received physical damage -5 (Chance: 20%)	Health +30
Droknar's Sword	Epilogue	Slashing damage: 15-22 (req. 9 Swordsmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Droknar's Flatbow	Epilogue	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Droknar's Hornbow	Epilogue	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Droknar's Longbow	Epilogue	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Droknar's Recurve Bow	Epilogue	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Droknar's Shortbow	Epilogue	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Droknar's Focus	Epilogue	Energy +12 (requires 9 <Requirement Attribute>)	Halves skill recharge of <Enhanced Attribute> spells (Chance: 20%)	Halves casting time of <Enhanced Attribute> spells (Chance: 20%)
Droknar's Scepter	Epilogue	[Type]* damage: 11-22 (req. 9 <Requirement Attribute>)	Halves casting time of <Enhanced Attribute> spells (Chance: 20%)	Halves skill recharge of <Enhanced Attribute> spells (Chance: 20%)
Droknar's Staff	Epilogue	Energy +10	[type]* damage: 11-22 (req. 9 <Requirement Attribute>)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of <Enhanced Attribute> spells (Chance: 20%)	Enchantments last 20% longer	Health +30
Droknar's Blades	Epilogue	Slashing Dmg: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Life stealing: 3 Health regeneration: -1	Health +30
Droknar's Daggers	Epilogue	Slashing Dmg: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1 Energy regeneration: -1	Health +30
Droknar's Knives	Epilogue	Slashing Dmg: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Lengthens Dazed duration on foes 33% 	Health +30
Droknar's Courage	Epilogue	Piercing Dmg: 14-27 (req. 9 Spear Mastery)	Damage +15% (while Health is above 50%)	Double adrenaline on hit (Chance: 10%)	Health +30
Droknar's Spear	Epilogue	Piercing Dmg: 14-27 (req. 9 Spear Mastery)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Droknar's Strength	Epilogue	Piercing Dmg: 14-27 (req. 9 Spear Mastery)	Damage +15% (while Health is above 50%)	Lengthens Dazed duration on foes by 33% (Stacking) 	Health +30
Droknar's Edge	Epilogue	Slashing Dmg: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while Health is above 50%)	Life stealing: 5 Health regeneration - 1	Health +30
Droknar's Reaper	Epilogue	Slashing Dmg: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while Health is above 50%)	Energy gain on hit: +1 Energy regeneration -1	Enchantments last 20% longer
Droknar's Scythe	Epilogue	Slashing Dmg: 9-41 (req. 9 Scythe Mastery)	Damage +15% (while Health is above 50%)	Armor penetration 20% (Chance: 20%)	Enchantments last 20% longer
Chaelse's Staff	Chaelse Flameshielder	Energy +15	Holy damage: 11-22 (req. 9 Protection Prayers)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Protection Prayers spells (Chance: 20%)	Enchantments last 20% longer
Iceblood's Warstaff	Spafrod Iceblood	Energy +10	Cold damage: 11-22 (Requires 9 Water Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Water Magic spells (Chance: 20%)	Halves casting time of Water Magic spells (Chance: 20%)	Enchantments last 20% longer
