;CollId		CollName	Armor	LowLevel
;Location info
;Request material
;Object01name	Object01type	Object01stat01	Object01stat02...
;Object02name	Object02type	Object02stat01	Object02stat02...
;...
;
0047	Magistrate Wakai	1
Wajjun Bazaar, just outside The Marketplace.
5 Jade Bracelets
Warrior	8	Warrior's Canthan Cuirass	80	Armor +20(vs. physical attacks)
Ranger	8	Ranger's Canthan Vest	70	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Canthan Vestments	60	Energy +5
Necromancer	8	Necromancer's Canthan Tunic	60	Energy +5
Mesmer	8	Mesmer's Canthan Attire	60	Energy +5
Elementalist	8	Elementalist's Canthan Robes	60	Energy +5
Ritualist	8	Ritualist's Canthan Raiment	60	Energy +5
Assassin	8	Assassin's Canthan Guise	70	Energy +5

0048	Lintao	1
Wajjun Bazaar, halfway between The Marketplace and Nahpui Quarter (Location). In a mall area in the southeast area of Wajjun Bazaar just northwest of the entrance to The Undercity.
5 Putrid Cysts
Warrior	8	Warrior's Canthan Gauntlets	80	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Canthan Gloves	70	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Canthan Handwraps	60	Energy +5
Necromancer	8	Necromancer's Canthan Gloves	60	Energy +5
Mesmer	8	Mesmer's Canthan Gloves	60	Energy +5
Elementalist	8	Elementalist's Canthan Gloves	60	Energy +5
Assassin	8	Assassin's Canthan Gloves	70
Ritualist	8	Ritualist's Canthan Bangles	60	Energy +5

0049	Jiangpo	1
Wajjun Bazaar, North-East entrance near Xaquang Skyway.
5 Venerable Mantid Pincers
Warrior	8	Warrior's Canthan Boots	80	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Canthan Boots	70	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Canthan Boots	60	Energy recovery +1
Necromancer	8	Necromancer's Canthan Boots	60	Energy recovery +1
Mesmer	8	Mesmer's Canthan Footwear	60	Energy recovery +1
Elementalist	8	Elementalist's Canthan Shoes	60	Energy recovery +1
Assassin	8	Assassin's Canthan Shoes	70	Energy recovery +1
Ritualist	8	Ritualist's Canthan Boots	60	Energy recovery +1

0050	Kyuzo	1
Bukdek Byway, near Minister Tahlen, southeast of Kaineng Center.
5 Venerable Mantid Pincers
Warrior	8	Warrior's Canthan Helm	80	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Canthan Mask	70	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Canthan Scalp Design	60
Necromancer	8	Necromancer's Canthan Scar Pattern	60
Mesmer	8	Mesmer's Canthan Mask	60
Elementalist 	8	Elementalist's Aura	60
Ritualist	8	Ritualist's Canthan Headwrap	60
Assassin	8	Assassin's Canthan Mask	70

0051	Magistrate Raisung	1
Bukdek Byway, east out of The Marketplace, past Minister Onghsang
5 Plague Idols
Warrior	8	Warrior's Canthan Leggings	80	Armor + 20 (vs physical)
Ranger 	8	Ranger's Canthan Leggings	70	Energy recovery +1	Armor +30 (vs. elemental attacks)
Monk 	8	Monk's Canthan Pants	60	Energy recovery +1
Necromancer 	8	Necromancer's Canthan Leggings	60	Energy recovery +1
Mesmer 	8	Mesmer's Canthan Hose	60	Energy recovery +1
Elementalist 	8	Elementalist's Canthan Leggings	60	Energy recovery +1
Ritualist 	8	Ritualist's Canthan Leggings	60	Energy recovery +1
Assassin 	8	Assassin's Canthan Leggings	70	Energy recovery +1

0052	Attendant Nashu	0
The Marketplace
5 Putrid Cysts
Dirks Piercing	2	damage: 7-17	2	9 Dagger Mastery 	Damage +20% (while hexed)
Hypnotic Staff 	2	Energy +10	Chaos damage: 11-22	9 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Blood Knife 	1	Energy +12	9 Blood Magic 	Blood Magic +1 (20% chance while using skills)	Health +30
Fire Staff 	2	Energy +10	Fire damage: 11-22	9 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Healing Rod 	1	Fire damage: 11-22	9 Divine Favor 	Halves skill recharge of Healing Prayers spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Dadao Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +15% (while enchanted)
Shortbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)
Restoration Focus 	4	Energy +12	9 Restoration Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)

0053	Kegai	0
West side of Wajjun Bazaar, along the docks
5 Plague Idols
Jeweled Chakram	4	Energy +12	9 Illusion Magic	Illusion Magic +1 (20% chance while using skills)	Health +30
Wailing Wand	1	Cold damage 11-22	9 Curses	Energy +5 (while Health is below 50%)	Halves skill recharge of spells (Chance: 20%)
Earth Wand	1	Earth damage: 11-22	9 Earth Magic	Energy +5 (while Health is below 50%)	Halves skill recharge of spells (Chance: 20%)
Healing Ankh	4	Energy +12	9 Healing Prayers	Armor +5 (while enchanted)	Health +45 (while enchanted)
Melon Hammer	2	Blunt damage: 19-35	9 Hammer Mastery	Damage +15% (while Health is above 50%)
Longbow	2	Piercing damage: 15-28	9 Marksmanship	Damage +20% (while hexed)

0054	Ohtah	0
The Undercity, near exit to Vizunah Square (local)
5 Plague Idols
Bone Spiral Rod 	1	Cold damage: 11-22	9 Death Magic 	Energy +5 (while Health is below 50%)	Halves skill recharge of Death Magic spells (Chance: 20%)
Earth Scroll 	4	Energy +12	9 Earth Magic 	Earth Magic +1 (20% chance while using skills)	Health +30
Smiting Staff	2 	Energy +10	Light damage: 11-22	9 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Dadao Sword	1 	Slashing damage: 15-22	9 Swordsmanship 	Damage +20% (while Health is below 50%)
Flatbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)
Channeling Staff 	2	Energy +10	Lightning damage: 11-22	9 Channeling Magic 	Halves casting time of Channeling Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0055	Sakai	0
Senji's Corner
5 Celestial Essences
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (while enchanted)
Gemstone Staff	2 	Energy +10	Chaos damage: 11-22	9 Domination Magic 	Halve casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Bleached Skull	4 	Energy +12	9 Death Magic 	Halve casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of Death Magic spells (Chance: 20%)
Dadao Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +15% (while Health is above 50%)
Shortbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +20% (while hexed)
Spawning Staff 	2	Energy +10	Lightning Damage: 11-22	9 Spawning Power 	Halve casting time of Spawning Power spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0056	Dye Master Franjek	0
Maatu Keep
5 Pulsating Growths
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (while Health is above 50%)
Hypnotic Scepter	1 	Chaos damage: 11-22	9 Illusion Magic 	Energy +5 (while Health is below 50%)	Halves skill recharge of spells (Chance: 20%)
Evil Eye Staff	2 	Energy +10	Dark damage: 11-22	9 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Dadao Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +15% (while enchanted)
Recurve Bow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)
Spawning Staff	2 	Energy +10	Lightning damage: 11-22	9 Spawning Power 	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0057	Yu Lae	0
Xaquang Skyway, right outside Senji's Corner
5 Vermin Hides
Bone Idol	4 	Energy +12	9 Curses 	Curses +1 (20% chance while using skills)	Health +30
Air Staff 	2	Energy +10	Lightning damage: 11-22	9 Air Magic 	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Holy Rod 	1	Fire damage : 11-22	9 Divine Favor 	Energy +5 (while health is below 50%)	Halves skill recharge of Divine Favor spells (Chance: 20%)
Melon Hammer 	2	Blunt damage: 19-35	9 Hammer Mastery 	Damage +20% (while Health is below 50%)
Longbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while in stance)
Ceremonial Cauldron	4 	Energy +12	9 Spawning Power 	Halves casting time of Spawning Power spells (Chance: 20%)	Halves skill recharge of Spawning Power spells (Chance: 20%)

0058	Claw Tallfeather	0
Xaquang Skyway
5 Jade Bracelets
Butterfly Knives	2 	Slashing damage: 7-17	9 Dagger Mastery 	Damage +20% (while Health is below 50%)
Inscribed Chakram 	4	Energy +12	9 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Water Staff 	2	Energy +10	Cold damage: 11-22	9 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Protective Rod	1 	Fire damage: 11-22	9 Divine Favor 	Energy +5 (while Health is below 50%)	Halves skill recharge of Protection Prayers spells (Chance: 20%)
Hornbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +20% (while Health is below 50%)
Communing Focus	4 	Energy +12	9 Communing 	Energy +15	Energy Regeneration -1	Health +30

0059	Jung Zeng	0
Just outside Maatu Keep, in the Shenzun Tunnels
5 Jade Bracelets
Butterfly Knives	2 	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (vs Hexed foes)
Jeweled Chalice 	4	Energy +12	9 Inspiration Magic 	Inspiration Magic +1 (20% chance while using skills)	Health +30
Flame Artifact 	4	Energy +12	9 Fire Magic 	Energy +15	Energy regeneration -1	Health +30
Protective Staff	2 	Energy +10	Fire damage: 11-22	9 Divine Favor 	Halves casting time of Protection Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Recurve Bow	2 	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while in a Stance)
Restoration Focus 	4	Energy +12	9 Restoration Magic 	Restoration Magic +1 (20% chance while using skills)	Health +30

0060	Kiishen	0
Shenzun Tunnels, near exit to Nahpui Quarter (Explorable), Leave Maatu Keep & Head West or, enter Nahpui Quarter from Senji's Corner and travel south-east to Shenzun Tunnels
5 Plague Idols
Butterfly Knives	2 	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (while in a Stance)
Inscribed Chakram	4 	Energy +12	9 Domination Magic 	Domination Magic +1 (20% chance while using skills)	Health +30
Pronged Rod 	1	Dark damage 11-22	9 Blood Magic 	Energy +5 (while Health is below 50%)	Halves skill recharge of spells (Chance: 20%)
Wooden Buckler	4 	Armor: 16	9 Tactics 	Health +45 (while in a Stance)	Received damage -2 (while in a Stance)
Longbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)
Channeling Focus	4 	Energy +12	9 Channeling Magic 	Channeling Magic +1 (20% chance while using skills)	Health +30

0061	Leijo	0
Shenzun Tunnels, northwest section, just east of the Xaquang Skyway portal.
5 Ancient Kappa Shells
Inscribed Chakram	4 	Energy +12	9 Domination Magic 	Energy +15	Energy Regeneration -1	Health +30
Air Staff 	2	Energy +10	Lightning damage: 11-22	9 Air Magic 	Halve casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Frost Artifact	4 	Energy +12	9 Water Magic 	Water Magic +1 (20% chance while using skills)	Health +30
Holy Staff	2 	Energy +10	Fire Damage: 11-22	9 Divine Favor 	Halve casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Wooden Buckler	4 	Armor: 16	9 Strength 	Health +45 (while Enchanted)	Received damage -2 (while Enchanted)
Hornbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Enchanted)

0062	Yohei	0
Shenzun Tunnels, west of the exit to Tahnnakai Temple.
5 Putrid Cysts
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +20% (while health is below 50%)
Blood Knife 	1	Energy +12	9 Blood Magic 	Energy +15	Energy Regeneration -1	Health +30
Earth Staff 	2	Energy +10	Earth damage: 11-22	9 Earth Magic 	Halve casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Hallowed Idol 	4	Energy +12	9 Smiting Prayers 	Smiting Prayers +1 (20% chance while using skills)	Health +30
Cleaver	1 	Slashing damage: 6-28	9 Axe Mastery 	Damage +20% (while Health is below 50%)
Ritualist Wand 	1	Dark damage: 11-22	9 Communing 	Energy +5 (while Health is below 50%)	Halves skill recharge of spells (Chance: 20%)

0063	Luci	0
Pongmei Valley right outside the northern exit of Boreas Seabed
2 Guardian Moss
Butterfly Knives	2 	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (while Health is above 50%)
Gazing Scepter	1 	Chaos damage: 11-22	9 Domination Magic 	Energy +5 (while Health is below 50%)	Halves skill recharge of spells (Chance: 20%)
Bone Idol	4 	Energy +12	9 Curses 	Curses +1 (20% chance while using skills)	Health +30
Wooden Buckler	4 	Armor: 16	9 Tactics 	Health +45 (while enchanted)	Received damage -2 (while enchanted)
Shortbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (vs. hexed foes)
Ritualist Cane	1 	Lightning damage: 11-22	9 Channeling Magic 	Energy +5 (while Health is below 50%)	Halves skill recharge of spells (Chance: 20%)

0064	Adept Bishu	0
Zin Ku Corridor
5 Soul Stones
Jeweled Chalice	4 	Energy +12	9 Inspiration Magic 	Halves casting time of Inspiration Magic spells (Chance: 20%)	Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Bone Staff 	2	Energy +10	Cold damage: 11-22	9 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Storm Artifact	4 	Energy +12	9 Air Magic 	Air Magic +1 (20% chance while using skills)	Health +30
Healing Staff	2 	Energy +10	Fire damage: 11-22	9 Divine Favor 	Halves casting time of Healing Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Melon Hammer 	2	Blunt damage: 19-35	9 Hammer Mastery 	Damage +15% (while in a stance)
Recurve Bow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while in a stance)

0065	Dai Waeng	0
Zin Ku Corridor
5 Pulsating Growths
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +20% (while hexed)
Bleached Skull 	4	Energy +12	9 Death Magic 	Death Magic +1 (20% chance while using skills)	Health +30
Fire Wand	1	Fire damage: 11-22	9 Fire Magic 	Energy +5 (while Health is below 50%)	Halves skill recharge of spells (Chance: 20%)
Divine Symbol	4	Energy +12	9 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Cleaver 	1	Slashing damage: 6-28	9 Axe Mastery 	Damage +15% (while Health is above 50%)
Ceremonial Cauldron	4 	Energy +12	9 Spawning Power 	Spawning Power +1 (20% chance while using skills)	Health +30

0066	Yiwong	0
Imperial Sanctum (Location)
5 Soul Stones
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery	+15% damage vs. hexed
Jeweled Chakram	4 	Energy +12	9 Illusion Magic 	Energy +15	Energy Regeneration -1	Health +30
Flame Artifact	4 	Energy +12	9 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of Fire Magic spells (Chance: 20%)
Protective Icon	4 	Energy +12	9 Protection Prayers 	Halves casting time of Protection Prayers spells (Chance: 20%)	Halves skill recharge of Protection Prayers spells (Chance: 20%)
Flatbow	2 	Piercing damage: 15-28	9 Marksmanship 	Damage 15% (while in a stance)
Channeling Focus	4 	Energy +12	9 Channeling Magic 	Channeling Magic +1 (20% chance while using skills)	Health +30

0067	Bae Kwon	0
Wajjun Bazaar, northeastern area near exit into Xaquang Skyway
3 Vermin Hides
Bag	8	Holds 5 items
Identification Kit	8	Uses remaining: 25
Salvage Kit	8	Uses remaining: 25

0068	Adept of the Elements	0
Divine Path
1 Amulet of the Mists
Wayward Wand 	1	Lightning damage: 11-22	9 Air Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Air Magic spells (Chance: 20%)
Wayward Wand	1 	Earth damage: 11-22	9 Earth Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Earth Magic spells (Chance: 20%)
Wayward Wand	1 	Fire damage: 11-22	9 Fire Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Fire Magic spells (Chance: 20%)
Wayward Wand	1 	Cold damage: 11-22	9 Water Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Water Magic spells (Chance: 20%)
Straw Effigy	4 	Energy +12	9 Air Magic 	Halves skill recharge of Air Magic spells (Chance: 20%)	Health +30
Straw Effigy	4 	Energy +12	9 Earth Magic 	Halves skill recharge of Earth Magic spells (Chance: 20%)	Health +30
Straw Effigy	4 	Energy +12	9 Fire Magic 	Halves skill recharge of Fire Magic spells (Chance: 20%)	Health +30
Straw Effigy	4 	Energy +12	9 Water Magic 	Halves skill recharge of Water Magic spells (Chance: 20%)	Health +30

0069	Adept of Steel	0
Divine Path
1 Amulet of the Mists
Shiro's Sword 	1	Slashing damage 15-22	13 Swordsmanship 	Damage +15% (while Health is above 50%)	Life stealing: 3	Health regeneration: -1	Health +30
Dragoncrest Axe	1 	Slashing damage 6-28	9 Axe Mastery 	Damage +15% (while Health is above 50%)	Life stealing: 3	Health regeneration: -1	Health +30
Gavel of the Nephilim	2 	Blunt damage 19-35	9 Hammer Mastery 	Damage +15% (while Health is above 50%)	Life stealing: 5	Health regeneration: -1	Health +30
Exalted Aegis 	4	Armor: 16	9 Strength 	Received damage -5 (Chance: 20%)	Health +30
Exalted Aegis 	4	Armor: 16	9 Tactics 	Received damage -5 (Chance: 20%)	Health +30

0070	Adept of Shadows	0
Divine Path
1 Amulet of the Mists
Shiro's Blades	2 	Slashing damage: 7-17	13 Dagger Mastery 	Damage +15% (while Health is above 50%)	Life stealing: 3	Health regeneration: -1	Health +30
Ceremonial Daggers	2 	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (while Health is above 50%)	Energy gain on hit: 1	Energy regeneration: -1	Health +30

0071	Adept of Nature	0
Divine Path
1 Amulet of the Mists
Ironwing Flatbow	2 	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)	Energy gain on hit: 1	Energy regeneration: -1	Health +30
Ironwing Longbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)	Life stealing: 5	Health regeneration: -1	Health +30

0072	Adept of Illusion	0
Divine Path
1 Amulet of the Mists
Wayward Wand 	1	Chaos damage: 11-22	9 Domination Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Domination spells (Chance: 20%)
Wayward Wand 	1	Chaos damage: 11-22	9 Illusion Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Illusion spells (Chance: 20%)
Wayward Wand 	1	Chaos damage: 11-22	9 Inspiration Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Inspiration spells (Chance: 20%)
Straw Effigy 	4	Energy +12	9 Domination Magic 	Halves skill recharge of Domination spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Illusion Magic 	Halves skill recharge of Illusion spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Inspiration Magic 	Halves skill recharge of Inspiration spells (Chance: 20%)	Health +30

0073	Adept of Spirits	0
Divine Path
1 Amulet of the Mists
Wayward Wand 	1	Dark damage: 11-22	9 Communing 	Energy +5 (while Health is above 50%)	Halves skill recharge of Communing spells (Chance: 20%)
Wayward Wand 	1	Lightning damage: 11-22	9 Spawning Power 	Energy +5 (while Health is above 50%)	Halves skill recharge of Spawning Power spells (Chance: 20%)
Wayward Wand 	1	Lightning damage: 11-22	9 Spawning Power 	Energy +5 (while Health is above 50%)	Halves skill recharge of Restoration Magic spells (Chance: 20%)
Wayward Wand 	1	Lightning damage: 11-22	9 Channeling Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Channeling Magic spells (Chance: 20%)
Straw Effigy 	4	Energy +12	9 Communing 	Halves skill recharge of Communing spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Spawning Power 	Halves skill recharge of Spawning Power spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Restoration Magic 	Halves skill recharge of Restoration Magic spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Channeling Magic 	Halves skill recharge of Channeling Magic spells (Chance: 20%)	Health +30

0074	Adept of Bone	0
Divine Path
1 Amulet of the Mists
Wayward Wand 	1	Dark damage: 11-22	9 Blood Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Blood Magic spells (Chance: 20%)
Wayward Wand 	1	Cold damage: 11-22	9 Curses 	Energy +5 (while Health is above 50%)	Halves skill recharge of Curses spells (Chance: 20%)
Wayward Wand 	1	Dark damage: 11-22	9 Death Magic 	Energy +5 (while Health is above 50%)	Halves skill recharge of Death Magic spells (Chance: 20%)
Straw Effigy 	4	Energy +12	9 Blood Magic 	Halves skill recharge of Blood Magic spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Curses 	Halves skill recharge of Curses spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Death Magic 	Halves skill recharge of Death Magic spells (Chance: 20%)	Health +30

0075	Adept of Light	0
Divine Path
1 Amulet of the Mists
Wayward Wand 	1	Fire damage: 11-22	9 Divine Favor 	Energy +5 (while Health is above 50%)	Halves skill recharge of Divine Favor spells (Chance: 20%)
Wayward Wand 	1	Fire damage: 11-22	9 Divine Favor 	Energy +5 (while Health is above 50%)	Halves skill recharge of Healing Prayers spells (Chance: 20%)
Wayward Wand 	1	Fire damage: 11-22	9 Divine Favor 	Energy +5 (while Health is above 50%)	Halves skill recharge of Protection Prayers spells (Chance: 20%)
Wayward Wand 	1	Light damage: 11-22	9 Smiting Prayers 	Energy +5 (while Health is above 50%)	Halves skill recharge of Smiting Prayers spells (Chance: 20%)
Straw Effigy 	4	Energy +12	9 Divine Favor 	Halves skill recharge of Divine Favor spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Healing Prayers 	Halves skill recharge of Healing Prayers spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Protection Prayers 	Halves skill recharge of Protection Prayers spells (Chance: 20%)	Health +30
Straw Effigy 	4	Energy +12	9 Smiting Prayers 	Halves skill recharge of Smiting Prayers spells (Chance: 20%)	Health +30

0076	Elder Pomona	0
Zos Shivros Channel
5 Kraken Eyes
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (while in a Stance)
Inscribed Chakram 	4	Energy +12	9 Domination Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Air Staff	2 	Energy +10	Lightning damage: 11-22	9 Air Magic 	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Hallowed Idol 	4	Energy +12	9 Smiting Prayers 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Flatbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +20% (while Health is below 50%)
Ceremonial Cauldron	4 	Energy +12	9 Spawning Power 	Energy +15	Energy regeneration -1	Health +30

0077	Kristo Trilios	0
Zos Shivros Channel
5 Moon Shells
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +20% (while hexed)
Hypnotic Staff 	2	Energy +10	Chaos damage: 11-22	9 Inspiration Magic 	Halves casting time of Inspiration Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Wicked Staff 	2	Energy +10	Cold damage: 11-22	9 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Melon Hammer	2 	Blunt damage: 19-35	9 Hammer Mastery 	Damage +15% (while in a Stance)
Shortbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while enchanted)
Ritualist Scepter	1 	Lightning damage: 11-22	9 Spawning Power 	Halves skill recharge of Restoration Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)

0078	Catrine Embolom	0
Boreas Seabed (Explorable) next to the portal leading to Mount Qinkai
5 Rot Wallow Tusks
Butterfly Knives	2 	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (while in a Stance)
Jeweled Chakram	4 	Energy +12	9 Illusion Magic 	Illusion Magic +1 (20% chance while using skills)	Health +30
Evil Eye Staff 	2	Energy +10	Dark damage: 11-22	9 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Cleaver 	1	Slashing damage: 6-28	9 Axe Mastery 	Damage +20% (while Health is below 50%)
Shortbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +20% (while Health is below 50%)
Channeling Staff	2 	Energy +10	Lightning damage: 11-22	9 Channeling Magic 	Halves casting time of Channeling Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0079	Dauv Merishahl	0
Cavalon
2 Keen Oni Talons
Butterfly Knives 	2	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (vs. hexed foes)
Jeweled Chakram	4 	Energy +12	9 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of Illusion Magic spells (Chance: 20%)
Bone Idol 	4	Energy +12	9 Curses 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Dadao Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +15% (vs. hexed foes)
Flatbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +20% (while hexed)
Ritualist Wand	1 	Dark damage: 11-22	9 Communing 	Halves skill recharge of Restoration Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)

0080	Maddison	0
Breaker Hollow
5 Naga Skins
Jeweled Chalice 	4	Energy +12	9 Inspiration Magic 	Energy +15	Energy regeneration -1	Health +30
Bone Idol 	4	Energy +12	9 Curses 	Energy +15	Energy regeneration -1	Health +30
Fire Staff	2 	Energy +10	Fire damage: 11-22	9 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Holy Staff 	2	Energy +10	Fire damage: 11-22	9 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Wooden Buckler 	4	Armor: 16	9 Strength 	Health +30	Received damage -5 (Chance: 20%)
Hornbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)

0081	Amina	0
Bai Paasu Reach
5 Naga Skins
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (while Health is above 50%)
Inscribed Chakram	4 	Energy +12	9 Domination Magic 	Energy +15	Energy regeneration -1	Health +30
Earth Wand	1 	Earth damage: 11-22	9 Earth Magic 	Halves skill recharge of Earth Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Healing Staff 	2	Energy +10	Fire damage: 11-22	9 Divine Favor 	Halves casting time of Healing Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Longbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while enchanted)
Spawning Staff 	2	Energy +10	Lightning damage: 11-22	9 Spawning Power 	Halves casting time of Spawning Power spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0082	Axton	0
Archipelagos right outside the northern exit of Jade Flats (Luxon)
5 Archaic Kappa Shells
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +20% (while Health is below 50%)
Inscribed Chakram	4 	Energy +12	9 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of Domination Magic spells (Chance: 20%)
Wailing Wand 	1	Cold damage: 11-22	9 Curses 	Halves skill recharge of Curses spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Wooden Buckler 	4	Armor: 16	9 Tactics 	Health +45 (while in a Stance)	Received damage -2 (while in a Stance)
Recurve Bow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (vs. hexed foes)
Ceremonial Cauldron	4 	Energy +12	9 Spawning Power 	Armor +5 (while enchanted)	Health +45 (while enchanted)

0083	Losi Hapatu	0
Maishang Hills outside of Bai Paasu Reach
5 Rot Wallow Tusks
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (while enchanted)
Wicked Staff 	2	Energy +10	Cold damage: 11-22	9 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Air Wand 	1	Lightning damage: 11-22	9 Air Magic 	Halves skill recharge of Air Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Healing Ankh	4 	Energy +12	9 Healing Prayers 	Healing Prayers +1 (20% chance while using skills)	Health +30
Melon Hammer 	2	Blunt damage: 19-35	9 Hammer Mastery 	Damage +15% (while Health is above 50%)
Ritualist Wand	1 	Dark damage: 11-22	9 Communing 	Halves skill recharge of Communing spells (Chance: 20%)	Energy +5 (while Health is below 50%)

0084	Leon	0
Mount Qinkai right outside the northern exit of Aspenwood Gate (Luxon)
5 Stolen Provisions
Gazing Scepter 	1	Chaos damage: 11-22	9 Domination Magic 	Halves skill recharge of Domination Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Bone Spiral Rod	1 	Cold damage: 11-22	9 Death Magic 	Halves skill recharge of Death Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Water Staff 	2	Energy +10	Cold damage: 11-22	9 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Protective Rod 	1	Fire damage: 11-22	9 Divine Favor 	Halves skill recharge of Protection Prayers spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Dadao Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +15% (while in a Stance)
Longbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (vs. hexed foes)

0085	Farrer	0
Seafarer's Rest
5 Azure Crests
Butterfly Knives	2 	Slashing damage: 7-17	9 Dagger Mastery 	Damage +20% (while hexed)
Gazing Scepter	1 	Chaos damage: 11-22	9 Domination Magic 	Halves skill recharge of Inspiration Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Storm Artifact	4 	Energy +12	9 Air Magic 	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of Air Magic spells (Chance: 20%)
Hallowed Idol 	4	Energy +12	9 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of Smiting Prayers spells (Chance: 20%)
Recurve Bow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while enchanted)
Restoration Focus	4 	Energy +12	9 Restoration Magic 	Energy +15	Energy regeneration -1	Health +30

0086	Jefri Whylir	0
The Aurios Mines
5 Bone Charms
Butterfly Knives	2 	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (vs. hexed foes)
Blood Knife 	4	Energy +12	9 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of Blood Magic spells (Chance: 20%)
Earth Staff 	2	Energy +10	Earth damage: 11-22	9 Earth Magic 	Halves casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Hallowed Idol 	4	Energy +12	9 Smiting Prayers 	Smiting Prayers +1 (20% chance while using skills)	Health +30
Cleaver 	1	Slashing damage: 6-28	9 Axe Mastery 	Damage +15% (while enchanted)
Communing Staff	2 	Energy +10	Dark damage: 11-22	9 Communing 	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0087	Pietro	0
Gyala Hatchery (Explorable) outside the northern exit of Leviathan Pits
5 Black Pearls
Hypnotic Scepter	1 	Chaos damage: 11-22	9 Illusion Magic 	Halves skill recharge of Inspiration Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Evil Eye Staff 	2	Energy +10	Dark damage: 11-22	9 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Frost Artifact 	4	Energy +12	9 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of Water Magic spells (Chance: 20%)
Smiting Rod 	1	Light damage: 11-22	9 Smiting Prayers 	Halves skill recharge of Smiting Prayers spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Cleaver 	1	Slashing damage: 6-28	9 Axe Mastery 	Damage +15% (while in a Stance)
Hornbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +20% (while hexed)

0088	Jahn Pitz	0
Rhea's Crater right outside the northern exit of Seafarer's Rest
5 Black Pearls
Butterfly Knives 	2	Slashing damage: 7-17	9 Dagger Mastery 	Damage +20% (while Health is below 50%)
Blood Knife 	4	Energy +12	9 Blood Magic 	Blood Magic +1 (20% chance while using skills)	Health +30
Earth Scroll	4 	Energy +12	9 Earth Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Healing Ankh 	4	Energy +12	9 Healing Prayers 	Healing Prayers +1 (20% chance while using skills)	Health +30
Melon Hammer 	2	Blunt damage: 19-35	9 Hammer Mastery 	Damage +15% (while enchanted)
Channeling Focus	4 	Energy +12	9 Channeling Magic 	Halves casting time of Channeling Magic spells (Chance: 20%)	Halves skill recharge of Channeling Magic spells (Chance: 20%)

0089	Keotah	0
Silent Surf right outside the northwestern exit of Seafarer's Rest
4 Azure Crests
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (while enchanted)
Bone Staff	2 	Energy +10	Cold damage: 11-22	9 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Earth Scroll 	4	Energy +12	9 Earth Magic 	Halves casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of Earth Magic spells (Chance: 20%)
Healing Ankh 	4	Energy +12	9 Healing Prayers 	Halves casting time of Healing Prayers spells (Chance: 20%)	Halves skill recharge of Healing Prayers spells (Chance: 20%)
Wooden Buckler 	4	Armor: 16	9 Strength 	Health +45 (while enchanted)	Received damage -2 (while enchanted)
Restoration Focus 	4	Energy +12	9 Restoration Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)

0090	Tarena	0
Silent Surf outside the eastern exit of Unwaking Waters (Luxon)
5 Kirin Horns
Hypnotic Scepter	1 	Chaos damage: 11-22	9 Illusion Magic 	Halves skill recharge of Illusion Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Pronged Rod 	1	Dark damage: 11-22	9 Blood Magic 	Halves skill recharge of Blood Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Flame Artifact	4 	Energy +12	9 Fire Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Smiting Rod 	1	Light damage: 11-22	9 Smiting Prayers 	Halves skill recharge of Smiting Prayers spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Wooden Buckler 	4	Armor: 16	9 Tactics 	Health +60 (while hexed)	Received damage -3 (while hexed)
Longbow	2 	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while in a Stance)

0091	Elder Ezio	0
Unwaking Waters at the resurrect shrine
5 Kraken Eyes
Butterfly Knives 	2	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (while enchanted)
Gemstone Staff 	2	Energy +10	Chaos damage: 11-22	9 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Storm Artifact 	4	Energy +12	9 Air Magic 	Air Magic +1 (20% chance while using skills)	Health +30
Hallowed Idol 	4	Energy +12	9 Smiting Prayers 	Energy +15	Energy regeneration -1	Health +30
Hornbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while enchanted)
Communing Focus	4 	Energy +12	9 Communing 	Communing +1 (20% chance while using skills)	Health +30

0092	Artor Bobani Kiroz	0
Altrumm Ruins
5 Warden Horns
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +20% (while Health is below 50%)
Gemstone Staff 	2	Energy +10	Chaos damage: 11-22	9 Domination Magic 	Halves casting time of Inspiration Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Bone Idol	4 	Energy +12	9 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of Curses spells (Chance: 20%)
Wooden Buckler 	4	Armor: 16	9 Strength 	Health +60 (while hexed)	Received damage -3 (while hexed)
Flatbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (vs. hexed foes)
Communing Staff 	2	Energy +10	Dark damage: 11-22	9 Communing 	Halves casting time of Communing spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Fire damage 11-22	9 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Cold damage 11-22	9 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0093	Peltsman Jiri	0
Altrumm Ruins
5 Blood Drinker Pelts
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (while Health is above 50%)
Hypnotic Staff 	2	Energy +10	Chaos damage: 11-22	9 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Blood Knife 	4	Energy +12	9 Blood Magic 	Energy +15	Energy regeneration -1	Health +30
Melon Hammer 	2	Blunt damage: 19-35	9 Hammer Mastery 	Damage +20% (while hexed)  
Hornbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while in a Stance)
Ceremonial Cauldron	4 	Energy +12	9 Spawning Power 	Halves casting time of Spawning Power spells (Chance: 20%)	Halves skill recharge of Spawning Power spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Lightning damage 11-22	9 Air Magic 	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Earth damage 11-22	9 Earth Magic 	Halves casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0094	Andru Pitrak	0
House zu Heltzer
2 Keen Oni Claws
Butterfly Knives	2 	Slashing damage: 7-17	9 Dagger Mastery 	Damage +20% (while Health is below 50%)
Jeweled Chalice	4 	Energy +12	9 Inspiration Magic 	Inspiration Magic +1 (20% chance while using skills)	Health +30
Flame Artifact 	4	Energy +12	9 Fire Magic 	Fire Magic +1 (20% chance while using skills)	Health +30
Protective Icon 	4	Energy +12	9 Protection Prayers 	Protection Prayers +1 (20% chance while using skills)	Health +30
Hornbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (vs. hexed foes)
Ritualist Cane 	1	Lightning damage: 11-22	9 Channeling Magic 	Halves skill recharge of Restoration Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)

0095	Jaun Stumi	0
House zu Heltzer
4 Vampiric Fangs
Butterfly Knives 	2	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (while in a Stance)
Jeweled Chalice 	4	Energy +12	9 Inspiration Magic 	Halves casting time of Inspiration Magic spells (Chance: 20%)	Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Bleached Skull 	4	Energy +12	9 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of Death Magic spells (Chance: 20%)
Melon Hammer 	2	Blunt damage: 19-35	9 Hammer Mastery 	Damage +20% (while Health is below 50%)
Recurve Bow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +20% (while Health is below 50%)
Channeling Staff 	2	Energy +10	Lightning damage: 11-22	9 Channeling Magic 	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0096	Master Architect Wright	0
House zu Heltzer
5 Stone Carvings
Butterfly Knives 	2	Slashing damage: 7-17	9 Dagger Mastery 	Damage +20% (while hexed)
Hypnotic Scepter	1 	Chaos damage: 11-22	9 Illusion Magic 	Halves skill recharge of Illusion Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Bleached Skull 	4	Energy +12	9 Death Magic 	Energy +15	Energy regeneration -1	Health +30
Dadao Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +15% (while Health is above 50%)
Longbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)
Communing Focus 	4	Energy +12	9 Communing 	Energy +15	Energy regeneration -1	Health +30

0097	Buk Dirayne	0
Saint Anjeka's Shrine
3 Skull Jujus
Butterfly Knives 	2	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (while Health is above 50%)
Wailing Wand 	1	Cold damage: 11-22	9 Curses 	Halves skill recharge of Curses spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Frost Artifact	4 	Energy +12	9 Water Magic 	Water Magic +1 (20% chance while using skills)	Health +30
Healing Rod 	1	Fire damage: 11-22	9 Divine Favor 	Halves skill recharge of Healing Prayers spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Cleaver 	1	Slashing damage: 6-28	9 Axe Mastery 	Damage +20% (while hexed)
Channeling Focus	4 	Energy +12	9 Channeling Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Lotus Staff 	2	Energy +10	Cold damage 11-22	9 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0098	Guard Captain Mirkoz	0
Saint Anjeka's Shrine
5 Dredge Incisors
Gazing Scepter 	1	Chaos damage: 11-22	9 Domination Magic 	Halves skill recharge of Inspiration Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Bone Spiral Rod	1 	Cold damage: 11-22	9 Death Magic 	Halves skill recharge of Death Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Frost Artifact 	4	Energy +12	9 Water Magic 	Energy +15	Energy regeneration -1	Health +30
Protective Icon 	4	Energy +12	9 Protection Prayers 	Energy +15	Energy regeneration -1	Health +30
Wooden Buckler 	4	Armor: 16	9 Strength 	Health +45 (while in a Stance)	Reduces physical damage by 2 (while in a Stance)
Flatbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)
Lotus Staff 	2	Energy +10	Cold damage 11-22	9 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Dark damage 11-22	9 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0099	Kristoffir Roi	0
Brauer Academy
5 Dredge Incisors
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (vs. hexed foes)
Inscribed Chakram	4 	Energy +12	9 Domination Magic 	Domination Magic +1 (20% chance while using skills)	Health +30
Earth Wand	1 	Earth damage: 11-22	9 Earth Magic 	Halves skill recharge of Earth Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Holy Rod 	1	Fire damage: 11-22	9 Divine Favor 	Halves skill recharge of Divine Favor spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Longbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +20% (while Health is below 50%)
Channeling Focus 	4	Energy +12	9 Channeling Magic 	Energy +15	Energy regeneration -1	Health +30
Lotus Staff 	2	Energy +10	Fire damage 11-22	9 Divine Favor 	Halves casting time of Protection Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Light damage 11-22	9 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0100	Wilhelm Joseph	0
Brauer Academy
5 Mantis Pincers
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (vs. hexed foes)
Blood Knife 	4	Energy +12	9 Blood Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Storm Artifact	4 	Energy +12	9 Air Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Divine Symbol 	4	Energy +12	9 Divine Favor 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Dadao Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +20% (while Health is below 50%)
Restoration Focus	4 	Energy +12	9 Restoration Magic 	Restoration Magic +1 (20% chance while using skills)	Health +30
Lotus Staff 	2	Energy +10	Fire damage 11-22	9 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Fire damage 11-22	9 Divine Favor 	Halves casting time of Healing Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0101	Denos Makaluum	0
Vasburg Armory (Northwest alcove)
5 Stone Horns
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +15% (while in a Stance)
Bone Idol 	4	Energy +12	9 Curses 	Curses +1 (20% chance while using skills)	Health +30
Earth Scroll 	4	Energy +12	9 Earth Magic 	Earth Magic +1 (20% chance while using skills)	Health +30
Protective Staff	2 	Energy +10	Fire damage: 11-22	9 Divine Favor 	Halves casting time of Protection Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Dadao Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +20% (while hexed)
Ritualist Scepter	1 	Lightning damage: 11-22	9 Spawning Power 	Halves skill recharge of Spawning Power spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Lotus Staff 	4	Energy +10	Lightning damage 11-22	9 Spawning Power 	Halves casting time of Spawning Power spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	4	Energy +10	Lightning damage 11-22	9 Spawning Power 	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0102	Healer Silja	0
Vasburg Armory
5 Dragon Roots
Jeweled Chakram	4 	Energy +12	9 Illusion Magic 	Energy +15	Energy regeneration -1	Health +30
Evil Eye Staff	2 	Energy +10	Dark damage: 11-22	9 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Earth Scroll 	4	Energy +12	9 Earth Magic 	Energy +15	Energy regeneration -1	Health +30
Healing Ankh 	4	Energy +12	9 Healing Prayers 	Energy +15	Energy regeneration -1	Health +30
Wooden Buckler 	4	Armor: 16	9 Tactics 	Health +30	Received damage -5 (Chance: 20%)
Shortbow	2 	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)
Lotus Staff 	2	Energy +10	Lightning damage 11-22	9 Channeling Magic 	Halves casting time of Channeling Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Lightning damage 11-22	9 Channeling Magic 	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0103	Gerlinda Korbauch	0
Durheim Archives
5 Mantis Pincers
Butterfly Knives 	2	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (while Health is above 50%)
Wicked Staff 	2	Energy +10	Cold damage: 11-22	9 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Storm Artifact	4 	Energy +12	9 Air Magic 	Energy +15	Energy regeneration -1	Health +30
Protective Icon 	4	Energy +12	9 Protection Prayers 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Melon Hammer 	2	Blunt damage: 19-35	9 Hammer Mastery 	Damage +15% (vs. hexed foes)
Communing Focus 	4	Energy +12	9 Communing 	Halves casting time of Communing spells (Chance: 20%)	Halves skill recharge of Communing spells (Chance: 20%)

0104	Chef Armand	0
Ferndale (just outside Aspenwood Gate (Kurzick))
5 Truffles
Butterfly Knives	2 	Slashing damage: 7-17	9 Dagger Mastery 	Damage +15% (while enchanted)
Inscribed Chakram 	4	Energy +12	9 Domination Magic 	Energy +15	Energy regeneration -1	Health +30
Frost Artifact 	4	Energy +12	9 Water Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Divine Symbol 	4	Energy +12	9 Divine Favor 	Divine Favor +1 (20% Chance while using spells)	Health +30
Shortbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while in a Stance)
Restoration Focus	4	Energy: +12	9 Restoration Magic 	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge time of Restoration Magic spells (Chance: 20%)

0105	Dmitri Scharkoff	0
Morostav Trail right outside the eastern exit of Durheim Archives
5 Warden Horns
Jeweled Chakram 	4	Energy +12	9 Illusion Magic 	Illusion Magic +1 (20% chance while using skills)	Health +30
Bleached Skull 	4	Energy +12	9 Death Magic 	Death Magic +1 (20% chance while using skills)	Health +30
Water Wand	1 	Cold damage: 11-22	9 Water Magic 	Halves skill recharge of Water Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Smiting Staff 	2	Energy +10	Light damage: 11-22	9 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Cleaver 	1	Slashing damage: 6-28	9 Axe Mastery 	Damage +15% (vs. hexed foes)
Flatbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while enchanted)
Lotus Staff 	2	Energy +10	Chaos damage 11-22	9 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Chaos damage 11-22	9 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0106	Jonn Tertehl	0
Morostav Trail right outside the eastern exit of Vasburg Armory
5 Stone Horns
Dirks	2	Piercing damage: 7-17	9 Dagger Mastery 	Damage +20% (while hexed)
Jeweled Chakram	4 	Energy +12	9 Illusion Magic 	Armor +5 (while hexed)	Health +45 (while hexed)
Fire Wand 	1	Fire damage: 11-22	9 Fire Magic 	Halves skill recharge of Fire Magic spells (Chance: 20%)	Energy +5 (while Health is below 50%)
Divine Symbol 	4	Energy +12	9 Divine Favor 	Energy +15	Energy regeneration -1	Health +30
Recurve Bow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +20% (while hexed)
Communing Focus	4 	Energy +12	9 Communing 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Lotus Staff 	2	Energy +10	Dark damage 11-22	9 Communing 	Halves casting time of Communing spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Lotus Staff 	2	Energy +10	Dark damage 11-22	9 Communing 	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0178	Imperial Quartermaster 1	0
Kaineng Center
1 Imperial Commendations
Identification Kit	8	Uses remaining: 25
Salvage Kit	8	Uses remaining: 25
Hunter's Ale	8	Uses remaining: 1
Scroll of Adventurer's Insight	8	For 10 minutes your party gains +50% XP from combat.
Bag	8	Holds 5 items
Vial of Dye (Gray)	8	Used on armors and weapons (and bags too!)

0179	Imperial Quartermaster 2	0
Kaineng Center
3 Imperial Commendations
Forbidden key	8	Used in Raisu Palace
Expert Salvage Kit	8	Used to salvage Rare crafting materials from items, Runes from armor, and Weapon upgrades. (25 uses)
Superior Identification Kit	8	Same functionality as a standard Identification Kit. (100 uses)
Rune of Holding	8	When used on a bag, increase the holding capacity of that bag from 5 slots to 10 slots.
Scroll of Rampager's Insight	8	The whole party gains double XP from combat. Rampager's Insight ends if the party fails to kill an enemy for 30 seconds.
Scroll of Hunter's Insight	8	The whole party gains 175% XP from combat. Hunter's Insight ends if the party fails to kill a boss for 5 minutes.

0180	Imperial Quartermaster 3	0
Kaineng Center
5 Imperial Commendations
Superior Salvage Kit	8	Same functionality as a Expert Salvage Kit. (100 uses)
Scroll of Hero's Insight	8	The whole party gains double XP from combat for 10 minutes.
Scroll of Berserker's Insight	8	The whole party gains triple XP from combat. Berserker's Insight ends if the party fails to kill an enemy for 30 seconds.
Scroll of Slayer's Insight	8	The whole party gains 250% XP from combat. Slayer's Insight ends if the party fails to kill a boss for 5 minutes.

0181	Zaviar Merkanah	0
Cavalon
5 Kurzick Baubles
Scroll of Adventurer's Insight	8	The whole party gains 150% XP from combat for 10 minutes.
Scroll of Rampager's Insight	8	The whole party gains double XP from combat. Rampager's Insight ends if the party fails to kill an enemy for 30 seconds.
Scroll of Hunter's Insight	8	The whole party gains 175% XP from combat. Hunter's Insight ends if the party fails to kill a boss for 5 minutes.

0182	Luxon Quartermaster 1	0
Cavalon
1 Luxon Totems
Identification Kit	8	Used to identify items. (25 uses)
Salvage Kit	8	Used to salvage common crafting materials from items. (10 uses)
Hunter's Ale	8	Only known practical use is to acquire the drunkard title.
Scroll of Adventurer's Insight	8	The whole party gains +50% XP from combat for 10 minutes.
Bag	8	Used to increase your inventory space.
Vial of Dye (Gray)	8	Used to remove color added to your items, or as an ingredient when mixing dyes.

0183	Luxon Quartermaster 2	0
Cavalon
3 Luxon Totems
Luxon Key	8	Unlocks Luxon chests.
Expert Salvage Kit	8	Used to salvage Rare crafting materials from items, Runes from armor, and Weapon upgrades. (25 uses)
Superior Identification Kit	8	Same functionality as a standard Identification Kit. (100 uses)
Rune of Holding	8	When used on a bag, increase the holding capacity of that bag from 5 slots to 10 slots.
Scroll of Rampager's Insight	8	The whole party gains double XP from combat. Rampager's Insight ends if the party fails to kill an enemy for 30 seconds.
Scroll of Hunter's Insight	8	The whole party gains 175% XP from combat. Hunter's Insight ends if the party fails to kill a boss for 5 minutes.

0184	Luxon Quartermaster 3	0
Cavalon
5 Luxon Totems
Deep Jade Key	8	Unlocks Deep Jade chests.
Superior Salvage Kit	8	Same functionality as a Expert Salvage Kit. (100 uses)
Scroll of Hero's Insight	8	The whole party gains double XP from combat for 10 minutes.
Scroll of Berserker's Insight	8	The whole party gains triple XP from combat. Berserker's Insight ends if the party fails to kill an enemy for 30 seconds.
Scroll of Slayer's Insight	8	The whole party gains 250% XP from combat. Slayer's Insight ends if the party fails to kill a boss for 5 minutes.

0185	Redemptor Kurcheck	0
House zu Heltzer
5 Luxon Pendants
Scroll of Adventurer's Insight	8	The whole party gains 150% XP from combat for 10 minutes.
Scroll of Rampager's Insight	8	The whole party gains double XP from combat. Rampager's Insight ends if the party fails to kill an enemy for 30 seconds.
Scroll of Hunter's Insight	8	The whole party gains 175% XP from combat. Hunter's Insight ends if the party fails to kill a boss for 5 minutes.

0186	Kurzick Quartermaster 1	0
House zu Heltzer
1 Equipment Requisitions
Identification Kit	8	Used to identify items. (25 uses)
Salvage Kit	8	Used to salvage common crafting materials from items. (10 uses)
Hunter's Ale	8	Only known practical use is to acquire the drunkard title.
Scroll of Adventurer's Insight	8	The whole party gains +50% XP from combat for 10 minutes.
Bag	8	Used to increase your inventory space.
Vial of Dye (Gray)	8	Used to remove color added to your items, or as an ingredient when mixing dyes.

0187	Kurzick Quartermaster 2	0
House zu Heltzer
3 Equipment Requisitions
Kurzick Key	8	Unlocks Kurzick chests.
Expert Salvage Kit	8	Used to salvage Rare crafting materials from items, Runes from armor, and Weapon upgrades. (25 uses)
Superior Identification Kit	8	Same functionality as a standard Identification Kit. (100 uses)
Rune of Holding	8	When used on a bag, increase the holding capacity of that bag from 5 slots to 10 slots.
Scroll of Rampager's Insight	8	The whole party gains double XP from combat. Rampager's Insight ends if the party fails to kill an enemy for 30 seconds.
Scroll of Hunter's Insight	8	The whole party gains 175% XP from combat. Hunter's Insight ends if the party fails to kill a boss for 5 minutes.

0188	Kurzick Quartermaster 3	0
House zu Heltzer
5 Equipment Requisitions
Stoneroot	8	Unlocks Stoneroot chests.
Superior Salvage Kit	8	Same functionality as a Expert Salvage Kit. (100 uses)
Scroll of Hero's Insight	8	The whole party gains double XP from combat for 10 minutes.
Scroll of Berserker's Insight	8	The whole party gains triple XP from combat. Berserker's Insight ends if the party fails to kill an enemy for 30 seconds.
Scroll of Slayer's Insight	8	The whole party gains 250% XP from combat. Slayer's Insight ends if the party fails to kill a boss for 5 minutes.

0189	Hao Zhang	0	1
Shing Jea Monastery, east of the portal to Sunqua Vale.
1 Oni Talon
Bag	8	Holds 5 items
Identification Kit	8	Uses remaining: 25
Salvage Kit	8	Uses remaining: 25

0190	Monastery Quartermaster 1	0	1
Shing Jea Monastery
1 Monastery Credits
Shing	8	Jea Key
Identification Kit	8	Uses remaining: 25
Salvage Kit	8	Uses remaining: 25
Hunter's Ale	8	Uses remaining: 1
Scroll of Adventurer's Insight	8	For 10 minutes your party gains +50% XP from combat.
Bag	8	Holds 5 items
Vial of Dye (Gray)	8	

0191	Monastery Quartermaster 2	0	1
Shing Jea Monastery
3 Monastery Credits
Rune of Holding	8	When used on a bag, increase the holding capacity of that bag from 5 slots to 10 slots.
Expert Salvage Kit	8	Uses remaining: 25

0192	Monastery Quartermaster 3	0	1
Seitung Harbor
5 Monastery Credits
Air Staff	2	Energy +10	Lightning damage: 10-17	8 Air Magic	Halves casting time of Air Magic spells (Chance: 15%)	Halves skill recharge of Air Magic spells (Chance: 15%)
Earth Staff 	2	Energy +10	Earth damage: 10-17	8 Earth Magic	Halves casting time of Earth Magic spells (Chance: 15%)	Halves skill recharge of Earth Magic spells (Chance: 15%)
Fire Staff 	2	Energy +10	Fire damage: 10-17	8 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 15%)	Halves skill recharge of Fire Magic spells (Chance: 15%)
Water Staff 	2	Energy +10	Cold damage: 10-17	8 Water Magic 	Halves casting time of Water Magic spells (Chance: 15%)	Halves skill recharge of Water Magic spells (Chance: 15%)
Holy Staff 	2	Energy +10	Fire damage: 10-17	8 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 15%)	Halves skill recharge of Divine Favor spells (Chance: 15%)
Healing Staff 	2	Energy +10	Fire damage: 10-17	8 Healing Prayers 	Halves casting time of Healing Prayers spells (Chance: 15%)	Halves skill recharge of Healing Prayers spells (Chance: 15%)
Protective Staff 	2	Energy +10	Fire damage: 10-17	8 Protection Prayers 	Halves casting time of Protection Prayers spells (Chance: 15%)	Halves skill recharge of Protection Prayers spells (Chance: 15%)
Smiting Staff 	2	Energy +10	Light damage: 10-17	8 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 15%)	Halves skill recharge of Smiting Prayers spells (Chance: 15%)

0193	Monastery Quartermaster 4	0	1
Seitung Harbor
5 Monastery Credits
Clairvoyant Staff 	2	Energy +10	Chaos damage: 10-17	8 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 15%)	Halves skill recharge of Domination Magic spells (Chance: 15%)
Hypnotic Staff 	2	Energy +10	Chaos damage: 10-17	8 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 15%)	Halves skill recharge of Illusion Magic spells (Chance: 15%)
Evil Eye Staff 	2	Energy +10	Dark damage: 10-17	8 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 15%)	Halves skill recharge of Blood Magic spells (Chance: 15%)
Wicked Staff 	2	Energy +10	Cold damage: 10-17	8 Curses 	Halves casting time of Curses spells (Chance: 15%)	Halves skill recharge of Curses spells (Chance: 15%)
Bone Staff 	2	Energy +10	Cold damage: 10-17	8 Death Magic 	Halves casting time of Death Magic spells (Chance: 15%)	Halves skill recharge of Death Magic spells (Chance: 15%)
Communing Staff 	2	Energy +10	Dark damage: 10-17	8 Communing 	Halves casting time of Communing spells (Chance: 15%)	Halves skill recharge of Communing spells (Chance: 15%)
Spawning Staff 	2	Energy +10	Lightning damage: 10-17	8 Spawning Power 	Halves casting time of Spawning Power spells (Chance: 15%)	Halves skill recharge of Spawning Power spells (Chance: 15%)
Channeling Staff 	2	Energy +10	Lightning damage: 10-17	8 Channeling Magic 	Halves casting time of Channeling Magic spells (Chance: 15%)	Halves skill recharge of Channeling Magic spells (Chance: 15%)

0194	Monastery Quartermaster 5	0	1
Seitung Harbor
5 Monastery Credits
Sai	2	Piercing damage: 6-14	8 Dagger Mastery 	Damage +10% (while Health is above 50%)
Cleaver	1	Slashing damage: 6-23	8 Axe Mastery 	Damage +10% (while Health is above 50%)
Bludgeoner	2	Blunt damage: 17-30	8 Hammer Mastery 	Damage +10% (while Health is above 50%)
Katana	1	Slashing damage: 14-19	8 Swordsmanship 	Damage +10% (while Health is above 50%)
Bronze Shield	4	Armor: 14	8 Strength 	Health +20
Bronze Shield	4	Armor: 14	8 Tactics 	Health +20
Longbow	2	Piercing damage: 13-24	8 Marksmanship 	Damage +10% (while Health is above 50%)
Shortbow	2	Piercing damage: 13-24	8 Marksmanship 	Damage +10% (while Health is above 50%)

0195	Marik Kuri	0	1
Sunqua Vale, southwest of the portal to Shing Jea Monastery.
3 Mantid Pincers
Salvage Kit	8	Uses remaining: 10
Identification Kit	8	Uses remaining: 10
Belt Pouch	8	Holds 5 items

0196	Debiro Kuri	0	1
Sunqua Vale, north of the portal to Shing Jea Monastery
5 Naga Hides
Cleaver of Fortitude	1	Slashing damage: 5-10	1 Axe Mastery 	Health +15
Storm Artifact	4	Energy +4	1 Air Magic 	Armor +5 (while enchanted)
Dirks	2	Piercing damage: 3-6	1 Dagger Mastery 	Damage +10% (while Health is above 50%)
Communing Focus	4	Energy +4	1 Communing 	Energy +10	Energy regeneration -1
Longbow of Fortitude	2	Piercing damage: 7-10	1 Marksmanship 	Health +15
Divine Symbol	4	Energy +4	1 Divine Favor 	Health +15
Blood Knife	4	Energy +4	1 Blood Magic 	Blood Magic +1 (15% chance while using skills)
Inscribed Chakram	4	Energy +4	1 Domination Magic 	Halves casting time of spells (Chance: 10%)

0197	Hai Lae	0	1
Sunqua Vale, to the northwest of Shing Jea Monastery
3 Kappa Hatchling Shells
Salvage Kit	8	Uses remaining: 10
Identification Kit	8	Uses remaining: 10
Belt Pouch	8	Holds 5 items

0198	Seung Kim	0	1
Sunqua Vale, North East of Tsumei Village, at the foot of the snowy peaks
5 Feathered Scalps
Katana of Fortitude	1	Slashing damage: 7-9	1 Swordsmanship 	Health +15
Flame Artifact	4	Energy +4	1 Fire Magic 	Fire Magic +1 (15% chance while using skills)
Dirks of Fortitude	2	Piercing damage: 3-6	1 Dagger Mastery 	Health +15
Channeling Focus	4	Energy +4	1 Channeling Magic 	Channeling Magic +1 (15% chance while using skills)
Shortbow of Fortitude	2	Piercing damage: 7-10	1 Marksmanship 	Health +15
Hallowed Idol	4	Energy +4	1 Smiting Prayers 	Smiting Prayers +1 (15% chance while using skills)
Bleached Skull	4	Energy +4	1 Death Magic 	Halves casting time of Death Magic spells (Chance 20%)
Jeweled Chalice	4	Energy +4	1 Inspiration 	Halves casting time of Inspiration spells (Chance 20%)

0199	Guardsman Kenji	0	1
Panjiang Peninsula, southeast of Tsumei Village
3 Silver Crimson Skull Coins
Katana of Fortitude	1	Slashing damage: 9-13	5 Swordsmanship 	Health +20
Storm Artifact	4	Energy +7	5 Air Magic 	Armor +5 (while enchanted)
Dirks of Fortitude	2	Piercing damage: 5-10	5 Dagger Mastery 	Health +25
Channeling Focus	4	Energy +7	5 Channeling Magic 	Channeling Magic +1 (20% chance while using skills)
Shortbow of Fortitude	2	Piercing damage: 10-16	5 Marksmanship 	Health +20
Hallowed Idol	4	Energy +7	5 Smiting Prayers 	Smiting Prayers +1 (20% chance while using skills)
Bleached Skull	4	Energy +7	5 Death Magic 	Death Magic +1 (20% chance while using skills)
Jeweled Chalice	4	Energy +7	5 Inspiration Magic 	Halves skill recharge of spells (Chance: 10%)

0200	Losai Hapatu	0	1
Panjiang Peninsula, southwest of the gate to Tsumei Village
4 Kappa Shells
Bludgeoner of Fortitude	2	Blunt damage: 13-19	5 Hammer Mastery 	Health +20
Flame Artifact	4	Energy +7	5 Fire Magic 	Fire Magic +1 (20% chance while using skills)
Dirks	2	Piercing damage: 5-10	5 Dagger Mastery 	Damage +15% (vs. hexed foes)
Ceremonial Cauldron	4	Energy +7	5 Spawning Power 	Health +20
Recurve Bow of Fortitude	2	Piercing damage: 10-16	5 Marksmanship 	Health +20
Healing Ankh	4	Energy +7	5 Healing Prayers 	Health +30 (while enchanted)
Bone Idol	4	Energy +7	5 Curses 	Health +20
Jeweled Chakram	4	Energy +7	5 Illusion Magic 	Health +20

0201	Teizhan	0	1
Tsumei Village
5 Feathered Scalps
Bludgeoner of Fortitude	2	Blunt damage: 9-13	1 Hammer Mastery 	Health +15	10  
Earth Scroll	4	Energy +4	1 Earth Magic 	Halves casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of Earth Magic spells (Chance: 20%)
Dirks	2	Piercing damage: 3-6	1 Dagger Mastery 	Damage +15% (vs. hexed foes)
Ceremonial Cauldron	4	Energy +4	1 Spawning Power 	Health +15
Recurve Bow of Fortitude	2	Piercing damage: 7-10	1 Marksmanship 	Health +15
Healing Ankh	4	Energy +4	1 Healing Prayers 	Health +25 (while enchanted)
Bone Idol	4	Energy +4	1 Curses 	Health +15
Jeweled Chakram	4	Energy +4	1 Illusion Magic 	Health +15

0202	Shenzun	1	1
Kinya Province, near Panaku
3 Augmented Fleshes
Warrior	8	Warrior's Shing Jea Leggings	35	Armor +10 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Leggings	25	Energy recovery +1	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Pants	15	Energy recovery +1
Necromancer	8	Necromancer's Shing Jea Leggings	15	Energy recovery +1
Mesmer	8	Mesmer's Shing Jea Hose	15	Energy recovery +1
Elementalist	8	Elementalist's Shing Jea Leggings	15	Energy recovery +1
Ritualist	8	Ritualist's Shing Jea Leggings	15	Energy recovery +1
Assassin	8	Assassin's Shing Jea Leggings	25	Energy recovery +1

0203	Guardsman Keiko	1	1
Kinya Province, south of Tomaat Pass
3 Copper Crimson Skull Coins
Warrior	8	Warrior's Shing Jea Cuirass	35	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Vest	25	Energy +5	rmor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Vestments	15	Energy +5
Necromancer	8	Necromancer's Shing Jea Tunic	15	Energy +5
Mesmer	8	Mesmer's Shing Jea Attire	15	Energy +5
Elementalist	8	Elementalist's Shing Jea Robe	15	Energy +5
Ritualist	8	Ritualist's Shing Jea Raiment	15	Energy +5
Assassin	8	Assassin's Shing Jea Guise	25	Energy +5

0204	Chen Po Chin	1	1
Kinya Province, south of Tomaat Pass
3 Mantid Pincers
Warrior	8	Warrior's Shing Jea Boots	35	Armor +10 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Boots	25	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Sandals	15	Energy recovery +1
Necromancer	8	Necromancer's Shing Jea Boots	15	Energy recovery +1
Mesmer	8	Mesmers's Shing Jea Footwear	15	Energy recovery +1
Elementalist	8	Elementalist's Shing Jea Boots	15	Energy recovery +1
Ritualist	8	Ritualist's Shing Jea Shoes	15	Energy recovery +1
Assassin	8	Assassin's Shing Jea Shoes	25	Energy recovery +1

0205	Craw Razorbeak	1	1
Kinya Province, west of Tomaat Pass, inside Aerie village
3 Naga Hides
Warrior	8	Warrior's Shing Jea Gauntlets	35	Armor +20 (vs physical attacks)
Ranger	8	Ranger's Shing Jea Gloves	25	Armor + 30 (vs elemental attacks)
Monk	8	Monk's Shing Jea Handwraps	15	Energy +5
Necromancer	8	Necromancer's Shing Jea Gloves	15	Energy +5
Mesmer	8	Mesmer's Shing Jea Gloves	15	Energy +5
Elementalist	8	Elementalist's Shing Jea Gloves	15	Energy +5
Ritualist	8	Ritualist's Shing Jea Bangles	15	Energy +5
Assassin	8	Assassin's Shing Jea Gloves	25

0206	Mi Fai	1	1
In Kinya Province, by the bridge in Tomaat Pass
3 Forgotten Trinket Boxes
Warrior	8	Warrior's Shing Jea Helm	35	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Mask	25	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Scalp Design	15
Necromancer	8	Necromancer Shing Jea Scar Pattern	15
Mesmer	8	Mesmer's Shing Jea Mask	15
Elementalist	8	Elementalist's Aura	15
Ritualist	8	Ritualist's Shing Jea Headwrap	15
Assassin	8	Assassin's Shing Jea Mask	25

0207	Guardsman Ayoki	1	1
Panjiang Peninsula near the portal from Tsumei Village
3 Copper Crimson Skull Coins
Warrior	8	Warrior's Shing Jea Helm	55	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Mask	45	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Scalp Design	35
Necromancer	8	Necromancer's Shing Jea Scar Pattern	35
Mesmer	8	Mesmer's Shing Jea Mask	35
Elementalist	8	Elementalist's Aura	35
Ritualist	8	Ritualist's Shing Jea Headwrap	35
Assassin	8	Assassin's Shing Jea Mask	45

0208	Attendant Chien	1	1
Seitung Harbor
1 Oni Claws
Warrior	8	Warrior's Shing Jea Boots	55	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Boots	45	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Sandals	35	Energy recovery +1
Necromancer	8	Necromancer's Shing Jea Shoes	35	Energy recovery +1
Mesmer	8	Mesmers's Shing Jea Footwear	35	Energy recovery +1
Elementalist	8	Elementalist's Shing Jea Boots	35	Energy recovery +1
Ritualist	8	Ritualist's Shing Jea Shoes	35	Energy recovery +1
Assassin	8	Assassin's Shing Jea Shoes	45	Energy recovery +1

0209	Gruut Snowfoot	1	1
Jaya Bluffs, northeast of Seitung Harbor
3 Feathered Crests
Warrior	8	Warrior's Shing Jea Gauntlets	55	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Gloves	45	Armor + 30 (vs elemental attacks)
Monk	8	Monk's Shing Jea Handwraps	35	Energy +5
Necromancer	8	Necromancer's Shing Jea Gloves	35	Energy +5
Mesmer	8	Mesmer's Shing Jea Gloves	35	Energy +5
Elementalist	8	Elementalist's Shing Jea Gloves	35	Energy +5
Ritualist	8	Ritualist's Shing Jea Bangles	35	Energy +5
Assassin	8	Assassin's Shing Jea Gloves	45

0210	Rei Ming	1	1
Jaya Bluffs, just outside of Seitung Harbor.
3 Silver Crimson Skull Coins
Warrior	8	Warrior's Shing Jea Leggings	55	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Leggings	45	Energy recovery +1	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Pants	35	Energy recovery +1
Necromancer	8	Necromancer's Shing Jea Leggings	35	Energy recovery +1
Mesmer	8	Mesmer's Shing Jea Hose	35	Energy recovery +1
Elementalist	8	Elementalist's Shing Jea Leggings	35	Energy recovery +1
Ritualist	8	Ritualist's Shing Jea Leggings	35	Energy recovery +1
Assassin	8	Assassin's Shing Jea Leggings	45	Energy recovery +1

0211	Morokam	1	1
Jaya Bluffs, north of Miki Lake
3 Stolen Supplies
Warrior	8	Warrior's Shing Jea Cuirass	55	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Vest	45	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Vestments	35	Energy +5
Necromancer	8	Necromancer's Shing Jea Tunic	35	Energy +5
Mesmer	8	Mesmer's Shing Jea Attire	35	Energy +5
Elementalist	8	Elementalist's Shing Jea Robe	35	Energy +5
Ritualist	8	Ritualist's Shing Jea Raiment	35	Energy +5
Assassin	8	Assassin's Shing Jea Guise	45	Energy +5

0212	Gorobei	1	1
Haiju Lagoon, on the eastern beach, past Linkei Township.
3 Naga Pelts
Warrior	8	Warrior's Shing Jea Gauntlets	65	Armor +20 (vs physical attacks)
Ranger	8	Ranger's Shing Jea Gloves	55	Armor + 30 (vs elemental attacks)
Monk	8	Monk's Shing Jea Handwrappings	45	Energy +5
Necromancer	8	Necromancer's Shing Jea Gloves	45	Energy +5
Mesmer	8	Mesmer's Shing Jea Gloves	45	Energy +5
Elementalist	8	Elementalist's Shing Jea Gloves	45	Energy +5
Ritualist	8	Ritualist's Shing Jea Bangles	45	Energy +5
Assassin	8	Assassin's Shing Jea Gloves	55

0213	Junsu	1	1
In Haiju Lagoon, to the west of the lagoon.
2 Bonesnap Shells
Warrior	8	Warrior's Shing Jea Boots	65	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Boots	55	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Sandals	45	Energy recovery +1
Necromancer	8	Necromancer's Shing Jea Boots	45	Energy recovery +1
Mesmer	8	Mesmers's Shing Jea Footwear	45	Energy recovery +1
Elementalist	8	Elementalist's Shing Jea Shoes	45	Energy recovery +1
Ritualist	8	Ritualist's Shing Jea Shoes	45	Energy recovery +1
Assassin	8	Assassin's Shing Jea Shoes	55	Energy recovery +1

0214	Mirko	1	1
Haiju Lagoon, in Linkei Township south of Guardsman Kikuchiyo
3 Enchanted Vines
Warrior	8	Warrior's Shing Jea Helm	65	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Mask	55	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Scalp Design	45
Necromancer	8	Necromancer's Shing Jea Scar Pattern	45
Mesmer	8	Mesmer's Shing Jea Mask	45
Elementalist	8	Elementalist's Aura	45
Ritualist	8	Ritualist's Shing Jea Headwrap	45
Assassin	8	Assassin's Shing Jea Mask	55

0215	Guardsman Kikuchiyo	1	1
Haiju Lagoon, in Linkei Township near Wahju Falls.
1 Gold Crimson Skull Coins
Warrior	8	Warrior's Shing Jea Cuirass	65	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Vest	55	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Vestments	45	Energy +5
Necromancer	8	Necromancer's Shing Jea Tunic	45	Energy +5
Mesmer	8	Mesmer's Shing Jea Attire	45	Energy +5
Elementalist	8	Elementalist's Shing Jea Robe	45	Energy +5
Ritualist	8	Ritualist's Shing Jea Raiment	45	Energy +5
Assassin	8	Assassin's Shing Jea Guise	55	Energy +5

0216	Xi Gai	1	1
In Haiju Lagoon, just out of the portal from the Yeti cave in Jaya Bluffs
3 Elder Kappa Shells
Warrior	8	Warrior's Shing Jea Leggings	65	Armor +20 (vs. physical attacks)
Ranger	8	Ranger's Shing Jea Leggings	55	Energy recovery +1	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Shing Jea Leggings	45	Energy recovery +1
Necromancer	8	Necromancer's Shing Jea Leggings	45	Energy recovery +1
Mesmer	8	Mesmer's Shing Jea Hose	45	Energy recovery +1
Elementalist	8	Elementalist's Shing Jea Leggings	45	Energy recovery +1
Ritualist	8	Ritualist's Shing Jea Leggings	45	Energy recovery +1
Assassin	8	Assassin's Shing Jea Leggings	55	Energy recovery +1