;Green name	Boss name	stat01	sta02	...
Pei's Blades	Pei the Skull Blade	Piercing Dmg: 5-10 (Requires 5 Dagger Mastery)	Damage +15% (vs hexed foes)	Lengthens Bleeding duration on foes by 33%	Dagger Mastery +1 (20% chance while using skills)
Tahkayun's Pincers	Tahkayun Tsi	Piercing Dmg: 5-10 (Requires 5 Dagger Mastery)	Damage +10% (while Health is above 50%)	Armor penatration +10% (change: 10%)	Dagger Mastery +1 (20% chance while using skills)
Auri's Wand	Auri the Skull Wand	Lightning Dmg : 7-11 (requires 5 Air Magic)	Halves casting time of Air Magic spells (chance: 10%)	Halves skill recharge of Air Magic spells (chance: 10%)
Sanhan's Staff	Sanhan Tall Earth	Energy +5	Earth Dmg : 8-13 (Req. 6 Earth Magic)	Halves casting time of Earth Magic Spells (Chance: 10%)	Halves skill recharge of Earth Magic Spells (Chance: 10%)	Earth Magic +1 (20% chance while using skills)	Health +15
Baozo's Wand	Baozo Evilbranch	Chaos damage 8-13 (Req. 6 Domination Magic)	Halves casting time of spells (10%)	Energy +3 (while Health is above 50%)
Sulmeng's Staff	Sulmeng the Skull Staff	Energy +5	Chaos Dmg: 7-11 (Requires 5 Illusion Magic)	Halves casting time of Illusion Magic spells (Chance: 10%)	Halves skill recharge of Illusion Magic spells (Chance: 10%)	Armor +5 (vs. physical attacks)	Energy +3
Feng's Focus	Feng the Skull Symbol	Energy +7 (Requires 4 Divine Favor)	Halves skill recharge of spells (Chance: 10%)	Health +10
Ziinjuu's Sanctuary	Ziinjuu Life Crawler	Energy +5	Light Dmg: 7-10 (Required 5 Smiting Prayers)	Halves casting time of Smiting Prayer spells (Chance: 10%)	Halves skill recharge of Smiting Prayer spells (Chance: 10%)	Smiting Prayers +1 (20% chance while using skills)	Health +10
The Deathkeeper	Yunlai Deathkeeper	Dark Dmg: 7-10 (Requires 5 Death Magic)	Halves casting time of spells (Chance: 10%)	Energy +3 (while Health is above 50%)
Yingko's Claw	Yingko the Skull Claw	Dark Dmg: 7-11 (req. 5 Curses)	Halves skill recharge of Curses spells (Chance: 15%)	Energy +10	Energy regeneration -1
Ahvha's Longbow	Ahvha Sankii	Piercing Dmg 11-17 (Requires 6 marksmanship)	Damage +10% (while Health is above 50%)	Armor Penetration +10% (Chance: 10%)	Marksmanship +1 (20% chance while using skills)
Jin's Hornbow	Jin the Skull Bow	Piercing Dmg: 10-16 (Requires 5 Marksmanship)	Damage +10%	Armor -10 (while attacking)	Lengthens Bleeding duration on foes by 33%	Health +15
Miki's Staff	Miki the Skull Spirit	Lightning Dmg: 8-13 (req. 5 channeling magic)	Energy +5	Halves casting time of spells (Chance: 5%)	Halves skill recharge of spells (Chance: 5%)	Health +10	Armor +5
Tin Dao's Staff	Tin Dao Kaineng	Lightning Dmg: 8-13 (req. 6 channeling magic)	Energy +5	Halves casting time of Channeling Magic spells (Chance: 10%)	Halves skill recharge of Channeling Magic spells (Chance: 10%)	Health +15	Energy +3
Cho Wei's Axe	Cho Wei the Skull Axe	Slashing Dmg: 6-15 (requires 5 Axe Mastery)	Damage +10% (while Health is above 50%)	Double adrenaline on hit (Chance: 10%)	Axe Mastery +1 (20% chance while using skills)
Hanjuu's Bludgeoner	Hanjuu Towerfist	Blunt Dmg: 13-19 (requires 6 Hammer Mastery)	Damage +10% (while Health is above 50%)	Double adrenaline on hit (Chance: 10%)	Health +20
Urkal's Kamas	Urkal the Ambusher	Slashing Dmg: 7-17 (Requires 9 Dagger Mastery)	Damage +15% (while enchanted)	Life stealing: 3	Health regeneration -1	Dagger Mastery +1 (20% chance while using skills)
Shreader's Talons	Shreader Sharptongue	Piercing Dmg: 7-17 (Requires 9 Dagger Mastery)	Damage +15% (vs. hexed foes)	Lengthens Bleeding duration on foes by 33%	Health +30
Ungues of the Oni	Oni	Slashing Dmg 7-17 (Req 9 Dagger Mastery)	Damage +15%	Energy -5	Energy gain on hit: 1	Energy regeneration: -1	Health +30
Amadis' Air Staff	Amadis, Wind of the Sea	Energy +10	Lightning Dmg: 11 - 22 (Requires 9 Air Magic)	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of Air Magic spells (Chance: 20%)	Health +30	Health +30
Lian's Lantern	Lian, Dragon's Petal	Energy +12 (Requires 9 Fire Magic)	Fire Magic +1 (20% chance when using skills)	Health +30
Hanaku's Focus	Focus of Hanaku	Energy +12 (Requires 9 Domination Magic)	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of Domination Magic spells (Chance: 20%)
Kaolin Domination Staff	Mesmer's Construct	Energy +10	Chaos damage: 11-22 (Requires 9 Domination Magic)	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge time of Domination Magic spells (Chance: 20%)	Domination Magic +1 (20% chance when using skills)	Health +30
Kenrii's Sorrow	Kenrii Sea Sorrow	Energy +10	Chaos damage 11-22 (Req. 9 Illusion Magic)	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of Illusion Magic spells (Chance: 20%)	Health +30	Energy +5
Milefaun's Staff	Milefaun Mindflayer	Energy +10	Chaos damage: 11-22 (Requires 9 Domination Magic)	Halves casting time of Domination Magic spells (Chance: 20%)	Halves skill recharge of Domination Magic spells (Chance: 20%)	Domination Magic +1 (20% chance while using skills)	Energy +5
Phi's Wisdom	Arcane Ancient Phi	Chaos Damage 11-22 (Requires 9 Domination Magic)	Halves casting time of Fast Casting skills (Chance: 20%)	Halves skills recharge of Fast Casting skills (Chance: 20%)
The Purifier	Jin, the Purifier	Energy +12 (Requires 9 Inspiration Magic)	Reduces Dazed duration on you by 20%	Health +60 (while hexed)
Siska's Staff	Siska Scalewand	Energy +10	Chaos damage: 11-22 (Requires 9 Illusion Magic)	Halves casting time of Inspiration Magic spells (Chance: 20%)	Halves skill recharge of Inspiration Magic spells (Chance: 20%)	Health +30	Energy +5
Swiftspell's Staff	Mugra Swiftspell	Energy +10	Chaos damage: 11-22 (req. 9 Illusion Magic)	Halves casting time of spells (Chance: 10%)	Halves skill recharge of spells (Chance: 10%)	Fast Casting +1 (20% chance while using skills)	Energy +5
Talous Staff	Talous The Mad	Energy +10	Chaos damage: 11-22 (Requires 9 Illusion Magic)	Halves casting time of Illusion Magic spells (Chance: 20%)	Halves skill recharge of Illusion Magic spells (Chance: 20%)	Illusion Magic +1 (20% chance while using skills)	Energy +5
The Time Eater	The Time Eater	Energy +12 (req. 9 Fast Casting)	Halves skill recharge of spells (Chance: 10%)	Health +30
Wingstorm	Bezzr Wingstorm	Chaos Dmg: 11-22 (Requires 9 Domination Magic)	Halves skill recharge of Domination Magic Spells (Chance: 20%)	Halves casting time of Domination Magic Spells (Chance: 20%)
Hukhrah's Staff	Hukhrah Earthslove	Energy +10	Fire Dmg: 11-22 (Requires 9 Divine Favor)	Halves casting time of Divine Favor spells (Chance: 20%) Halves skill recharge of Divine Favor spells (Chance: 20%) Divine Favor +1 (20% while using skills)	Energy +5
Jayne's Staff	Jayne Forestlight	Energy +10	Fire Dmg: 11-22 (Requires 9 Divine Favor)	Halves casting time of Protection Prayers (Chance: 20%)	Halves skill recharge of spells (chance: 20%)	Health +30	Enchantments last 20% longer
Scourgewind's Branch	Scourgewind, Elder Guardian	Light Dmg: 11-22 (Requires 9 Smiting Prayers)	Halves casting time of Smiting Prayers spells (Chance: 20%)	Halves skill recharge of Smiting Prayer spells (Chance: 20%)	Smiting Prayers +1 (20% chance while using skills) Health +30
The Scar Eater	The Scar Eater	Energy +10	Fire Dmg: 11-22 (Requires 9 Divine Favor)	Halves casting time of Healing Prayers spells (Chance: 20%) Halves skill recharge of Healing Prayers spells (Chance: 20%) Health +30	Health +30
Stormray	KaySey Stormray	Light Dmg: 11-22 (Requires 9 Divine Favor)	Halves casting time of Healing Prayers (Chance: 20%)	Energy +5 (While Health is Above 50%)
Bazzr's Wail	Bazzr Icewing	Dark Dmg: 11-22 (Requires 9 Death Magic)	Halves skill recharge of Death Magic spells (Chance: 20%)	Energy +15	Energy regeneration -1
Chan's Greed	Chan the Dragon's Blood	Energy +12 (Requires 9 Blood Magic)	Blood Magic +1 (20% while using skills)	Health +30
Milthuran's Staff	Cultist Milthuran	Energy +10	Dark Dmg: 11-22 (Requires 9 Blood Magic)	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of Blood Magic spells (Chance: 20%)	Blood Magic +1 (20% while using skills)	Energy +5
Rot's Putrescence	Rot Foulbelly	Energy +12 (Requires 9 Soul Reaping)	Halves skill recharge of spells (Chance: 10%)	Heath +30
The Stonereaper	Craw Stonereap	Energy +10	Dark Dmg: 11-22 (Requires 9 Curses)	Halves casting time of Curses spells (Chance: 20%)	Halves skill recharge of Curses spells (Chance: 20%)	Curses +1 (20% chance while using skills)	Energy +5
Woe Spreader	Sessk, Woe Spreader	Energy +10	Dark Dmg: 11-22 (Requires 9 Death Magic)	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of Death Magic spells (Chance: 20%)	Health +30	Health +30
Ghial's Staff	Ghial the Bone Dancer	Energy +10	Dark Dmg: 11-22 (Requires 9 Death Magic)	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Energy +5	Death Magic +1 (20% chance while using skills)
Lorelle's Longbow	Lorelle Jade Cutter	Piercing Dmg: 15-28 (Req 9 Marksmanship)	Damage +15% (while Health is above 50%)	Lengthens Poison duration on foes by 33%	Armor +7 (vs. physical attacks)
Razorjaw's Hornbow	Razorjaw Longspine	Piercing Dmg: 15-28 (Requires 9 Marksmanship)	Energy +5	Armor Penetration 20% (Chance: 20%)	Marksmanship +1 (20% chance while using skills)
Ryver's Shortbow	Ryver Mossplanter	Piercing Dmg: 15-28 (Req 9 Marksmanship)	Damage +15% (while Health is above 50%)	Lengthens Crippled duration on foes by 33%	Health +30
Brightclaw	Chkkr Brightclaw	Lightning Dmg: 11-22 (Requires 9 Spawning Power)	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge of Restoration Magic spells (Chance: 20%)
Mossbeard's Wand	Spiritroot Mossbeard	Lightning Damage: 11-22 (Requires 9 Spawning Power)	Halves skill recharge of Spawning Power spells (Chance: 20%)	Energy +5 (while Health is above 50%)
Orosan's Staff	Orosen, Tranquil Acolyte	Energy +10	Lightning Dmg: 11-22 (Requires 9 Spawning Power)	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge of Restoration Magic spells (Chance: 20%)	Armor +5	Armor +5
Ritual Lord's Staff	Whispering Ritual Lord	Energy +10	Lightning Dmg: 11-22 (Requires 9 Spawning Power)	Halves casting time of Spawning Power spells (Chance: 20%)	Halves skill recharge of Spawning Power spells (Chance: 20%)	Health +30	Health +30
The Skill Eater	The Skill Eater	Energy +12 (Requires 9 Spawning Power)	Halves skill recharge of spells (Chance: 10%)	Health +30
Spiritgarden's Repose	Flower Spiritgarden	Energy +10	Lightning damage: 11-22 (req. 9 Spawning Power)	Halves casting of Restoration Magic (chance: 20%)	Halves skill recharge (chance: 20%)	Energy +5	Health +30
Spiriteater	Tomton Spiriteater	Energy +12 (Requires 9 Spawning Power)	Energy +15	Energy Regeneration -1	Health +30
Tattered Fan	Jade Brotherhood Ritualist	Energy +12 (Requires 9 Channeling magic)	Health +30	Armor +5	Energy -5
Vengeance Seeker	Delic the Vengeance Seeker	Dark Dmg: 11-22 (Requires 9 Communing)	Halves skill recharge of Communing spells (Chance: 20%)	Energy +5 (While Health is above 50%)
Baubao's Shell	Baubao Wavewrath	Armor: 16 (Requires 9 Tactics)	Reduces physical damage by 3 (while hexed)	Health +60 (while hexed)
Jacqui's Aegis	Jacqui The Reaver	Armor: 16 (Requires 9 Tactics)	Reduces physical damage by 2 (while enchanted)	Health +30
Kai's Sword	Sword Ancient Kai	Slashing Dmg: 15-22 (Requires 9 Swordmanship)	Damage +15%	Armor -10 (while attacking)	Lengthens Crippled duration on foes by 33%	Armor +7 (vs. elemental attacks)
Merki's Gaze	Merki The Reaver	Armor: 16 (Requires 9 Strength)	Reduces physical damage by 2 (while enchanted)	Health +30
Quivering Blade	Sun, the Quivering	Cold Dmg: 15-22 (Requires 9 Swordmanship)	Damage +15% (vs. hexed foes)	Health +30
Rajazan's Fervor	Cultist Rajazan	Cold Dmg: 15-22 (Requires 9 Swordmanship)	Enchantments last 20% longer	Energy +5
Razorfin's Axe	Razorfin Fleshrend	Slashing Dmg: 6-28 (Requires 9 Axe Mastery)	Damage +15% (while health is above 50%)	Life stealing: 3	Health regeneration -1	Health +30
Sskai's Sword	Sskai, Dragon's Birth	Slashing Dmg: 15-22 (Requires 9 Swordmanship)	Damage +15% (while health is above 50%)	Double adrenaline on hit (Chance: 10%)	Health +30
Iroclaw	Chkkr Ironclaw	Slashing damage: 6-28 (req. 9 Axe Mastery)	Damage +15%	Energy -5	Armor penetration +20% (Chance: 20%)	Health +30
The Ugly Stick	Tembarr Treefall	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15%	Armor -10 (while attacking)	Life stealing: 5	Health regeneration -1	Health +30
Sentasi's Jade Hammer	Sentasi, The Jade Maul	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15%	Energy -5	Double adrenaline on hit (Chance: 10%)	Health +30
Arrahhsh's Aegis	Arrahhsh Mountainclub	Armor: 16 (req. 9 Strength)	Received damage -2 (while in a Stance)	Health +45 (while in a Stance)
Kaolin Blade	Warrior's Construct	Slashing damage: 15-22 (req. 9 Swordsmanship)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1	Energy regeneration -1	Armor +7 (vs. physical attacks)
Sunreach's Shield	Sunreach Warmaker	Armor: 16 (req. 9 Tactics)	Reduces physical damage by 5 (Chance: 20%)	Health +30
Swiftscale's Shortbow	Stsou Swiftscale	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15% (while in stance)	Life Stealing: 5	Health regeneration: -1	Health +30
Chkkr's Flatbow	Chkkr Thousand Tail	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15%	Armor -10 (while attacking)	Energy gain on hit: 1	Energy regeneration -1	Health +30
Meynsang's Longbow	Meynsang the Sadistic	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15%	Armor -10 (while attacking)	Lengthens Bleeding duration on foes by 33%	Health +30
Inallay's Hornbow	Inallay Splintercall	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1	Energy regeneration -1.	Health +30
Ky's Chalice	Untouched Ancient Ky	Energy +12 (Requires 9 Divine Favor)	Halves skill recharge of Divine Favor spells (Chance: 20%)	Health +45 (while enchanted)
Ziinfaun's Belief	Ziinfaun Lifeforce	Fire damage: 11-22 (requires 9 Divine Favor)	Halves casting time of spells (Chance: 10%)	Halves recharge time of spells (Chance: 10%)
Stoneweaver	Meril Stoneweaver	Energy +10	Fire Damage: 11-22 (req. 9 Divine Favor)	Halves casting time of Protection Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Enchantments last 20% longer	Armor +5
Rien's Sacrifice	Rien, the Martyr	Energy +12 (req. 9 Healing Prayers)	Healing Prayers +1 (20% chance while using skills)	Health +30
Plaguebinder	Hargg Plaguebinder	Energy +12 (req. 9 Curses)	Curses +1 (20% Chance while using skills)	Health +30
Konrru's Fervor	Konrru, Tainted Stone	Energy +12 (req. 9 Death Magic)	Death Magic +1 (20% chance while using skills)	Energy +15	Energy Regeneration -1
Foulfist's Focus	Lukrker Foulfist	Energy +12 (req. 9 Death Magic)	Reduces Disease duration on you by 20%	Health +45 (while enchanted)
Mohby's Artifact	Mohby Windbeak	Energy +12 (required 9 Fast Casting)	Energy +15	Energy Regeneration -1	Health +30
Bizzr's Fury	Bizzr Ironshell	Energy +12 (req. 9 Earth Magic)	Halves skill recharge of Earth Magic spells (Chance: 20%)	Armor +5 (while enchanted)
Whyk's Wand	Whyk Steelshell	Earth damage: 11-22 (Requires 9 Earth Magic)	Halves skill recharge of Earth Magic spells (Chance:20%)	Energy +5 (while enchanted)
Chung's Focus	Chung, the Attuned	Energy +12 (req. 9 Energy Storage)	Health +45 (while enchanted)	Energy +15	Energy Regeneration -1
Wing's Axe	Wing, Three Blade	Slashing damage: 6-28 (req. 9 Axe Mastery)	Damage +15% (while Health is Above 50%)	Energy gain on hit: 1	Energy regeneration -1	Health +30
Geoffer's Bulwark	Geoffer Pain Bringer	Armor: 16 (req. 9 Tactics)	Armor +10 (vs. Piercing attacks)	Health +30
The Stonebreaker	Mahr Stonebreaker	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15%	Energy -5	Lengthens Weakness duration on foes by 33%	Health +30
Strongroot's Shelter	Strongroot Tanglebranch	Armor: 16 (req. 9 Strength)	Reduces physical damage by 2 (while in Stance)	Health +30
Reefclaw's Refuge	Reefclaw Ragebound	Armor: 16 (req. 9 Strength)	Strength +1 (20% chance while using skills)	Health +30
Tarnen's Shield	Tarnen the Bully	Armor: 16 (req. 9 Tactics)	Tactics +1 (20% chance while using skills)	Health +30
Royen's Hornbow	Royen Beastkeeper	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15% (While in a stance)	Armor penetration +20% (chance: 20%)	Marksmanship +1 (20% chance while using skills)
Nundak's Recurve Bow	Nundak The Archer	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Lengthens Poison Duration on foes by 33%	Health +30
Nandet's Recurve Bow	Nandet, Glass Weaver	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15%	Armor -10 (while attacking)	Lengthens Crippled duration on foes by 33%	Health + 30
Chehbaba's Longbow	Chehbaba Roottripper	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15%	Armor -10 (while attacking)	Lengthens Crippled duration on foes by 33%	Armor +7 (vs. physical attacks)
Razortongue's Recurve Bow	Razortongue Frothspit	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15%	Energy - 5	Life Stealing: 5	Health regeneration: -1	Marksmanship +1 (20% chance while using skills)
Kaolin Longbow	Ranger's Construct	Piercing Dmg: 15-28 (req. 9 Marksmanship)	Damage +15%	Armor -10 (while attacking)	Lengthens Dazed duration on foes by 33%	Health +30
Brrne's Recurve Bow	Famished Ancient Brrne	Piercing damage 15-28 (req. 9 Marksmanship)	Damage +15%	Armor -10 (while attacking)	Lengthens Crippled duration on foes by 33%	Health + 30
Ssuns' Staff	Ssuns, Blessed of Dwayna	Energy +10	Fire damage: 11-22 (req. 9 Divine Favor)	Halves casting time of Divine Favor spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Enchantments last 20% longer	Health +30
Mungri's Flame	Mungri Magicbox	Fire damage: 11-22 (req. 9 Divine Favor)	Halves skill recharge of spells (Chance: 10%)	Energy +5 (while enchanted)
Incetol's Focus	Incetol, Devout of Depths	Energy +12 (req. 9 Healing Prayers)	Halves casting time of Healing Prayers spells (Chance: 20%)	Health +30
Miella's Focus	Miella Lightwing	Energy +12 (req. 9 Protection Prayers)	Energy +15	Energy regeneration -1	Health +30
Kaolin Protection Staff	Monk's Construct	Energy +10	Fire Damage: 11-22 (req. 9 Divine Favor)	Halves casting time of Protection Prayers spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Protection Prayers +1 (20% chance while using skills)	Health +30
Shen's Censure	Shen, the Magistrate	Energy +12 (req. 9 Smiting Prayers)	Smiting Prayers +1 (20% Chance while using skills)	Halves skill recharge on Smiting Prayers (chance 20%)
Byzzr's Benediction	Byzzr Wingmender	Energy +12 (req. 9 Divine Favor)	Halves Skill Recharge of Spells (Chance 10%)	Health +30
Kyril's Fervor	Kyril Oathwarden	Energy +10	Dark damage: 11-22 (req. 9 Blood Magic)	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Enchantments last 20% longer	Health +30
The Darkwish	Foalcrest Darkwish	Energy +10	Dark damage: 11-22 (req. 9 Blood Magic)	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Health +30	Health +30
Sourbeak's Taint	Sourbeak Rotshell	Energy +12 (req 9 Blood Magic)	Blood Magic +1 (20% while using skills)	Health +60 (While hexed)
Kaswa's Gluttony	Kaswa Webstrider	Energy +10	Dark damage: 11-22 (req. 9 Blood Magic)	Halves casting time of Blood Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Enchantments last 20% longer	Health +30
Kaolin Accursed Staff	Necromancer's Construct	Energy +10	Dark damage 11-22 (req. 9 Curses)	Halves casting time of Curses spells (Chance:20%)	Halves skill recharge of spells (Chance: 20%)	Curses +1 (20% chance while using skills)	Health +30
Kkraz's Indulgence	Doomed Ancient Kkraz	Energy +12 (req. 9 Soul Reaping)	Halves skill recharge of Soul Reaping spells (Chance: 20%)	Armor + 10 (vs. Slashing Attacks)
The Dream Haunter	Xisni Dream Haunt	Chaos damage: 11-22 (req. 9 Illusion Magic)	Halves skill recharge of Illusion Magic spells (Chance: 20%)	Energy +5 (while Health is above 50%)
Deeproot's Sorrow	Deeproot Sorrow	Energy +12 (req. 9 Illusion Magic)	Halves skill recharge of Illusion Magic spells (Chance: 20%)	Illusion Magic +1 (20% while using skills)
Mina's Gaze	Mina Shatter Storm	Chaos damage: 11-22 (Requires 9 Domination Magic)	Halves skill recharge of spells (Chance 10%)	Energy +5 (while Health is above 50%)
The Windcatcher	Rahse Windcatcher	Energy +12 (req. 9 Energy Storage)	Halves skill recharge of spells (Chance:10%)	Health +30
Kunvie's Air Staff	Kunvie Firewing	Energy +10	Lightning damage: 11-22 (req. 9 Air Magic)	Halves casting time of Air Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Air Magic +1 (20% Chance while using skills)	Health +30
Zarnas' Wrath	Zarnas Stonewrath	Earth damage: 11-22 (Requires 9 Earth Magic)	Energy +5 (while Health is above 50%)	Halves skill recharge of Earth Magic spells (Chance: 20%)
Arbor's Earth Staff	Arbor Earthcall	Energy+10	Earth Damage: 11-22 (Requires 9 Earth Magic)	Halves skill recharge of spells (Chance: 20%)	Halves casting time of Earth Magic spells (Chance: 20%)	Earth Magic +1 (20% Chance while using skills)	Health +30
Bahnba's Scepter	Bahnba Shockfoot	Earth damage: 11-22 (Requires 9 Earth Magic)	Halves casting time of Earth Magic spells (Chance: 20%)	Energy +15	Energy regeneration -1
Seacrash's Influence	Seacrash, Elder Guardian	Earth damage: 11-22 (Requires 9 Earth Magic)	Halves skill recharge of Earth Magic spells (Chance: 20%)	Energy +5 (while Health is above 50%)
Tarlok's Flagon	Tarlok Evermind	Energy +12 (req. 9 Energy Storage)	Energy +15	Energy regeneration -1	Health +30
Koosun's Fire Staff	Star Ancient Koosun	Energy +10	Fire damage: 11-22 (req. 9 Fire Magic)	Halves casting time of Fire Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Health +30	Health +30
Kaolin Water Staff	Elemental's Construct	Energy +10	Cold damage: 11-22 (req. 9 Water Magic)	Halves casting time of Water Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Water Magic +1 (20% Chance while using skills)	Health +30
Shatterstone	Wiseroot Shatterstone	Cold damage 11-22 (req. 9 Water Magic)	Halves skill recharge of Water Magic spells (20% chance)	Energy +5 (while health over 50%)
The Stonebreaker	Wavecrest Stonebreak	Cold damage 11-22 (requires 9 Water Magic)	Halves skill recharge of Water Magic spells (Chance: 20%)	Energy +5 (while Health is above 50%)
Snapjaw's Powerstone	Snapjaw Windshell	Energy +12 (Requires 9 Energy Storage)	Energy +15	Energy regeneration -1	Health +30
Darkroot's Daggers	Darkroot Entrop	Piercing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15% (While Enchanted)	Energy gain on hit: 1	Energy regeneration -1	Health +30
Arius' Sai	Arius, Dark Apostle	Piercing damage: 7-17 (req. 9 Dagger Mastery)	Energy +5	Armor penetration +20% (Chance: 20%)	Enchantments last 20% longer
Chkkr's Pincers	Chkkr Locust Lord	Daggers	Piercing Dmg:7-17 (req. 9 Dagger Mastery).	Damage +15% (While Health is above 50%).	Life stealing: 3	Health Regeneration -1	Health + 30
Kenshi's Butterfly Daggers	Kenshi Steelhand	Slashing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15%	Energy -5	Energy Gain on Hit: 1	Energy regeneration: -1	Armor +7 (vs. Physical Attacks)
Lou's Karambits	Waeng	Slashing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while in a stance)	Armor penetration +20% (chance 20%)	Health +30
Lou's Karambits	Lou, of the Knives	Slashing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while in a stance)	Armor penetration +20% (chance 20%)	Health +30
Everthorn's Chakrams	Bramble Everthorn	Slashing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Energy gain on hit: 1	Energy regeneration: -1	Health +30
Kaolin Daggers	Assassin's Construct	Piercing damage 7-17(req. 9 Dagger Mastery)	Damage +15%	Energy -5	Lengthens Dazed duration on foes by 33%	Armor +7 (vs. physical attacks)
Daggers of Xuekao	Xuekao, the Deceptive	Piercing damage: 7-17 (Requires 9 Dagger Mastery)	Damage +15% (While Enchanted)	Armor penetration +20% (Chance: 20%)	Enchantments last 20% longer
Onata's Shards	Silent Ancient Onata	Piercing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15% (vs. hexed foes)	Lengthens Crippled duration on foes by 33%	Health +30
Ssaresh's Kris Daggers	Ssaresh Rattler	Lightning Damage 7-17 (req. 9 Dagger Mastery)	Damage +15% (vs. hexed foes)	Health +30	Both Hands
Falaharn's Split Chakrams	Warden of Saprophytes	Falaharn Mistwarden	Slashing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Lengthens Dazed duration on foes by 33%	Health +30
Falaharn's Split Chakrams	Falaharn Mistwarden	Slashing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15% (while Health is above 50%)	Lengthens Dazed duration on foes by 33%	Health +30
Razorfang's Claws	Razorfang Hazeclaw	Slashing damage: 7-17 (req. 9 Dagger Mastery)	Damage +15%	Armor -10 (while attacking)	Lengthens Dazed duration on foes by 33%	Health +30
Shrouded Oni Daggers	Shrouded Oni	Piercing damage 7-17 (requires 9 Dagger Mastery)	Damage +15%	Energy -5	Life stealing: 3	Health Regeneration - 1	Health + 30
The Pain Eater	The Pain Eater	Energy +12 (requires 9 Channeling Magic)	Health +30	Armor +10 vs. Slashing
Ssyn's Staff	Ssyn Coiled Grasp	Energy +10	Lightning Damage: 11-22 (req. 9 Channeling Magic)	Halves casting time of Channeling Magic spells (Chance: 20%)	Halves recharge time of spells (Chance: 20%)	Health + 30	Health + 30
Spiritspeaker	Wagg Spiritspeak	Lightning damage: 11-22 (Requires 9 Channeling Magic)	Halves skill recharge of Channeling Magic spells (Chance: 20%)	Energy + 15	Energy regeneration -1
Quansong's Focus	Quansong Spiritspeak	Energy +12 (Requires 9 Communing)	Communing +1 (20% chance while using skills)	Health +30
Soulwhisper's Guardian	Soulwhisper, Elder Guardian	Energy +12 (req. 9 Restoration Magic)	Energy +15	Energy regeneration -1	Health+ 30
Bazzr's Staff	Bazzr Dustwing	Energy +10	Lightning Dmg: 11-22 (req. 9 Spawning Power)	Halves casting time of Restoration Magic spells (Chance: 20%)	Halves skill recharge of spells (Chance: 20%)	Health + 30	Health + 30
Cho's Vice	Cho, Spirit Empath	Energy +12 (req. 9 Spawning Power)	Health +45 (while enchanted)	Energy +15	Energy regeneration -1
Sseer's Wish	Defiant Ancient Sseer	Energy +12 (requires 9 Communing)	Halves skill recharge of Communing spells (Chance: 20%)	Communing +1 (Chance: 20% when using skills)
Kaolin Wand	Ritualist's Construct	Lightning Damage: 11-22 (Requires 9 Spawning Power)	Halves casting time of spells (Chance: 10%)	Halves skill recharge of spells (Chance: 10%)
Kanaxai's Axe	Kanaxai	Slashing damage 6-28 (req. 9 Axe Mastery)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Kanaxai's Edge	Kanaxai	Slashing damage 15-22 (req. 9 Swordsmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Kanaxai's Mallet	Kanaxai	Blunt damage 19-35 (req. 9 Hammer Mastery)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Urgoz's Flatbow	Urgoz	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Urgoz's Longbow	Urgoz	Piercing damage: 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Urgoz's Shortbow	Urgoz	Piercing damage 15-28 (req. 9 Marksmanship)	Damage +15% (while Health is above 50%)	Armor Penetration +20% (Chance: 20%)	Health + 30
Vera	Jayne Forestlight	Blunt damage: 19-35 (req. 9 Hammer Mastery)	Damage +15% (While Health above 50%)	Armor penetration +20% (Chance: 20%)	Health +30
Woe Spreader	Xiriss Stickleback	Energy +10	Dark Dmg: 11-22 (Requires 9 Death Magic)	Halves casting time of Death Magic spells (Chance: 20%)	Halves skill recharge of Death Magic spells (Chance: 20%)	Health +30	Health +30
