;CollId		CollName	Armor	LowLevel
;Location info
;Request material
;Object01name	Object01type	Object01stat01	Object01stat02...
;Object02name	Object02type	Object02stat01	Object02stat02...
;...
;
0001	Arliss Vaughn	0
Skyward Reach at the portal to The Scar
5 Iridescent Griffon Wings
Jeweled Chakram 	4	Energy +12	9 Illusion Magic 	Halves casting time using Illusion Magic spells (Chance: 20%)	Halves skill recharge of Illusion Magic spells (Chance: 20%)
Truncheon	1 	Cold damage: 11-22	9 Death Magic 	Halves skill recharge of Death Magic spells (Chance: 20%)
Frost Artifact 	4	Energy +12	9 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of Water Magic spells (Chance: 20%)
Smiting Rod 	1	Light damage: 11-22	9 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)

0002	John Verado	0
Skyward Reach just outside of Augury Rock
5 Topaz Crests
Inscribed Staff 	2	Energy +10	Chaos damage: 11-22	9 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Cruel Staff 	2	Energy +10	Dark damage: 11-22	9 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Earth Wand	1 	Earth damage: 11-22	9 Earth Magic 	Halves skill recharge of spells (Chance: 20%)
Protective Icon	4 	Energy +12	9 Protection Prayers 	Energy +15	Energy regeneration -1	Health +30
Ascalon Recurve Bow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)

0003	Mourn Drakespur	0
Skyward Reach near a teleporter east of Augury Rock and the Mesa
5 Dessicated Hydra Claws
Jeweled Chalice	4 	Energy +12	9 Inspiration Magic 	Halves casting time of Inspiration Magic spells (Chance: 20%)	Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Wicked Staff 	2	Energy +10	Dark damage: 11-22	9 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Air Wand 	1	Lightning damage: 11-22	9 Air Magic 	Halves skill recharge of Air Magic spells (Chance: 20%)
Healing Ankh 	4	Energy +12	9 Healing Prayers 	Halves casting time of Healing Prayers spells (Chance: 20%)	Halves skill recharge of Healing Prayers spells (Chance: 20%)
Ascalon Shortbow	2 	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)

0004	Rylan Paval	0
Skyward Reach south of Augury Rock
5 Spiny Seeds
Inscribed Chakram 	4	Energy +12	9 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of Domination Magic spells (Chance: 20%)
Grim Cesta	4 	Energy +12	9 Soul Reaping 	Halves casting speed of Soul Reaping spells (Chance: 20%)	Halves skill recharge of Soul Reaping spells (Chance: 20%)
Water Staff	2 	Energy +10	Cold damage: 11-22	9 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Holy Staff	2 	Energy +10	Fire damage: 11-22	9 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0005	Lord Dorn Lendrigen	0
The Scar, north of Thirsty River across the teleporter
2 Bleached Shells
Cane	1 	Chaos damage: 11-22	9 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 20%)
Idol	4 	Energy +12	9 Curses 	Energy +15	Energy Regeneration -1	Health +30
Air Staff	2 	Energy +10	Lightning damage: 11-22	9 Air Magic 	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Holy Rod	1 	Fire damage: 11-22	9 Divine Favor 	Halves skill recharge of Divine Favor spells (Chance: 20%)
Crimson Carapace Shield	4 	Armor: 16	9 Tactics 	Health +45 (while in a stance)	Received physical damage -2 (while in a stance)

0006	Sir Pohl Sanbert	0
The Arid Sea on a ridge overlooking the city ruins
5 Dune Burrower Jaws
Cane	1 	Chaos damage: 11-22	9 Illusion Magic 	Halves skill recharge of Illusion Magic spells (Chance: 20%)
Grim Cesta	4 	Energy +12	9 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of Death Magic spells (Chance: 20%)
Flame Artifact	4 	Energy +12	9 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of Fire Magic spells (Chance: 20%)
Divine Symbol	4 	Energy +12	9 Divine Favor 	Energy +15	Energy Regeneration -1	Health +30
Battle Axe	1 	Slashing damage: 6-28	9 Axe Mastery 	Damage +15% (while in a stance)
Ascalon Longbow	2 	Piercing damage: 15-28	9 Marksmanship	Damage +15% (while Health is above 50%)

0007	Uderit Ignis	0
Vulture Drifts just outside of Dunes of Despair
5 Jade Mandibles
Inscribed Chakram	4 	Energy +12	9 Fast Casting 	Halves casting time of Fast Casting spells (Chance: 20%)	Halves skill recharge of Fast Casting spells (Chance: 20%)
Truncheon 	1	Dark damage: 11-22	9 Curses 	Halves skill recharge of Curses spells (Chance: 20%)
Water Wand 	1	Cold damage: 11-22	9 Water Magic 	Halves skill recharge of Water Magic spells (Chance: 20%)
Smiting Staff 	2	Energy +10	Light Damage: 11-22	9 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Long Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +15% (while enchanted)

0008	Karl Jakobs	0
Vulture Drifts by the southern portal to The Arid Sea
5 Massive Jawbones
Inscribed Staff	2 	Chaos damage: 11-22	Energy +10	9 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Deadly Cesta 	1	Dark damage: 11-22	9 Blood Magic 	Halves skill recharge of Blood Magic spells (Chance: 20%)
Fire Staff	2 	Fire damage: 11-22	Energy +10	9 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Holy Rod 	1	Fire Damage: 11-22	9 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)
Crimson Carapace Shield	4 	Armor: 16	9 Tactics 	Health +60 (while hexed)	Received Damage -3 (while hexed)
Ascalon Hornbow	2 	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while enchanted)

0009	Kraviec the Cursed	0
Vulture Drifts by a teleporter northeast of Dunes of Despair
5 Iridescent Griffon Wings
Jeweled Chalice	4 	Energy +12	9 Inspiration Magic 	Energy +15	Energy regeneration -1	Health +30
Grim Cesta 	4	Energy +12	9 Soul Reaping 	Energy +15	Energy regeneration -1	Health +30
Scroll 	4	Energy +12	9 Energy Storage 	Halves casting time of Energy Storage spells (Chance: 20%)	Halves skill recharge of Energy Storage spells (Chance: 20%)
Healing Ankh	4 	Energy +12	9 Healing Prayers 	Energy +15	Energy regeneration -1	Health +30
War Hammer 	2	Blunt damage: 19-35	9 Hammer Mastery 	Damage +15% (while in a stance)

0010	Brandon Harlin	0
Vulture Drifts to the northwest of Dunes of Despair behind a teleporter
5 Encrusted Lodestones
Jeweled Chakram 	4	Energy +12	9 Illusion Magic 	Energy +15	Energy Regeneration -1	Health +30
Idol	4 	Energy +12	9 Blood Magic 	Energy +15	Energy Regeneration -1	Health +30
Earth Scroll 	4	Energy +12	9 Earth Magic 	Halves casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of Earth Magic spells (Chance: 20%)
Protective Icon 	4	Energy +12	9 Protection Prayers 	Halves casting time of Protection Prayers spells (Chance: 20%)	Halves skill recharge of Protection Prayers spells (Chance: 20%)
Battle Axe	1 	Slashing damage: 6-28	9 Axe Mastery 	Damage +15% (while enchanted)

0011	Luven Underwood	0
Diviner's Ascent just outside of Elona Reach
5 Minotaur Horns
Cane	1 	Chaos damage: 11-22	9 Domination Magic 	Halves skill recharge of Domination Magic spells (Chance: 20%)
Bone Staff	2 	Energy +10	Cold damage: 11-22	9 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Fire Wand	1 	Fire damage: 11-22	9 Fire Magic 	Halves skill recharge of Fire Magic spells (Chance: 20%)
Smiting Staff	2 	Energy +10	Light damage: 11-22	9 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
War Hammer	2 	Blunt damage: 19-35	9 Hammer Mastery 	Damage +15% (while enchanted)
Ascalon Flatbow	2 	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while enchanted)

0012	Ornhelm Brightaxe	0
Droknar's Forge
5 Stone Summit Badges
Grim Cesta	4 	Energy +12	9 Soul Reaping 	Halves casting time of Soul Reaping spells (Chance: 20%)	Halves skill recharge of Soul Reaping spells (Chance: 20%)
Storm Artifact	4 	Energy +12	9 Air Magic 	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of Air Magic spells (Chance: 20%)
Smiting Rod 	1	Light Damage: 11-22	9 Smiting Prayers	Halves skill recharge of Smiting Prayers spells (Chance: 20%)

0013	Volsung Stoneketil	0
Talus Chute just outside of Droknar's Forge
5 Feathered Avicara Scalps
Idol	4 	Energy +12	9 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of Blood Magic spells (Chance: 20%)
Air Wand	1 	Lightning Damage: 11-22	9 Air Magic 	Halves skill recharge of Air Magic spells (Chance: 20%)
Grim Cesta	4 	Energy +12	9 Death Magic	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of Death Magic spells (Chance: 20%)

0014	Cember Goreaxe	0
Talus Chute just outside of the Ice Caves of Sorrow
5 Frigid Hearts
Fire Staff	2 	Energy +10	Fire damage: 11-22	9 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Divine Symbol	4 	Energy +12	9 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of Divine Favor spells (Chance: 20%)
Earth Wand	1 	Earth damage: 11-22	9 Earth Magic	Halves skill recharge of Earth Magic spells (Chance: 20%)

0015	Nord Stonegrimm	0
At the entrance to the temple of Grenth close to the southern end of Lornar's Pass
2 Frozen Shells
Truncheon 	1	Dark damage: 11-22	9 Curses 	Halves skill recharge of Curses spells (Chance: 20%)
Smiting Staff	2 	Energy +10	Light damage: 11-22	9 Smiting Prayers 	Halves casting time of Protection Prayers spells (Chance: 20%) 	Halves skill recharge of spells (Chance: 20%)
Holy Staff	2 	Energy +10	Fire damage: 11-22	9 Divine Favor 	Halves casting time of Protection Prayers spells (Chance: 20%) 	Halves skill recharge of spells (Chance: 20%)
Battle Axe 	1	Slashing damage: 6-28	9 Axe Mastery	Damage +15% (while in a stance)
Ascalon Longbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)

0016	Hoknil the Lesser	0
Snake Dance, south a short ways from the exit to Grenth's Footprint
5 Azure Remains
Inscribed Staff 	2	Energy +10	Chaos damage: 11-22	9 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Wicked Staff 	2	Energy +10	Dark damage: 11-22	9 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Holy Rod 	1	Fire Damage: 11-22	9 Divine Favor	Halves skill recharge of Divine Favor spells (Chance: 20%)
Ascalon Hornbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while enchanted)

0017	Merin Trollsbane	0
Snake Dance on the east side half way between Camp Rankor and Grenth's Footprint
5 Mountain Troll Tusks
Jeweled Staff 	2	Energy +10	Chaos damage: 11-22	9 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Bone Staff	2 	Energy +10	Cold damage: 11-22	9 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Water Staff	2 	Energy +10	Cold damage: 11-22	9 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Long Sword 	1	Slashing damage: 15-22	9 Swordsmanship 	Damage +15% (while in a stance)

0018	Radamon	0
Snake Dance far to the northwest of the portal to Grenth's Footprint
5 Huge Jawbones
Cane 	1	Chaos damage: 11-22	9 Domination Magic 	Halves skill recharge of Domination Magic spells (Chance: 20%)
Truncheon 	1	Cold damage: 11-22	9 Death Magic 	Halves skill recharge of Death Magic spells (Chance: 20%)
Fire Wand 	1	Fire damage: 11-22	9 Fire Magic 	Halves skill recharge of Fire Magic spells (Chance: 20%)
Healing Ankh 	4	Energy +12	9 Healing Prayers 	Halves casting time of Healing Prayers spells (Chance: 20%)	Halves skill recharge of Healing Prayers spells (Chance: 20%)
War Hammer 	2	Blunt damage: 19-35	9 Hammer Mastery 	Damage +15% (while in a stance)

0019	Hagnon Warblade	0
Snake Dance just outside of Camp Rankor
5 Frosted Griffon Wings
Cane 	1	Chaos damage: 11-22	9 Illusion Magic 	Halves skill recharge of Illusion Magic spells (Chance: 20%)
Frost Artifact	4 	Energy +12	9 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of Water Magic spells (Chance: 20%)
Emboldened Carapace Shield	4 	Armor: 16	9 Strength 	Health +60 (while hexed)	Received damage -3 (while hexed)
Stalwart Carapace Shield	4 	Armor: 16	9 Tactics 	Health +45 (while in a Stance)	Received damage -2 (while in a Stance)
Air Staff	2 	Energy +10	Lightning damage: 11-22	9 Air Magic 	Halves casting time of Air Magic skills (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)

0020	Yorik Warblade	0
Snake Dance just outside of Camp Rankor
1 Emboldened Carapace Shield
Stalwart Carapace Shield	4 	Armor: 16	9 Tactics 	Health +45 (while in a Stance)	Received damage -2 (while in a Stance)

0021	Mag Ironwall	0
Witman's Folly just outside of Port Sledge
5 Intricate Grawl Necklaces
Cruel Staff	2 	Energy +10	Dark damage: 11-22	9 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%) 	Halves skill recharge of spells (Chance: 20%)
Earth Scroll	4 	Energy +12	9 Energy Storage 	Halves casting time of Energy Storage spells (Chance: 20%) 	Halves skill recharge of Energy Storage spells (Chance: 20%)
Holy Staff	2 	Energy +10	Fire damage: 11-22	9 Divine Favor 	Halves casting time of Healing Prayers spells (Chance: 20%) 	Halves skill recharge of spells (Chance: 20%)
Ascalon Flatbow	2 	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while enchanted)

0022	Trego Stonebreaker	0
At a bridge deep in the northern part of Mineral Springs
5 Mountain Troll Tusks
Inscribed Chakram	4 	Energy +12	9 Fast Casting 	Halves skill recharge of Fast Casting spells (Chance: 20%)	Halves casting time of Fast Casting spells (Chance: 20%)
Deadly Cesta 	1	Dark damage: 11-22	9 Blood Magic 	Halves skill recharge of Blood Magic spells (Chance: 20%)
Protective Icon	4 	Energy +12	9 Protection Prayers 	Halves skill recharge of Protection Prayers spells (Chance: 20%)	Halves casting time of Protection Prayers spells (Chance: 20%)
Ascalon Shortbow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)

0023	Goran Grimyak	0
Along the west edge of Mineral Springs next to Crafter Hagrem
5 Feathered Avicara Scalps
Inscribed Chakram 	4	Energy +12	9 Domination Magic 	Halves skill recharge of Domination Magic spells (Chance: 20%)	Halves casting time of Domination Magic spells (Chance: 20%)
Accursed Icon 	4	Energy +12	9 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of Curses spells (Chance: 20%)
Flame Artifact 	4	Energy +12	9 Fire Magic 	Halves skill recharge of Fire Magic spells (Chance: 20%)	Halves casting time of Fire Magic spells (Chance: 20%)
Water Wand 	1	Cold damage: 11-22	9 Water Magic 	Halves skill recharge of Water Magic spells (Chance: 20%)

0024	Bariel Darkroot	0
At the Resurrection Shrine in the eastern half of Mineral Springs
5 Alpine Seeds
Jeweled Chalice 	4	Energy +12	9 Inspiration Magic 	Halves skill recharge of Inspiration Magic spells (Chance: 20%)	Halves casting time of Inspiration Magic spells (Chance: 20%)
Earth Staff 	2	Energy +10	Earth damage: 11-22	9 Earth Magic 	Halves skill recharge of Earth Magic spells (Chance: 20%)	Halves casting time of spells (Chance: 20%)
Jeweled Chalice	4 	Energy +12	9 Illusion Magic 	Halves skill recharge of Illusion Magic spells (Chance: 20%)	Halves casting time of Illusion Magic spells (Chance: 20%)
Earth Scroll 	4	Energy +12	9 Earth Magic 	Halves skill recharge of Earth Magic spells (Chance: 20%)	Halves casting time of Earth Magic spells (Chance: 20%)
Ascalon Recurve Bow 	2	Piercing damage: 15-28	9 Marksmanship 	Damage +15% (while Health is above 50%)

0025	Collector Corbis	0
Perdition Rock straight east from Ember Light Camp
12 Seared Ribcages
Scroll of Slayer's Insight	8	Your party gains 250% XP from combat. Slayer's Insight ends if your party fails to kill a boss for 5 minutes.

0026	Collector Gabrian	0
Perdition Rock northeast of Ember Light Camp
3 Mahgo Claws
Scroll of Berserker's	8	Insight	Your party gains triple XP from combat. Berserker's Insight ends if your party fails to kill a foe for 30 seconds.

0027	Collector Terra	0
Perdition Rock to the northwest of Ember Light Camp
7 Unctuous Remains
Scroll of Hero's Insight	8 	For 10 minutes your party gains double XP from combat.

0028	Hagnon Warblade (Armor)	1
Snake Dance just outside of Camp Rankor
5 Frosted Griffon Wings
Monk	8	Zealot's Scalp Design 	60	Smiting Prayers +1

0029	Hoknil the Greater	1
Talus Chute northwest of Droknar's Forge next to Crafter Magnor
7 Huge Jawbones
Warrior	8	Ringmail Hauberk 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	70	Armor +30 (vs. elemental attacks)
Monk	8	Monk Raiment 	60	Energy +5
Necromancer	8	Necromancer's Tunic 	60	Energy +5
Mesmer	8	Stylish Attire 	60	Energy +5
Elementalist	8	Elementalist's Robes 	60	Energy +5

0030	Vania Sewell	1
Witman's Folly northeast of Port Sledge, or due east of Droknar's Forge
7 Azure Remains
Warrior	8	Ringmail Boots 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	70	Armor +30 (vs. elemental attacks)
Monk	8	Monk Sandals 	60	Energy Recovery +1
Necromancer	8	Necromancer's Boots 	60	Energy Recovery +1
Mesmer	8	Stylish Footwear 	60	Energy Recovery +1
Elementalist	8	Elementalist's Shoes 	60	Energy Recovery +1

0031	Kagan Treesplitter	1
Frozen Forest west of the Iron Mines of Moladune
7 Alpine Seeds
Warrior	8	Ringmail Gauntlets 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Gloves 	70	Armor +30 (vs. elemental attacks)
Monk	8	Monk Handwraps 	60	Energy +5
Necromancer	8	Necromancer's Gloves 	60	Energy +5
Mesmer	8	Stylish Gloves 	60	Energy +5
Elementalist	8	Elementalist's Gloves 	60	Energy +5

0032	Turlo Oakenspear	1
Ice Floe just outside of Marhan's Grotto
7 Frigid Hearts
Warrior	8	Ringmail Leggings 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	70	Armor +30 (vs. elemental attacks)
Monk	8	Monk Pants 	60	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	60	Energy Recovery +1
Mesmer	8	Stylish Hose 	60	Energy Recovery +1
Elementalist	8	Elementalist's Leggings 	60	Energy Recovery +1

0033	Trego Stonebreaker	1
At a bridge deep in the northern part of Mineral Springs
5 Mountain Troll Tusks
Elementalist	8 	Flame's Eye 	60	Fire Magic +1 (Stacking)

0034	Ardenoth Oakenshield	1
The Amnoon Oasis
2 Bleached Shells
Warrior	8	Duelist's Helm 	80	Swordsmanship +1	Armor +20 (vs. physical attacks)
Ranger	8	Hunter's Mask 	70	Expertise +1	Armor +30 (vs. elemental attacks)
Monk	8	Defender's Scalp Design 	60	Protection Prayers +1
Necromancer	8	Vile Scar Pattern 	60	Death Magic +1
Mesmer	8	Costume Mask 	60	Illusion Magic +1
Elementalist	8	All-Seeing Eye 	60	Energy Storage +1

0035	Ekimeel Trueshot	1
The Amnoon Oasis
5 Forgotten Seals
Warrior	8	Dwarven Helm 	80	Hammer Mastery +1	Armor +20 (vs. physical attacks)
Ranger	8	Archer's Mask 	70	Marksmanship +1	Armor +30 (vs. elemental attacks)
Monk	8	Servant's Scalp Design 	60	Healing Prayers +1	Energy +1
Necromancer	8	Wicked Scar Pattern 	60	Curses +1
Mesmer	8	Sleek Mask 	60	Fast Casting +1
Elementalist	8	Stone's Eye 	60	Earth Magic +1

0036	Kyle the Rich	1
Prophet's Path south of the first teleporter outside of The Amnoon Oasis.
5 Losaru Manes
Warrior	8	Ringmail Hauberk 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	70	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk Raiment 	60	Energy +5
Necromancer	8	Necromancer Tunic 	60	Energy +5
Mesmer	8	Stylish Attire 	60	Energy +5
Elementalist	8	Elementalist's Robes 	60	Energy +5

0037	Gustov the Silent	1
Prophet's Path north of the first teleporter outside of The Amnoon Oasis
5 Dune Burrower Jaws
Warrior	8	Ringmail Boots 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	70	Armor +30 (vs elemental attacks)
Monk	8	Monk Sandals 	60	Energy Recovery +1
Necromancer	8	Necromancer's Boots 	60	Energy Recovery +1
Mesmer	8	Stylish Footwear 	60	Energy Recovery +1
Elementalist	8	Elementalist's Shoes 	60	Energy Recovery +1

0038	Fenster the Golden	1
Prophet's Path just outside of Augury Rock on the west side.
5 Minotaur Horns
Warrior	8	Ringmail Gauntlets 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Gloves 	70	Armor +30 (vs. elemental attacks)
Necromancer	8	Necromancer's Gloves 	60	Energy +5
Mesmer	8	Stylish Gloves 	60	Energy +5
Monk	8	Monk Handwraps 	60	Energy +5
Elementalist	8	Elementalist's Gloves 	60	Energy +5

0039	Winfield Michelson	1
Prophet's Path just outside Heroes' Audience
5 Bleached Carapaces
Warrior	8	Ringmail Hauberk 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	70	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk Raiment 	60	Energy +5
Necromancer	8	Necromancer's Tunic 	60	Energy +5
Mesmer	8	Stylish Attire 	60	Energy +5
Elementalist	8	Elementalist's Robes 	60	Energy +5

0040	Sir Kaufman	1
The Arid Sea near the statue that collapses when approached
5 Massive Jawbones
Warrior	8	Ringmail Boots 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	70	Armor +30 (vs. elemental attacks)
Monk	8	Monk Sandals 	60	Energy Recovery +1
Necromancer	8	Necromancer's Boots 	60	Energy Recovery +1
Mesmer	8	Stylish Footwear 	60	Energy Recovery +1
Elementalist	8	Elementalist's Shoes 	60	Energy Recovery +1

0041	Cedric Rogers	1
The Scar just outside of Thirsty River
5 Losaru Manes
Warrior	8	Ringmail Leggings 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	70	Energy Recovery +1	Armor +30 (vs. elemental attacks)
Monk	8	Monk Pants 	60	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	60	Energy Recovery +1
Mesmer	8	Stylish Hose 	60	Energy Recovery +1
Elementalist	8	Elementalist's Leggings 	60	Energy Recovery +1

0042	Jamie the Wanderer	1
The Scar southeast of Destiny's Gorge
5 Dune Burrower Jaws
Warrior	8	Ringmail Leggings 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	70	Armor+30 (vs. elemental attacks)
Monk	8	Monk Pants 	60	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	60	Energy Recovery +1
Mesmer	8	Stylish Hose 	60	Energy Recovery +1
Elementalist	8	Elementalist's Leggings 	60	Energy Recovery +1

0043	Barton Smallwood	1
Destiny's Gorge
5 Shriveled Eyes
Warrior	8	Brute's Helm 	80	Strength +1	Armor +20 (vs. physical attacks)
Ranger	8	Traveller's Mask 	70	Wilderness Survival +1	Armor +30 (vs. elemental attacks)
Monk	8	Zealot's Scalp Design 	60	Smiting Prayers +1
Necromancer	8	Devilish Scar Pattern 	60	Soul Reaping +1
Mesmer	8	Animal Mask 	60	Inspiration Magic +1
Elementalist	8	Flame's Eye 	60	Fire Magic +1

0044	Kelsay Pradist	1
Salt Flats east of Seeker's Passage
5 Jade Mandibles
Warrior	8	Executioner's Helm 	80	Axe Mastery +1	Armor +20 (vs. physical attacks)
Ranger	8	Tamer's Mask 	70	Beast Mastery +1	Armor +30 (vs. elemental attacks)
Monk	8	Prophet's Scalp Design 	60	Divine Favor +1
Necromancer	8	Ragged Scar Pattern 	60	Blood Magic +1
Mesmer	8	Imposing Mask 	60	Domination Magic +1
Elementalist 	8	Storm's Eye 	60	Air Magic +1

0045	Sir Norrington	1
Salt Flats southeast of Seeker's Passage
5 Shriveled Eyes
Warrior	8	Ringmail Gauntlets 	80	Armor +20 (vs. physical attacks)
Ranger	8	Leather Gloves 	70	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Handwraps 	60	Energy +5
Necromancer	8	Necromancer's Gloves 	60	Energy +5
Mesmer	8	Stylish Gloves 	60	Energy +5
Elementalist	8	Elementalist's Gloves 	60	Energy +5

0046	Cinder Linnwood	0
Diviner's Ascent northeast of Elona Reach
5 Bleached Carapaces
Jeweled Staff	2	Energy +10	Chaos damage: 11-22	9 Illusion Magic	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Accursed Icon	4	Energy +12	9 Curses	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of Curses spells (Chance: 20%)   
Storm Artifact	4	Energy +12	9 Air Magic	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of Air Magic spells (Chance: 20%)
Divine Symbol	4	Energy +12	9 Divine Favor	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of Divine Favor spells (Chance: 20%)
Long Sword	1	Slashing damage: 15-22	9 Swordsmanship	Damage +15% (while in a stance)

0243	Brownlow	0	1
Lakeside County, outside the front gate of Ascalon City
5 Skale Fins
Belt Pouch	8	Holds 5 items
Devourer Egg	8	Quest item

0244	Humphreys	0	1
Lakeside County, in Ashford Village near Ashford Abbey
5 Worn Belts
Belt Pouch	8	Holds 5 items
Inscribed Staff	2	Energy +3	Chaos damage: 3-5
Battle Axe	1	Slashing damage: 5-10
Holy Rod	1	Fire damage: 3-5
Crimson Carapace Shield	4	Armor: 4
Fire Wand	1	Fire damage: 3-5

0245	Jacobs	0	1
Lakeside County, up the hill from Ashford Abbey just outside Ashford Village
3 Baked Husks
Accursed Icon	4	Energy +3
Flame Artifact	4	Energy +3
Healing Ankh	4	Energy +3

0246	Kaylee	0	1
Lakeside County near the entrance to Regent Valley
3 Grawl Necklaces
Jeweled Chalice	4	Energy +3
Idol	4	Energy +3
Earth Scroll	4	Energy +3
Divine Symbol	4	Energy +3

0247	Walden	0	1
Lakeside County, in Ashford Village south of Ashford Abbey
3 Unnatural Seeds
Bone Staff	2	Energy: +3	Cold damage: 3-5
Truncheon	1	Dark damage: 3-5
Earth Scroll	4	Energy +3
Water Staff	2	Energy: +3	Cold damage: 3-5
Battle Axe	1	Slashing damage: 5-10
Ascalon Longbow	2	Piercing damage: 7-10

0248	Rownan	0	1
Regent Valley, south of the Lakeside County portal
3 Dull Carapaces
Devourer Egg	8	Quest item
Grim Cesta	4	Energy +3
Storm Artifact	4	Energy +3
Smiting Staff	1	Energy +3	Light damage: 3-5
Earth Wand	1	Earth damage: 3-5
Ascalon Hornbow	2	Piercing damage:7-10

0249	Gwynn	0	1
The Catacombs, just inside the entrance from Ashford Abbey
3 Skeletal Limbs
Cane	1	Chaos damage: 3-5
Frost Artifact	4	Energy +3
Holy Staff	2	Energy +3	Fire damage: 3-5
War Hammer	2	Blunt damage: 8-10

0250	Mindle	0	1
In the Fishing Village in Wizard's Folly
3 Enchanted Lodestones
Cane	1	Chaos damage: 3-5
Grim Cesta	4	Energy +3
War Hammer	2	Blunt damage: 8-10
Ascalon Longbow	2	Piercing damage: 7-10

0251	Gwynn (Armor)	1	1
The Catacombs, just inside the entrance from Ashford Abbey
3 Skeletal Limbs
Necromancer	8	Necromancer's Gloves 	7	Energy +5

0252	Karleen	1	1
The Catacombs, just inside the entrance from Green Hills County
5 Gargoyle Skulls
Warrior	8	Ringmail Boots 	27	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	12	Armor +30 (vs. elemental attacks)
Monk	8	Monk Sandals 	7	Energy recovery +1
Necromancer	8	Necromancer's Boots 	7	Energy recovery +1
Mesmer	8	Stylish Footwear 	7	Energy recovery +1
Elementalist	8	Elementalist's Shoes 	7	Energy recovery +1

0253	Hatcher  (Fort Ranik)	1	1
Fort Ranik, with the Bear Hunters
5 Unnatural Seeds
Warrior	8	Ringmail Hauberk 	27	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	12	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Raiment 	7	Energy +5
Necromancer	8	Necromancer's Tunic 	7	Energy +5
Mesmer	8	Stylish Attire 	7	Energy +5
Elementalist	8	Elementalist's Robes 	7	Energy +5

0254	Hatcher (Regent Valley)	1	1
Regent Valley, with the Bear Hunters
5 Unnatural Seeds
Warrior	8	Ringmail Hauberk 	27	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	12	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Raiment 	7	Energy +5
Necromancer	8	Necromancer's Tunic 	7	Energy +5
Mesmer	8	Stylish Attire 	7	Energy +5
Elementalist	8	Elementalist's Robes 	7	Energy +5

0255	Jacobs (Armor)	1	1
Lakeside County, up the hill from Ashford Abbey just outside Ashford Village
3 Baked Husks
Warrior	8	Ringmail Gauntlets 	27	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	12	Armor +30 (vs. elemental attacks)
Mesmer	8	Stylish Footwear 	7	Energy recovery +1

0256	Kaylee (Armor)	1	1
Lakeside County, near the entrance to Regent Valley
3 Grawl Necklaces
Warrior	8	Ringmail Hauberk 	27	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	12	Energy +5	Armor +30 (vs. elemental attacks)

0257	Mindle (Armor)	1	1
In the Fishing Village in Wizard's Folly
3 Enchanted Lodestones
Monk	8	Monk's Handwraps 	7	Energy +5
Elementalist	8	Elementalist's Gloves 	7	Energy +5

0258	Savich	1	1
Wizard's Folly, east of Foible's Fair
3 Icy Lodestones
Warrior	8	Ringmail Gauntlets 	27	Armor +20 (vs. physical attacks)
Ranger	8	Leather Gloves 	12	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Handwraps 	7	Energy +5
Necromancer	8	Necromancer's Gloves 	7	Energy +5
Mesmer	8	Stylish Gloves 	7	Energy +5
Elementalist	8	Elementalist's Gloves 	7	Energy +5

0259	Varis (Regent Valley)	1	1
Regent Valley, on a rise next to Ivor Trueshot or in Fort Ranik
3 Spider Legs
Warrior	8	Ringmail Leggings 	27	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	12	Energy Recovery +1	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Pants 	7	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	7	Energy Recovery +1
Mesmer	8	Stylish Hose 	7	Energy Recovery +1
Elementalist	8	Elementalist's Leggings 	7	Energy Recovery +1

0260	Innis the White (Armor)	1	1
Old Ascalon, west of Ascalon City in Ambassador Zain's camp
4 Singed Gargoyle Skulls
Necromancer	8	Necromancer's Gloves 	21	Energy +5
Mesmer	8	Stylish Gloves 	21	Energy +5

0261	Dreaz Bowem (Armor)	1	1
Old Ascalon, southwest of Ascalon City
3 Fetid Carapaces
Warrior	8	Ringmail Gauntlets 	41	Armor +20 (vs. physical attacks)
Ranger	8	Leather Gloves 	31	Armor +30 (vs. elemental attacks)
Monk	8	Monk Handwraps 	21	Energy +5
Elementalist	8	Elementalist's Gloves 	21	Energy +5

0262	Palben Tunne	1	1
Old Ascalon, west of Sardelac Sanitarium
4 Ornate Grawl Necklaces
Warrior	8	Ringmail Leggings 	41	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	31	Energy Regen +1	Armor +30 (vs. elemental attacks)
Monk	8	Monk Pants 	21	Energy Regen +1
Necromancer	8	Necromancer's Leggings 	21	Energy Regen +1
Mesmer	8	Stylish Hose 	21	Energy Regen +1
Elementalist	8	Elementalist's Leggings 	21	Energy Regen +1

0263	Gil Moriddan	1	1
Diessa Lowlands, south of Flame Temple Corridor
4 Leathery Claws
Warrior	8	Ringmail Hauberk 	41	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	31	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk Raiment 	21	Energy +5
Necromancer	8	Necromancer Tunic 	21	Energy +5
Mesmer	8	Stylish Attire 	21	Energy +5
Elementalist	8	Elementalist's Robes 	21	Energy +5

0264	Graine Hathorn	1	1
Grendich Courthouse
4 Fetid Carapaces
Warrior	8	Ringmail Boots 	41	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	31	Armor +30 (vs. elemental attacks)
Monk	8	Monk Sandals 	21	Energy Regen +1
Necromancer	8	Necromancer's Boots 	21	Energy Regen +1
Mesmer	8	Stylish Footwear 	21	Energy Regen +1
Elementalist	8	Elementalist's Shoes 	21	Energy Regen +1

0265	Calissa Sedgwick	0	1
Ascalon City, at the end of Merchant Row
4 Charr Hides
Belt Pouch	8	Holds 5 items
Fur Square	8	Rare crafting material

0266	Sally Kaugie	0	1
The Breach, far to the west of the Old Ascalon exit
3 Scorched Seeds
Jeweled Chakram	4	Energy +6	5 Illusion Magic 	Armor +5 (vs. physical attacks)
Truncheon	2	Cold damage: 4-7	5 Death Magic 	Damage +10% (while Health is below 50%)	Energy +5 (while Health is below 40%)	Armor +5 (while Health is below 30%)
Earth Scroll	4	Energy +6	5 Energy Storage 	Energy +15	Energy regeneration -1	Health +30
Divine Symbol	4	Energy +6	5 Divine Favor 	Health +15
Holy Staff	2	Energy +4	Fire damage: 4-7	3 Divine Favor
Ascalon Longbow	2	Piercing damage: 11-18	3 Marksmanship 	Damage +10% (while hexed)	Damage +10% (while Health is below 40%)

0267	Fytch	0	1
Eastern Frontier, in the shadow of a plateau halfway between Frontier Gate and the portal to Pockmark Flats
3 Fetid Carapaces
Jeweled Chalice	4	Energy +6	5 Inspiration Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Truncheon	1	Cold damage: 4-7	5 Death Magic
Flame Artifact	4	Energy +6	5 Fire Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Divine Symbol	4	Energy +6	5 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of Divine Favor spells (Chance: 20%)
Runic Shield	4	Armor: 6	4 Tactics 	Energy +5
Water Wand	1	Cold damage: 4-7	3 Water Magic

0268	Guardsman Noell	0	1
Eastern Frontier, just outside Frontier Gate
3 Ornate Grawl Necklaces
Inscribed Staff	2	Energy +4	Chaos damage: 4-7	3 Domination Magic
Cruel Staff	2	Energy +4	Dark damage: 4-7	3 Blood Magic
Earth Staff	2	Energy +4	Earth damage: 4-7	3 Earth Magic 	Armor +5 (vs. Lightning attacks)	Armor +3 (while casting)	Armor +3 (while enchanted)	Energy +3 (while hexed)
Wicked Staff	2	Energy +4	Dark damage: 4-7	3 Curses
Crimson Carapace Shield	4	Armor: 6	4 Tactics 	Armor +5 (while attacking)	Armor -5 (while casting)
Air Wand	1	Lightning damage: 4-7	5 Air Magic

0269	Paige Osbourne	0	1
Eastern Frontier, northeast of Frontier Gate
3 Charr Carvings
Inscribed Staff	2	Energy +4	Chaos damage: 4-7	3 Domination Magic 	Damage +25% (vs. Charr)
Bone Staff	2	Energy +4	Cold damage: 4-7	3 Death Magic
Water Staff	2	Energy +4	Cold damage: 4-7	3 Water Magic 	Armor +7 (vs. Fire attacks)	Damage +10% (vs. hexed foes)	Damage +25% (vs. Charr)
Protective Icon	4	Energy +6	5 Protection Prayers 	Armor +15 (vs. Charr)	Health +5
Ascalon Maul of Fortitude	2	Blunt damage: 13-20	3 Hammer Mastery 	Health +20	Damage +25% (vs. Charr)
Fire Wand	1	Fire Damage: 4-7	5 Fire Magic

0270	Raymon Elsworth	0	1
Eastern Frontier, in the shadow of a cliff in the canyon leading to the exit into Pockmark Flats
3 Stormy Eyes
Jeweled Staff	2	Energy +4	Chaos damage: 4-7	3 Illusion Magic 	Damage +10% (vs. hexed foes)	Energy +5 (while hexed)
Cruel Staff	2	Energy +4	Dark damage: 4-7	3 Blood Magic 	Energy +10 (while Health is below 50%)
Frost Artifact	4	Energy +6	5 Water Magic 	Water Magic +1 (20% chance while using skills)	Health +30
Healing Ankh	4	Energy +6	5 Healing Prayers 	Energy +15	Energy regeneration -1	Health +30
War Hammer of Charrslaying	2	Blunt damage: 13-20	3 Hammer Mastery 	Health +20 (while in a Stance)	Damage +25% (vs. Charr)
Earth Wand	1	Earth damage: 4-7	5 Earth Magic

0271	Ouran Odwin	0	1
Pockmark Flats, just outside of Serenity Temple
3 Stormy Eyes
Cane	1	Chaos damage: 4-7	5 Domination Magic 	Damage +33%	Attack speed -67%	Health +20
Idol	4	Energy +6	5 Curses 	Armor +7 (while hexed)
Water Wand	1	Cold damage: 4-7	3 Water Magic 	Damage +10% (vs. hexed foes)	Energy +5 (while enchanted)
Smiting Staff	2	Energy +4	Light damage: 4-7	3 Smiting Prayers 	Energy +5 (while hexed)	Damage +10% (while Health is below 50%)
Ascalon Axe of Fortitude	1	Damage: 6-16	3 Axe Mastery 	Health +25
Ascalon Longbow of Fortitude	2	Piercing damage: 11-18	3 Marksmanship 	Damage +15% (while Health is above 50%)	Health +25

0272	Nicanor Gannel	0	1
Pockmark Flats, south of Serenity Temple and east of Fort Ranik. He may not be there every time.
3 Scorched Lodestones
Inscribed Chakram	4	Energy +6	5 Domination Magic 	Energy +5 (while Health is above 75%)
Accursed Icon	4	Energy +6	5 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of Curses spells (Chance: 20%)
Earth Wand	1	Earth damage: 4-7	5 Earth Magic 	Health +10
Smiting Staff	2	Light damage: 4-7	3 Smiting Prayers 
Fiery Flame Spitter	1	Fire damage: 6-16	3 Axe Mastery 	Halves skill recharge of spells (Chance: 10%)	Armor -10 (while attacking)
Ascalon Flatbow	2	Piercing damage: 11-18	3 Marksmanship

0273	Corwin Luceinne	0	1
Regent Valley, up on top of a ledge near the portal to Old Ascalon
3 Ornate Grawl Necklaces
Cane	1	Chaos damage: 4-7	5 Domination Magic 	Energy +15	Energy regeneration -1
Truncheon	2	Dark damage: 4-7	5 Curses 	Halves skill recharge of spells (Chance: 10%)	Halves casting time of spells (Chance: 10%)	Armor -10 (while casting)
Flame Artifact	4	Energy +6	5 Fire Magic 	Halves skill recharge of spells (Chance: 10%)
Healing Ankh	4	Energy +6	5 Healing Prayers 	Halves skill recharge of spells (Chance: 8%)
Runic Hammer of Fortitude	2	Blunt damage: 13-20	3 Hammer Mastery 	Damage +15% (while hexed)	Health +20
Air Staff	2	Energy +4	Lightning damage: 4-7	3 Air Magic 	Armor +7 (vs. Earth attacks)	Halves casting time of spells (Chance: 10%)

0274	Valeria Benes	0	1
Regent Valley, just outside Fort Ranik
3 Singed Gargoyle Skulls
Cane	1	Chaos damage: 4-7	5 Illusion Magic
Grim Cesta	4	Energy +6	5 Soul Reaping 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Storm Artifact	4	Energy +6	5 Air Magic 	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of Air Magic spells (Chance: 20%)
Fire Staff	2	Energy +4	Fire Damage: 4-7	3 Fire Magic
Bulwark of Balthazar	4	Armor: 6	4 Tactics 	Armor +5 (while attacking)	Armor -5 (while casting)
Ascalon Longbow of Warding	2	Piercing damage: 11-18	3 Marksmanship 	Damage +10% (while in a Stance)	Armor +7 (vs. elemental attacks)

0275	Sir Nyman	0	1
Regent Valley, just before the exit into Pockmark Flats
3 Rawhide Belts
Belt Pouch	8	Holds 5 Items

0276	Innis the White	0	1
Old Ascalon, west of Ascalon City in Ambassador Zain's camp
4 Singed Gargoyle Skulls
Fire Staff	2	Energy +4	Fire Damage: 4-7	3 Fire Magic 	Armor +7 (vs. Cold attacks)	Halves skill recharge of spells (Chance: 10%)
Diessa Icon	4	Energy +6	5 Smiting Prayers 	Halves casting time of spells (Chance: 10%)
War Hammer of Charrslaying	2	Blunt damage: 13-20	3 Hammer Mastery 	Health +20 (while in a stance)	Damage +25% (vs. Charr)
Air Staff	2	Energy +4	Lightning Damage: 4-7	3 Air Magic

0277	Dreaz Bowem	0	1
Old Ascalon, southwest of Ascalon City
3 Fetid Carapaces
Inscribed Chakram	4	Energy +6	5 Domination Magic 	Domination Magic +1 (20% chance while using skills)	Health +30
Truncheon	1	Dark damage: 4-7	5 Curses

0278	Saba Blackstone	0	1
Old Ascalon, at the entrance to Sardelac Sanitarium
3 Scorched Lodestones
Jeweled Staff	2	Energy +4	Chaos damage: 4-7	3 Illusion Magic
Grim Cesta	4	Energy +6	5 Death Magic 	Armor +7 (vs. physical attacks)
Earth Scroll	4	Energy +6	5 Earth Magic 	Earth Magic +1 (20% chance while using skills)	Health +30
Holy Staff	2	Energy +4	Fire Damage: 4-7	3 Divine Favor 	Armor +7 (while Health is below 50%)	Halves casting time of spells (Chance:10%)	Critical hit -5%
Ascalon Aegis	4	Armor: 6	4 Tactics 	Armor +10 (vs. elemental attacks)	Armor +10 (vs. Charr)
Shocking Ascalon Hornbow	2	Lightning damage: 11-18	3 Marksmanship 	Damage +15% (while Health is above 50%)	Armor penetration +10% (Chance: 10%)

0279	Penelope Hoode	0	1
Old Ascalon, north of Sardelac Sanitarium.
3 Scorched Seeds
Inscribed Chakram	4	Energy +6	5 Fast Casting 	Halves casting time of Fast Casting spells (Chance: 20%)	Halves skill recharge of Fast Casting spells (Chance: 20%)
Bone Staff	2	Energy +4	Cold damage: 4-7	3 Death Magic
Frost Artifact	4	Energy +6	5 Water Magic 	Halves casting time of spells (Chance: 10%)
Holy Staff	2	Energy +4	Fire Damage: 4-7	3 Divine Favor 	Armor +5 (while casting)	Damage +25% (vs. Charr)
Rinblade	1	Slashing damage: 10-14	3 Swordsmanship
Ascalon Recurve Bow	2	Piercing damage: 11-18	3 Marksmanship

0280	Louise Haup	0	1
Piken Square
3 Charr Carvings
Cane	1	Chaos damage: 4-7	5 Illusion Magic 	Armor +7 (while attacking)	Damage +25% (vs. Charr)
Grim Cesta	4	Energy +6	5 Soul Reaping 	Armor +15 (vs. Charr)	Health +5
Storm Artifact	4	Energy +6	5 Air Magic 	Armor +10 (vs. Charr)	Health +5
Air Wand	1	Lightning damage: 4-7	5 Air Magic 	Armor penetration +10% (Chance: 10%)
Barbed Ascalon Razor of Charrslaying	1	Slashing damage: 10-14	3 Swordsmanship 	Lengthens Bleeding duration on foes by 33%	Damage +25% (vs. Charr)
Ascalon Longbow of Charrslaying	2	Piercing damage: 11-18	3 Marksmanship 	Damage +15% (while Health is above 50%)	Damage +25% (vs. Charr)

0281	Lenerd Aberold	0	1
Diessa Lowlands, just outside of Grendich Courthouse
3 Singed Gargoyle Skulls
Belt Pouch	8	Holds 5 Items

0282	Martel Bastions	0	1
Diessa Lowlands, next to the exit into The Breach
3 Scorched Lodestones
Jeweled Chakram	4	Energy +6	5 Illusion Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Wicked Staff	2	Energy +4	Dark damage: 4-7	3 Curses 	Reduces physical damage by 2 (while hexed)	Damage +10% (vs. hexed foes)
Earth Scroll	4	Energy +6	5 Earth Magic 	Armor +10 (vs. elemental attacks)
Protective Icon	4	Energy +6	5 Protection Prayers 	Energy +15	Energy regeneration -1	Health +30
Idol	4	Energy +6	5 Blood Magic 	Halves casting time of spells (Chance:10%)
Ascalon Hornbow	2	Piercing damage: 11-18	3 Marksmanship

0283	Wain Hughes	0	1
Diessa Lowlands, Just outside of Nolani Academy
3 Charr Carvings
Jeweled Chalice	4	Energy +6	5 Inspiration Magic 	Armor +10 (vs. Charr)	Health +5
Cruel Staff of Fortitude	2	Energy +4	Dark damage: 4-7	3 Blood Magic 	Health +20	Damage +25% (vs. Charr)
Fire Wand	1	Fire damage: 4-7	5 Fire Magic 	Energy +5	Damage +25% (vs. Charr)
Ascalon Battle Staff	2	Energy +4	Light damage: 4-7	3 Smiting Prayers 	Armor +5 (while casting)	Damage +25% (vs. Charr)
Earth Staff	2	Energy +4	Earth damage: 4-7	3 Earth Magic
Ascalon Longbow	2	Piercing damage: 11-18	3 Marksmanship

0284	Dael	0	1
Ascalon Foothills, southeast of the entrance to Traveler's Vale
3 Leathery Claws
Bag	8	Holds 5 Items

0285	Nazag Fenn	0	1
Dragon's Gullet, southeast of the entrance on an island surrounded by tar.
9 Gruesome Ribcages
Bag	8	Holds 5 Items

0286	Ashram Fenn	0	1
Dragon's Gullet, west of the entrance
3 Scar Behemoth Jaws
Inscribed Chakram	4	Energy +6	5 Fast Casting 	Halves skill recharge of spells (Chance: 10%)
Idol	4	Energy +6	5 Blood Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Earth Scroll	4	Energy +6	5 Energy Storage 	Energy +5 (while enchanted)
Shocking Plasma Blade	1	Lightning Damage: 10-14	3 Swordsmanship 	Damage +10% (while in a stance)
Grim Cesta	4	Energy +6	5 Death Magic 	Death Magic +1 (20% chance while using skills)	Health +30
Ascalon Shortbow	2	Piercing damage: 11-18	3 Marksmanship

0287	Sadira Powell	1	1
Yak's Bend
5 Alpine Seeds
Warrior	8	Ringmail Boots 	47	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	37	Armor +30 (vs. elemental attacks)
Monk	8	Monk Sandals 	27	Energy Recovery +1
Necromancer	8	Necromancer's Boots 	27	Energy Recovery +1
Mesmer	8	Stylish Footwear 	27	Energy Recovery +1
Elementalist	8	Elementalist's Shoes 	27	Energy Recovery +1

0288	Pyrs Harven	1	1
Traveler's Vale just outside of Yak's Bend
5 Shiverpeak Manes
Warrior	8	Brute's Helm 	47	Strength +1	Armor +20 (vs. physical attacks)
Ranger	8	Hunter's Mask 	37	Expertise +1	Armor +30 (vs. elemental attacks)
Monk	8	Prophet's Scalp Design 	27	Divine Favor +1
Necromancer	8	Devilish Scar Pattern 	27	Soul Reaping +1
Mesmer	8	Sleek Mask 	27	Fast Casting +1
Elementalist	8	All-Seeing Eye 	27	Energy Storage +1

0289	Asgrim Brightaxe	1	1
Traveler's Vale just outside of Iron Horse Mine
5 Stone Summit Badges
Warrior	8	Ringmail Gauntlets 	47	Armor +20 (vs. physical attacks)
Ranger	8	Leather Gloves 	37	Armor +30 (vs. elemental attacks)
Monk	8	Monk Handwraps 	27	Energy +5
Necromancer	8	Necromancer Gloves 	27	Energy +5
Mesmer	8	Stylish Gloves 	27	Energy +5
Elementalist	8	Elementalist's Gloves 	27	Energy +5

0290	Norin Stonegrimm	1	1
Iron Horse Mine just north of the portal to Anvil Rock
5 Frostfire Fangs
Warrior	8	Executioner's Helm 	47	Axe Mastery +1	Armor +20 (vs. physical attacks)
Ranger	8	Tamer's Mask 	37	Beast Mastery +1	Armor +30 (vs. elemental attacks)
Monk	8	Defender's Scalp Design 	27	Protection Prayers +1
Necromancer	8	Ragged Scar Pattern 	27	Blood Magic +1
Mesmer	8	Imposing Mask	27	Domination Magic +1
Elementalist	8	Storm's Eye 	27	Air Magic +1

0291	Maccus Ironjaw	1	1
Anvil Rock just outside of Ice Tooth Cave
5 Curved Minotaur Horns
Warrior	8	Ringmail Hauberk 	47	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	37	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk Raiment 	27	Energy +5
Necromancer	8	Necromancer's Tunic 	27	Energy +5
Mesmer	8	Stylish Attire 	27	Energy +5
Elementalist	8	Elementalist's Robes 	27	Energy +5

0292	Sander the Gray	1	1
Anvil Rock just outside of The Frost Gate
5 Frostfire Fangs
Warrior	8	Tactician's Helm 	47	Tactics +1	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	37	Energy Recovery +1	Armor +30 (vs. elemental attacks)
Monk	8	Monk Pants 	27	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	27	Energy Recovery +1
Mesmer	8	Stylish Hose 	27	Energy Recovery +1
Elementalist	8	Glacier's Eye 	27	Water Magic +1

0293	Rothgar Hoofsplitter	1	1
Deldrimor Bowl, On the East side, inside Graggult's Keep
5 Shiverpeak Manes
Warrior	8	Dwarven Helm 	47	Hammer Mastery+1	Armor +20 (vs. physical attacks)
Ranger	8	Traveller's Mask 	37	Wilderness Survival+1	Armor +30 (vs. elemental attacks)
Monk	8	Servant's Scalp Design 	27	Healing Prayers +1
Necromancer	8	Vile Scar Pattern 	27	Death Magic+1
Mesmer	8	Costume Mask 	27	Illusion Magic +1
Elementalist	8	Stone's Eye 	27	Earth Magic+1

0294	Lenn Giantsbane	1	1
Deldrimor Bowl, On the East side, in Graggult's Keep.
5 Icy Humps
Warrior	8	Duelist's Helm 	47	Swordsmanship +1	Armor +20 (vs. physical attacks)
Ranger	8	Archer's Mask 	37	Marksmanship +1	Armor +30 (vs. elemental attacks)
Necromancer	8	Wicked Scar Pattern 	27	Curses +1
Mesmer	8	Animal Mask 	27	Inspiration Magic +1

0295	Ian Sturmme	1	1
Watchtower Coast, right outside Divinity Coast
5 Feathered Caromi Scalps
Warrior	8	Dwarven Helm 	59	Hammer Mastery +1	Armor +20 (vs. physical attacks)
Ranger	8	Archer's Mask 	49	Marksmanship +1	Armor +30 (vs. elemental attacks)
Monk	8	Servant's Scalp Design 	39	Healing Prayers +1
Necromancer	8	Wicked Scar Pattern 	39	Curses +1
Mesmer	8	Sleek Mask 	39	Fast Casting +1
Elementalist	8	Stone's Eye 	39	Earth Magic +1

0296	Tenlach Silverhand	1	1
Watchtower Coast, west of Beetletun near Farmer Fanella
5 Abnormal Seeds
Warrior	8	Executioner's Helm 	59	Axe Mastery +1	Armor +20 (vs. physical attacks)
Ranger	8	Tamer's Mask 	49	Beast Mastery +1	Armor +30 (vs. elemental attacks)
Monk	8	Prophet's Scalp Design 	39	Divine Favor +1
Necromancer	8	Ragged Scar Pattern 	39	Blood Magic +1
Mesmer	8	Imposing Mask 	39	Domination Magic +1
Elementalist	8	Storm's Eye 	39	Air Magic +1

0297	Ian Borish	1	1
The Black Curtain, at the very southeastern tip of the area
5 Shadowy Remnants
Warrior	8	Ringmail Leggings 	59	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	49	Armor +30 (vs. elemental attacks)	Energy Recovery +1
Monk	8	Monk Pants 	39	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	39	Energy Recovery +1
Mesmer	8	Stylish Hose 	39	Energy Recovery +1
Elementalist	8	Elementalist's Leggings 	39	Energy Recovery +1

0298	Ember Whisperwind	1	1
Talmark Wilderness, northwest of the entrance from The Black Curtain on a beach
5 Forest Minotaur Horns
Warrior	8	Ringmail Hauberk 	59	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	49	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk Raiment 	39	Energy +5
Necromancer	8	Necromancer Tunic 	39	Energy +5
Mesmer	8	Stylish Attire 	39	Energy +5
Elementalist	8	Elementalist's Robes 	39	Energy +5

0299	Galstaff the Light	1	1
Talmark Wilderness, in the southwest corner of, in Dakutu Village
5 Mergoyle Skulls
Warrior	8	Ringmail Boots 	59	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	49	Armor +30 (vs. elemental attacks)
Monk	8	Monk Sandals 	39	Energy Recovery +1
Necromancer	8	Necromancer's Boots 	39	Energy Recovery +1
Mesmer	8	Stylish Footwear 	39	Energy Recovery +1
Elementalist	8	Elementalist's Shoes 	39	Energy Recovery +1

0300	Julianna Furst	1	1
Talmark Wilderness, northeast of the entrance from Majesty's Rest
5 Glowing Hearts
Warrior	8	Ringmail Boots 	59	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	49	Armor +30 (vs. elemental attacks)
Monk	8	Monk Sandals 	39	Energy Recovery +1
Necromancer	8	Necromancer's Boots 	39	Energy Recovery +1
Mesmer	8	Stylish Footwear 	39	Energy Recovery +1
Elementalist	8	Elementalist's Shoes 	39	Energy Recovery +1

0301	Robin Neils	1	1
Majesty's Rest on the dock, close to the entrance to Talmark Wilderness
5 Shadowy Remnants
Warrior	8	Ringmail Hauberk 	59	Armor + 20 (vs. physical attacks)
Ranger	8	Leather Vest 	49	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk Raiment 	39	Energy +5
Necromancer	8	Necromancer Tunic 	39	Energy +5
Mesmer	8	Stylish Attire 	39	Energy +5
Elementalist	8	Elementalist's Robes 	39	Energy +5

0302	Falhurst	1	1
Twin Serpent Lakes, northeast of the entrance to Riverside Province
5 Mergoyle Skulls
Warrior	8	Ringmail Gauntlets 	59	Armor +20 (vs. physical attacks)
Ranger	8	Leather Gloves 	49	Armor +30 (vs. elemental attacks)
Monk	8	Monk Handwraps 	39	Energy +5
Necromancer	8	Necromancer Gloves 	39	Energy +5
Mesmer	8	Stylish Gloves 	39	Energy +5
Elementalist	8	Elementalist Gloves 	39	Energy +5

0303	Gruhn the Fisher	1	1
Twin Serpent Lakes, north of the exit into Riverside Province
5 Bog Skale Fins
Warrior	8	Ringmail Gauntlets 	59	Armor +20 (vs. physical attacks)
Ranger	8	Leather Gloves 	49	Armor +30 (vs. elemental attacks)
Monk	8	Monk Handwraps 	39	Energy +5
Necromancer	8	Necromancer Gloves 	39	Energy +5
Mesmer	8	Stylish Gloves 	39	Energy +5
Elementalist	8	Elementalist Gloves 	39	Energy +5

0304	Jamora the Wise	1	1
Stingray Strand right outside of Sanctum Cay
5 Glowing Hearts
Warrior	8	Ringmail Leggings 	59	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	49	Armor +30 (vs. elemental attacks)	Energy Recovery +1
Monk	8	Monk Pants 	39	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	39	Energy Recovery +1
Mesmer	8	Stylish Hose 	39	Energy Recovery +1
Elementalist	8	Elementalist's Leggings 	39	Energy Recovery +1

0305	Vardis	1	1
Stingray Strand just outside of Fishermen's Haven
5 Spiked Crests
Warrior	8	Duelist's Helm 	59	Swordsmanship +1	Armor +20 (vs. physical attacks)
Ranger	8	Hunter's Mask 	49	Expertise +1
Monk	8	Defender's Scalp Design 	39	Protection Prayers +1
Necromancer	8	Vile Scar Pattern 	39	Death Magic +1
Mesmer	8	Costume Mask 	39	Illusion Magic +1
Elementalist	8	All-Seeing Eye 	39	Energy Storage +1

0306	Delves the Dodgy	1	1
Fishermen's Haven
5 Gargantuan Jawbones
Warrior	8	Brute's Helm 	59	Strength +1	Armor +20 (vs. physical attacks)
Ranger	8	Traveller's Mask 	49	Wilderness Survival +1	Armor +30 (vs. elemental attacks)
Monk	8	Zealot's Scalp Design 	39	Smiting Prayers +1
Necromancer	8	Devilish Scar Pattern 	39	Soul Reaping +1
Mesmer	8	Animal Mask 	39	Inspiration Magic +1
Elementalist	8	Flame's Eye 	39	Fire Magic +1

0307	Camryn Jamison	0	1
Scoundrel's Rise, just outside Gates of Kryta
4 Decayed Orr Emblems
Cane	1	Chaos damage: 7-13	6 Domination Magic 	Energy +15	Energy regeneration -1
Truncheon	4	Cold damage: 7-13	6 Death Magic 	Energy +15	Energy regeneration -1
Air Staff	2	Energy +6	Lightning damage: 7-13	6 Air Magic 	Halves casting time of Air Magic spells (chance: 20%)	Halves skill recharge of spells (chance:20%)
Holy Staff	2	Energy +6	Fire damage: 7-13	6 Divine Favor 	Halves casting time of Divine Favor spells (chance: 20%)	Halves skill recharge of spells (chance:20%)
Cruel Staff	2	Energy +6	Dark damage: 7-13	6 Blood Magic 	Halves casting time of Blood Magic spells (chance: 20%)	Halves skill recharge of spells (chance:20%)
Flame Artifact	4	Energy +8	6 Fire Magic 	Fire Magic +1 (20% chance while using skills)	Health +30

0308	Alton Thorne	0	1
Lion's Arch, on the beach directly south of Merchant's Row
4 Leather Belts
Jeweled Chakram	4	Energy +8	6 Illusion Magic 	Energy +15	Energy regeneration -1	Health +30
Grim Cesta	4	Energy +8	6 Soul Reaping 	Halves casting time of Soul Reaping spells (Chance: 20%)	Halves skill recharge of Soul Reaping spells (Chance: 20%)
Fire Wand	1	Fire Damage: 7-13	6 Fire Magic 	Halves skill recharge of Fire Magic spells (Chance: 20%)
Smiting Staff	2	Energy +6	Light Damage: 7-13	6 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Crimson Carapace Shield	4	Armor: 9	6 Tactics 	Health +45 (While in a Stance)	Reduces physical damage by 2 (while in a Stance)

0309	Leighton Cranford	0	1
North Kryta Province, behind the farmhouse slightly northwest of Lion's Arch
4 Bog Skale Fins
Cane	1	Chaos damage: 7-13	6 Illusion Magic	Energy +15	Energy Regeneration -1
Bone Staff	2	Energy +6	Cold damage: 7-13	6 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Fire Wand	1	Fire damage: 7-13	6 Fire Magic 	Energy +15	Energy Regeneration -1
Smiting Staff	2	Energy +6	Light Damage: 7-13	6 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Battle Axe of Fortitude	1	Damage: 6-21	6 Axe Mastery 	Health +25	Damage +3 (vs. undead)

0310	Wintun the Black	0	1
North Kryta Province, far northwest of Lion's Arch and south of Ascalon Settlement at a farmhouse close to the former Luxon Settlement
4 Feathered Caromi Scalps
Inscribed Chakram	4	Energy +8	6 Domination Magic 	Energy +15	Energy Regeneration -1	Health +30
Idol	4	Energy +8	6 Blood Magic 	Energy +15	Energy Regeneration -1	Health +30
Earth Scroll	4	Energy +8	6 Energy Storage 	Halves casting time of Energy Storage spells (Chance: 20%)	Halves skill recharge of Energy Storage spells (Chance:20%)
Protective Icon	4	Energy +8	6 Protection Prayers 	Protection Prayers +1 (20% chance while using skills)	Health +30
Fire Staff	2	Energy +6	Fire Damage: 7-13	6 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance:20%)

0311	Helton Wills	0	1
North Kryta Province, in the Ascalon Settlement
4 Hardened Humps
Jeweled Staff	2	Energy +6	Chaos damage: 7-13	6 Illusion Magic	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Accursed Icon	4	Energy +8	6 Curses	Energy +15	Energy Regeneration -1	Health +30
Earth Scroll	4	Energy +8	6 Earth Magic	Armor +5 (while enchanted)	Health +45 (while enchanted)
Holy Rod	1	Fire damage: 7-13	6 Divine Favor	Energy +15	Energy Regeneration -1
Storm Artifact	4	Energy +8	6 Air Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Ascalon Hornbow	2	Piercing damage: 13-25	6 Marksmanship 	Damage +15% (while in a Stance)

0312	Kira Thorne	0	1
Nebo Terrace, east of Beetletun by a windmill
4 Glowing Hearts
Inscribed Chakram	4	Energy +8	6 Fast Casting 	Energy +15	Energy Regeneration -1	Health +30
Deadly Cesta	1	Dark damage: 7-13	6 Blood Magic 	Energy +15	Energy Regeneration -1
Earth Staff	2	Energy +6	Earth damage: 7-13	6 Earth Magic 	Halves casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Healing Ankh	4	Energy +8	6 Healing Prayers 	Healing Prayers +1 (20% chance while using skills)	Health +30
Wicked Staff	2	Energy +6	Dark damage: 7-13	6 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Air Wand	1	Lightning damage: 7-13	6 Air Magic 	Energy +15	Energy Regeneration -1

0313	Beldon the Blade	0	1
Nebo Terrace, west of North Kryta Province by some buildings
4 Mergoyle Skulls
Inscribed Staff	2	Energy +6	Chaos damage: 7-13	6 Domination Magic 	Halves casting time Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Wicked Staff	2	Energy +6	Dark damage: 7-13	6 Curses 	Halves casting time Curses spells (Chance: 20%)	Halves skill recharge of skills (Chance: 20%)
Frost Artifact	4	Energy +8	6 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of Water Magic spells (Chance: 20%)
Storm Artifact	4	Energy +8	6 Air Magic 	Armor +5 (vs. undead)
Grim Cesta	4	Energy +8	6 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of Death Magic spells (Chance: 20%)
Ascalon Longbow	2	Piercing damage: 13-25	6 Marksmanship 	Damage +15% (when Health is above 50%)

0314	Milny Samhammil	0	1
Bergen Hot Springs
4 Mergoyle Skulls
Jeweled Chakram	4	Energy +8	6 Illusion Magic	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of Illusion Magic spells (Chance: 20%)
Grim Cesta	4	Energy +8	6 Soul Reaping	Energy +15	Energy Regeneration -1	Health +30
Water Wand	1	Cold damage: 7-13	6 Water Magic	Energy +15	Energy Regeneration -1
Holy Rod	1	Fire damage: 7-13	6 Divine Favor	Halves skill recharge of Divine Favor spells (Chance: 20%)
Crimson Carapace Shield	4	Armor: 9	6 Tactics	Health +45 (while Hexed)	Reduces physical damage by 2 (while Hexed)
Air Wand	1	Lightning damage: 7-13	6 Air Magic	Halves skill recharge of Air Magic spells (Chance: 20%)

0315	Kolleen Redstone	0	1
Temple of the Ages
4 Decayed Orr Emblems
Inscribed Chakram	4	Energy +8	6 Fast Casting 	Energy +5 (when Health is above 75%)
Truncheon	1	Dark damage: 7-13	6 Curses 	Energy +15	Energy regeneration -1
Earth Scroll	4	Energy +8	6 Earth Magic 	Earth Magic +1 (20% chance while using skills)	Health +30
Divine Symbol	4	Energy +8	6 Divine Favor 	Energy +15	Energy regeneration -1	Health +30
War Hammer	2	Blunt damage: 16-30	6 Hammer Mastery 	Damage +15% (while Health is above 50%)

0316	Liris the Sage	0	1
The Black Curtain, northwest of the Temple of the Ages in the swamp
4 Bog Skale Fins
Jeweled Chalice	4	Energy +8	6 Inspiration Magic 	Energy +15	Energy regeneration -1	Health +30
Cruel Staff	2	Energy +6	Dark damage: 7-13	6 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Water Staff	2	Energy +6	Cold damage: 7-13	6 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Smiting Rod	1	Light Damage: 7-13	6 Smiting Prayers 	Halves skill recharge of Smiting Prayers spells (Chance 20%)
Truncheon	1	Dark damage: 7-13	6 Curses 	Halves skill recharge of Curses spells (Chance 20%)
Ascalon Recurve Bow	2	Piercing damage: 13-25	6 Marksmanship 	Damage +15% (while Health is above 50%)

0317	Sir Robert	0	1
The Black Curtain, south of the Temple of the Ages
4 Abnormal Seeds
Jeweled Staff	2	Energy +6	Chaos damage: 7-13	6 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Grim Cesta	4	Energy +8	6 Death Magic 	Death Magic +1 (20% chance while using skills)	Health +30
Earth Wand	1	Earth damage: 7-13	6 Earth Magic 	Energy +15	Energy regeneration -1
Healing Ankh	4	Energy +8	6 Healing Prayers 	Energy +15	Energy regeneration -1	Health +30
Long Sword	1	Slashing damage: 13-19	6 Swordsmanship 	Damage +20% (while hexed)
Flame Artifact	4	Energy +8	6 Fire Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)

0318	Brion Elston	0	1
Kessex Peak, on a rise northeast of the exit from the fens
4 Forest Minotaur Horns
Cane	1	Chaos damage: 7-13	6 Domination Magic 	Halves skill recharge of Domination Magic spells (Chance: 20%)
Truncheon	1	Cold damage: 7-13	6 Death Magic 	Halves skill recharge of Death Magic spells (Chance: 20%)
Frost Artifact	4	Energy +8	6 Water Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Smiting Rod	1	Light damage: 7-13	6 Smiting Prayers 	Energy +15	Energy regeneration -1
War Hammer	2	Blunt damage: 16-30	6 Hammer Mastery 	Damage +15% (while in a Stance)

0319	William Pennington	0	1
Kessex Peak, south of the entrance from The Black Curtain
4 Ivory Troll Tusks
Jeweled Chalice	4	Energy: +8	6 Inspiration Magic 	Halves casting time of Inspiration Magic spells (Chance: 20%)	Halves skill recharge of Inspiration Magic spells (Chance: 20%)
Cruel Staff	2	Energy +6	Dark damage: 7-13	6 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Earth Wand	1	Earth damage: 7-13	6 Earth Magic 	Halves skill recharge of Earth Magic spells (Chance: 20%)
Divine Symbol	4	Energy: +8	6 Divine Favor 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Long Sword	1	Slashing damage: 13-19	6 Swordsmanship 	Damage +15% (while in a Stance)

0320	Brynden Cromwell	0	1
Kessex Peak, on a rise north of the Wizard's Tower
4 Gargantuan Jawbones
Inscribed Staff	2	Energy: +6	Chaos damage: 7-13	6 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Accursed Icon	4	Energy +8	6 Curses 	Curses +1 (20% chance while using skills)	Health +30
Earth Staff	2	Energy +6	Earth damage: 7-13	6 Earth Magic 	Halves casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of [spells (Chance: 20%)
Holy Staff	2	Energy: +6	Fire damage: 7-13	6 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Water Staff	2	Energy +6	Cold damage: 7-13	6 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Ascalon Shortbow	2	Piercing damage: 13-25	6 Marksmanship 	Damage +15% (while Health is above 50%)

0321	Arris Weston	0	1
Tears of the Fallen, in the southwest corner near the portal to Twin Serpent Lakes
4 Spiked Crests
Inscribed Chakram	4	Energy +8	6 Domination Magic 	Energy +5 (when Health is above 75%)
Bone Staff	2	Energy +6	Cold damage: 7-13	6 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance:20%)
Air Staff	2	Energy +6	Lightning damage: 7-13	6 Air Magic 	Halves casting time Air Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance:20%)
Deadly Cesta	1	Dark damage: 7-13	6 Blood Magic 	Halves skill recharge of Blood Magic spells (Chance:20%)
Battle Axe	1	Slashing damage: 6-21	6 Axe Mastery 	Damage +15% (while in a stance)
Scroll	4	Energy +8	6 Energy Storage 	Armor +5 (while enchanted)	Health +45 (while enchanted)

0322	Daved Logsdon	0	1
Tears of the Fallen, in the northwest corner west of the entrance from Talmark Wilderness
4 Abnormal Seeds
Cane	1	Chaos damage: 7-13	6 Illusion Magic 	Halves skill recharge of Illusion Magic spells (Chance:20%)
Grim Cesta	4	Energy +8	6 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of Blood Magic spells (Chance:20%)
Water Wand	1	Cold damage: 7-13	6 Water Magic 	Halves skill recharge of Water Magic spells (Chance:20%)
Protective Icon	4	Energy +8	6 Protection Prayers 	Halves casting speed of Protection Prayers spells (Chance: 20%)	Halves skill recharge of Protection Prayers spells (Chance:20%)
Fire Staff	2	Energy +6	Fire damage: 7-13	6 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Ascalon Flatbow	2	Piercing damage: 13-25	6 Marksmanship 	Damage +15% (when Health is above 50%)

0323	Adam Solstrum	0	1
Henge of Denravi, west of the entrance on a small island with 2 other collectors
5 White Mantle Emblems
Cane	1	Chaos damage: 9-16	8 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 20%)
Grim Cesta	4	Energy +10	8 Soul Reaping 	Soul Reaping +1 (20% while using skills)	Health +30
Fire Staff	2	Energy +8	Fire damage: 9-16	8 Fire Magic 	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Smiting Staff	2	Energy +8	Light damage: 9-16	8 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Crimson Carapace Shield	4	Armor: 12	8 Tactics 	Armor: +5 (while attacking)	Armor: -5 (while casting)

0324	Loreen Cranford	0	1
Henge of Denravi, west of the entrance on a small island with 2 other collectors
5 Jungle Troll Tusks
Jeweled Chakram	4	Energy +10	8 Illusion Magic 	Illusion Magic +1 (20% chance while using skills)	Health +30
Bone Staff	2	Energy +8	Cold damage: 9-16	8 Death Magic 	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Earth Staff	2	Energy +8	Earth damage: 9-16	8 Earth Magic 	Halves casting time of Earth Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Protective Icon	4	Energy +10	8 Protection Prayers 	Armor +5 (while enchanted)	Health +45 (while enchanted)

0325	Thyfir Greenleaf	0	1
Henge of Denravi, west of the entrance on a small island with 2 other collectors
5 White Mantle Emblems
Inscribed Chakram	4	Energy +10	8 Domination Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Truncheon	1	Dark damage: 9-16	8 Curses 	Energy +15	Energy Regeneration -1
Air Wand	1	Lightning damage: 9-16	8 Air Magic 	Energy +15	Energy Regeneration -1
Holy Staff	2	Energy +8	Fire damage: 9-16	8 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Ascalon Shortbow	2	Piercing damage: 14-26	8 Marksmanship 	Damage +15% (while enchanted)

0326	Isabaeux Navarre	0	1
Majesty's Rest, on the dock, close to the entrance to Talmark Wilderness
5 Thorny Carapaces
Jeweled Chakram	4	Energy +10	8 Illusion Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Truncheon	1	Cold damage: 9-16	8 Death Magic 	Energy +15	Energy Regeneration -1
Water Wand	1	Cold damage: 9-16	8 Water Magic 	Energy +15	Energy Regeneration -1
Holy Staff	2	Energy +8	Fire Damage: 9-16	8 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Battle Axe	1	Slashing damage: 6-25	8 Axe Mastery 	Damage +15% (while enchanted)

0327	Vargil the White	0	1
Mamnoon Lagoon, next to Hadasha the Artisan
5 Ancient Eyes
Cane	1	Chaos damage: 9-16	8 Domination Magic 	Energy +15	Energy regeneration -1
Grim Cesta	4	Energy +10	8 Blood Magic 	Blood Magic +1 (20% while using skills)	Health +30
Storm Artifact	4	Energy +10	8 Air Magic 	Air Magic +1 (20% while using skills)	Health +30
Healing Ankh	4	Energy +10	8 Healing Prayers 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Crimson Carapace Shield	4	Armor 12	8 Tactics 	Health +45 (while enchanted)	Received damage -2 (while enchanted)
Ascalon Flatbow	2	Piercing damage: 14-26	8 Marksmanship 	Damage +15% (while in a stance)

0328	Ingrid Larson	0	1
Maguuma Stade, Behind the merchant
5 Mossy Mandibles
Inscribed Staff	2	Energy +8	Chaos damage: 9-16	8 Domination Magic 	Halves casting time of Domination Magic spells (chance: 20%)	Halves skill recharge of spells (chance: 20%)
Grim Cesta	4	Energy +10	8 Death Magic 	Death Magic +1 (20% chance while using skills)	Health +30
Fire Wand	1	Fire Damage: 9-16	8 Fire Magic 	Energy +15	Energy Regeneration -1
Healing Ankh	4	Energy +10	8 Healing Prayers 	Healing Prayers +1 (20% chance while using skills)	Health +30
Long Sword	1	Slashing damage: 14-20	8 Swordsmanship 	Damage +15% (while Health is above 50%)

0329	Crispin Bryllis	0	1
Silverwood, in front of the entrance to Bloodstone Fen
5 Jungle Troll Tusks
Inscribed Chakram	4	Energy +10	8 Domination Magic 	Domination Magic +1 (20% chance while using skills)	Health +30
Deadly Cesta	4	Dark damage: 9-16	8 Blood Magic 	Energy +15	Energy regeneration -1
Frost Artifact	4	Energy +10	8 Water Magic 	Water Magic +1 (20% chance while using skills)	Health +30
Protective Icon	4	Energy +10	8 Protection Prayers 	Protection Prayers +1 (20% chance while using skills)	Health +30
Battle Axe	1	Slashing damage: 6-25	8 Axe Mastery 	Damage +15% (while in a stance)

0330	Farmer Conklin	0	1
Silverwood
5 Mossy Mandibles
Jeweled Chalice	4	Energy +10	8 Inspiration Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Accursed Icon	4	Energy +10	8 Curses 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Earth Wand	1	Earth damage: 9-16	8 Earth Magic 	Energy +15	Energy regeneration -1
Smiting Staff	2	Energy +8	Light damage: 9-16	8 Smiting Prayers 	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Ascalon Recurve Bow	2	Piercing damage: 14-26	8 Marksmanship 	Damage +15% (while Health is above 50%)

0331	Lady Engelram	0	1
Silverwood, in front of the entrance to Quarrel Falls
5 Maguuma Manes
Cane	1	Chaos damage: 9-16	8 Illusion Magic 	Energy +15	Energy regeneration -1
Grim Cesta	4	Energy +10	8 Death Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Flame Artifact	4	Energy +10	8 Fire Magic 	Fire Magic +1 (chance: 20%)	Health +30
Holy Rod	1	Fire damage: 9-16	8 Divine Favor 	Energy +15	Energy regeneration -1
Long Sword	1	Slashing damage: 14-20	8 Swordsmanship 	Damage +20% (while hexed)

0332	Orson Cooper	0	1
Tangle Root, in the northeastern corner, next to Artisan Orpah
5 Ancient Eyes
Jeweled Chalice	4	Energy +10	8 Inspiration Magic 	Inspiration Magic +1 (20% chance while using skills)	Health +30
Accursed Icon	4	Energy +10	8 Curses 	Curses +1 (20% chance while using skills)	Health +30
Water Staff	2	Energy +8	Cold damage: 9-16	8 Water Magic 	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Holy Rod	1	Fire damage: 9-16	8 Divine Favor 	Halves casting time of Divine Favor spells (Chance: 20%)
War Hammer	2	Blunt damage: 17-32	8 Hammer Mastery 	Damage +15% (while Health is above 50%)

0333	Serah Shaes	0	1
Tangle Root, in the southeastern corner of,  by Old Joness and the Statue of Melandru
5 Jungle Skale Fins
Inscribed Chakram	4	Energy +10	8 Fast Casting 	Energy +15	Energy regeneration -1	Health +30
Grim Cesta	4	Energy +10	8 Blood Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Storm Artifact	4	Energy +10	8 Air Magic 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Divine Symbol	4	Energy +10	8 Divine Favor 	Divine Favor +1 (20% chance while using skills)	Health +30
War Hammer	2	Blunt damage: 17-32	8 Hammer Mastery 	Damage +20% (while Health is below 50%)

0334	Tully Blackvine	0	1
Tangle Root, just outside of Maguuma Stade
5 Tangled Seeds
Jeweled Staff	2	Energy +8	Chaos damage: 9-16	8 Illusion Magic 	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Cruel Staff	2	Energy +8	Dark damage: 9-16	8 Blood Magic 	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)
Scroll	4	Energy +10	8 Earth Magic 	Earth Magic +1 (20% chance while using skills)	Health +30
Divine Symbol	4	Energy +10	8 Divine Favor 	Armor +5 (while enchanted)	Health +45 (while enchanted)
Ascalon Hornbow	2	Piercing damage: 14-26	8 Marksmanship 	Damage +15% (while enchanted)

0335	Seris the Red	0	1
Quarrel Falls, On top of a hill
5 Behemoth Jaws
Inscribed Staff	2	Energy +8	Chaos damage: 9-16	8 Domination Magic 	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance:20%)
Wicked Staff	2	Energy +8	Dark damage: 9-16	8 Curses 	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of spells (Chance:20%)
Air Staff	2	Energy +8	Lightning damage: 9-16	8 Air Magic 	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance:20%)
Smiting Rod	1	Light damage: 9-16	8 Smiting Prayers 	Energy +15	Energy regeneration -1
Ascalon Longbow	2	Piercing damage: 14-26	8 Marksmanship 	Damage +15% (while Health is above 50%)

0336	Mosreh the Exile	1	1
Druid's Overlook
5 Ebon Spider Legs
Warrior	8	Ringmail Gauntlets 	71	Armor +20 (vs. physical attacks)
Ranger	8	Leather Gloves 	61	Armor +30 (vs. elemental attacks)
Monk	8	Monk Handwraps 	51	Energy +5
Necromancer	8	Necromancer's Gloves 	51	Energy +5
Mesmer	8	Stylish Gloves 	51	Energy +5
Elementalist	8	Elementalist's Gloves 	51	Energy +5

0337	Aaron Fletcher	1	1
Sage Lands, east of Druid's Overlook
5 Ancient Eyes
Warrior	8	Executioner's Helm 	71	Axe Mastery +1	Armor+20 (vs. physical attacks)
Ranger	8	Tamer's Mask 	61	Beast Mastery +1	Armor+30 (vs. elemental attacks)
Monk	8	Prophet's Scalp Design 	51	Divine Favor +1
Necromancer	8	Ragged Scar Pattern 	51	Blood Magic +1
Mesmer	8	Imposing Mask 	51	Domination Magic +1
Elementalist	8	Storm's Eye 	51	Air Magic +1

0338	Elwynn Kirby	1	1
Sage Lands, north of Druid's Overlook
5 Tangled Seeds
Warrior	8	Dwarven Helm 	71	Hammer Mastery +1	Armor+20 (vs. physical attacks)
Ranger	8	Archer's Mask 	61	Marksmanship +1	Armor+30 (vs. elemental attacks)
Monk	8	Servant's Scalp Design 	51	Healing Prayers +1
Necromancer	8	Wicked Scar Pattern 	51	Curses +1
Mesmer	8	Sleek Mask 	51	Fast Casting +1
Elementalist	8	Stone's Eye 	51	Earth Magic +1

0339	Hember	1	1
South of Ventari's Refuge in Ettin's Back
5 Thorny Carapaces
Warrior	8	Ringmail Hauberk 	71	Armor +20 (vs. physical attacks)
Ranger	8	Leather Vest 	61	Energy +5	Armor +30 (vs. elemental attacks)
Monk	8	Monk Raiment 	51	Energy +5
Necromancer	8	Necromancer's Tunic 	51	Energy +5
Mesmer	8	Stylish Attire 	51	Energy +5
Elementalist	8	Elementalist's Robes 	51	Energy +5

0340	Jaden Fletcher	1	1
Ventari's Refuge next to Ebon the merchant
5 Ancient Eyes
Warrior	8	Ringmail Boots 	71	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	61	Armor +30 (vs. elemental attacks)
Monk	8	Monk Sandals 	51	Energy Recovery +1
Necromancer	8	Necromancer's Boots 	51	Energy Recovery +1
Mesmer	8	Stylish Footwear 	51	Energy Recovery +1
Elementalist	8	Elementalist's Shoes 	51	Energy Recovery +1

0341	Slayton Redblade	1	1
The Falls, southwest of the entrance, next to Dark Oak
5 Tangled Seeds
Warrior	8	Brute's Helm 	71	Strength +1	Armor+20 (vs. physical attacks)
Ranger	8	Traveller's Mask 	61	Wilderness Survival +1
Monk	8	Zealot's Scalp Design 	51	Smiting Prayers +1
Necromancer	8	Devilish Scar Pattern 	51	Soul Reaping +1
Mesmer	9	Animal Mask 	51	Inspiration Magic +1
Elementalist	8	Flame's Eye 	51	Fire Magic +1

0342	Lord Engelram	1	1
Northeast corner of Ettin's Back west of Aurora Glade
5 Maguuma Manes
Warrior	8	Ringmail Boots 	71	Armor +20 (vs. physical attacks)
Ranger	8	Leather Boots 	61	Armor +30 (vs. elemental attacks)
Monk	8	Monk Sandals 	51	Energy Recovery +1
Necromancer	8	Necromancer's Boots 	51	Energy Recovery +1
Mesmer	8	Stylish Footwear 	51	Energy Recovery +1
Elementalist	8	Elementalist's Shoes 	51	Energy Recovery +1

0343	Horton Longsnout	1	1
Ettin's Back, just outside of Aurora Glade
5 White Mantle Emblems
Warrior	8	Ringmail Hauberk 	71	Armor +20 (vs. Physical Attacks)
Ranger	8	Leather Vest 	61	Energy +5	Armor +30 (vs. Elemental Attacks)
Monk	8	Monk Raiment 	51	Energy +5
Necromancer	8	Necromancer's Tunic 	51	Energy Recovery +1
Mesmer	8	Stylish Attire 	51	Energy +5
Elementalist	8	Elementalist's Robes 	51	Energy +5

0344	Meghan the Bright	1	1
Southwest corner of The Falls, west of Llourdes the Arcane near the Statue of Balthazar
5 Jungle Troll Tusks
Warrior	8	Ringmail Leggings 	71	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	61	Energy Recovery +1
Monk	8	Monk Pants 	51	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	51	Energy Recovery +1
Mesmer	8	Stylish Hose 	51	Energy Recovery +1
Elementalist	8	Elementalist's Leggings 	51	Energy Recovery +1

0345	Elene the Vigilant	1	1
Reed Bog east of the portal to the Falls
5 Ebon Spider Legs
Warrior	8	Ringmail Gauntlets 	71	Armor+20 (vs. physical attacks)
Ranger	8	Leather Gloves 	61	Armor +30 (vs. elemental attacks)
Monk	8	Monk Handwraps 	51	Energy +5
Necromancer	8	Necromancer's Gloves 	51	Energy +5
Mesmer	8	Stylish Gloves 	51	Energy +5
Elementalist	8	Elementalist's Gloves 	51	Energy +5

0346	Llourdes the Arcane	1	1
The Falls in the southwestern corner surrounded by wagons
5 Jungle Skale Fins
Warrior	8	Tactician's Helm 	71	Tactics +1	Armor+20 (vs. physical attacks)
Ranger	8	Leather Leggings 	61	Energy Recovery +1
Monk	8	Monk Pants 	51	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	51	Energy Recovery +1
Mesmer	8	Stylish Hose 	51	Energy Recovery +1
Elementalist	8	Glacier's Eye 	51	Water Magic +1

0347	Agrippa Stonehands	1	1
The Falls, far to the west of the entrance, by the falls
5 Behemoth Jaws
Warrior	8	Duelist's Helm 	71	Swordsmanship +1	Armor +20 (vs. physical attacks)
Ranger	8	Hunter's Mask 	61	Expertise +1
Monk	8	Defender's Scalp Design 	51	Protection Prayers + 1
Necromancer	8	Vile Scar Pattern 	51	Death Magic +1
Mesmer	8	Costume Mask 	51	Illusion Magic +1
Elementalist	8	All-Seeing Eye 	51	Energy Storage + 1

0348	Molenin	0
Sorrow's Furnace
5 Enslavement Stones
Scroll of Adventurer's Insight	8	For 10 minutes your party gains +50% XP from combat.

0349	Makar Thoughtslayer	0
Sorrow's Furnace
5 Dredge Manifestos
Scroll of Hero's Insight	8	For 10 minutes your party gains double XP from kills.

0350	Varis (Fort Ranik)	1	1
Fort Ranik
3 Spider Legs
Warrior	8	Ringmail Leggings 	27	Armor +20 (vs. physical attacks)
Ranger	8	Leather Leggings 	12	Energy Recovery +1	Armor +30 (vs. elemental attacks)
Monk	8	Monk's Pants 	7	Energy Recovery +1
Necromancer	8	Necromancer's Leggings 	7	Energy Recovery +1
Mesmer	8	Stylish Hose 	7	Energy Recovery +1
Elementalist	8	Elementalist's Leggings 	7	Energy Recovery +1